Player Matchup

Anubis
Anubis
Castaway6911
Anubis
Level 157
God Stats
0W - 1L
1,667 SR
Queue Stats
4W - 3L
1,717 Elo+
Party 1
Bacchus
Bacchus
Mag1cBrandon
Bacchus
Level 129
God Stats
0W - 1L
1,812 SR
Queue Stats
0W - 4L
1,153 Elo+
Party 1
Danzaburou
Danzaburou
bombisr
Danzaburou
Level 142
God Stats
9W - 7L
1,679 SR
Queue Stats
102W - 116L
1,606 Elo+
Solo
Team Averages
Level 143
1,719 SR
1,492 Elo+

VS

Team Averages
Level 103
1,519 SR
1,586 Elo+
Chiron
Chiron
Omegilla
Chiron
Level 109
God Stats
12W - 6L
1,682 SR
Queue Stats
72W - 70L
1,608 Elo+
Solo
Gilgamesh
Gilgamesh
RedCrown35
Gilgamesh
Level 44
God Stats
9W - 8L
1,553 SR
Queue Stats
67W - 79L
1,561 Elo+
Solo
Olorun
Olorun
spartan118k
Olorun
Level 157
God Stats
1W - 1L
1,322 SR
Queue Stats
30W - 43L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
2 / 5 / 4
10,329
738
8,870
15,093
8,724
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bacchus
Mag1cBrandon
Bacchus
12
0 / 5 / 4
8,994
642
7,733
19,283
26,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
bombisr
Danzaburou
15
6 / 5 / 2
10,752
768
14,838
15,094
7,935
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Omegilla
Chiron
17
9 / 2 / 5
12,419
887
16,879
12,574
5,129
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
RedCrown35
Gilgamesh
16
2 / 4 / 12
11,309
808
9,732
15,406
13,847
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
16
4 / 2 / 10
10,826
773
16,596
12,712
5,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
8
Kills
15
15
Deaths
8
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Anubis
2
5
4
0.8
L
Bacchus
Mag1cBrandon
Bacchus
0
5
4
0.4
W
Chiron
Omegilla
Chiron
9
2
5
5.75
W
Gilgamesh
RedCrown35
Gilgamesh
2
4
12
2
L
Danzaburou
bombisr
Danzaburou
6
5
2
1.4
W
Olorun
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,441
Damage
43,207
49,470
Taken
40,692
43,255
Mitigated
24,299
11,908
Healing
13,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
8,870
248
0
6,104
15,093
8,724
0
4,925
9,842
60,024
0
L
Bacchus
Mag1cBrandon
Bacchus
7,733
1,106
0
3,073
19,283
26,596
0
7,060
11,774
14,720
0
W
Chiron
Omegilla
Chiron
16,879
7,252
732
3,817
12,574
5,129
1,896
4,567
8,007
0
56,019
W
Gilgamesh
RedCrown35
Gilgamesh
9,732
2,171
676
1,311
15,406
13,847
251
7,227
8,179
0
25,831
L
Danzaburou
bombisr
Danzaburou
14,838
4,809
0
2,731
15,094
7,935
0
3,700
11,204
0
55,348
W
Olorun
16,596
10,187
502
6,903
12,712
5,323
1,982
4,867
7,845
55,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,075
Gold Earned
34,554
180
Minions Killed
177
0
Camps Cleared
0
717,030
Distance Traveled
828,020
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,329
738
91
7
0
230,690
3
L
Bacchus
8,994
642
12
1
0
253,644
2
W
Chiron
12,419
887
77
6
0
271,483
0
W
Gilgamesh
11,309
808
27
2
0
299,932
3
L
Danzaburou
10,752
768
77
6
0
232,696
3
W
Olorun
10,826
773
73
5
0
256,605
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role