Player Matchup

Neith
Neith
 
Neith
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Drionus
Skadi
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,773 Elo+
Party 1
Gilgamesh
Gilgamesh
GlenMcCoy
Gilgamesh
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
JohnnyNoSpleen
Chronos
Level 158
God Stats
1W - 3L
1,117 SR
Queue Stats
251W - 247L
1,476 Elo+
Solo
Zhong Kui
Zhong Kui
TheCNGent
Zhong Kui
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 53L
1,483 Elo+
Solo
Team Averages
Level 117
1,423 SR
1,546 Elo+

VS

Team Averages
Level 144
1,444 SR
1,465 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Dino_Lui
Merlin
Level 155
God Stats
0W - 4L
1,186 SR
Queue Stats
105W - 115L
1,475 Elo+
Solo
Thor
Thor
KnuckleS4mmich
Thor
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 49L
1,464 Elo+
Solo
Medusa
Medusa
Smash3dd_U
Medusa
Level 160
God Stats
2W - 3L
1,488 SR
Queue Stats
298W - 319L
1,438 Elo+
Solo
Ganesha
Ganesha
chocobpa
Ganesha
Level 146
God Stats
17W - 16L
1,546 SR
Queue Stats
475W - 535L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
3 / 2 / 15
9,903
825
9,876
8,828
4,119
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
Drionus
Skadi
20
14 / 2 / 8
11,721
977
22,058
9,054
3,997
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
GlenMcCoy
Gilgamesh
16
3 / 5 / 12
10,207
851
8,200
14,190
11,631
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
2 / 3 / 16
9,569
797
9,409
9,458
4,319
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
TheCNGent
Zhong Kui
14
1 / 5 / 7
8,412
701
14,619
11,153
7,683
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
16
5 / 4 / 6
9,416
785
6,954
18,397
24,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
Dino_Lui
Merlin
16
2 / 3 / 11
8,956
746
11,624
9,474
6,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
5 / 7 / 5
8,557
713
7,734
13,810
8,144
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Smash3dd_U
Medusa
15
4 / 5 / 9
9,308
776
13,973
11,778
7,800
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Ganesha
chocobpa
Ganesha
15
0 / 4 / 14
8,092
674
5,582
16,082
24,306
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
61
23
Kills
16
17
Deaths
23
58
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
2
15
5.25
L
Xing Tian
 
Xing Tian
5
4
6
2
L
Merlin
Dino_Lui
Merlin
2
3
11
2.5
W
Skadi
Drionus
Skadi
14
2
8
9
W
Gilgamesh
GlenMcCoy
Gilgamesh
3
5
12
1.8
W
2
3
16
3.33
L
5
7
5
1.07
L
Medusa
Smash3dd_U
Medusa
4
5
9
1.7
W
Zhong Kui
TheCNGent
Zhong Kui
1
5
7
0.9
L
Ganesha
chocobpa
Ganesha
0
4
14
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,162
Damage
45,867
52,683
Taken
69,541
31,749
Mitigated
70,761
17,250
Healing
15,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,876
4,919
415
3,917
8,828
4,119
1,664
3,733
5,095
0
19,980
L
Xing Tian
 
Xing Tian
6,954
545
509
1,678
18,397
24,329
0
7,173
11,224
13,484
0
L
Merlin
Dino_Lui
Merlin
11,624
644
2,302
1,820
9,474
6,182
0
3,318
6,156
26,190
0
W
Skadi
Drionus
Skadi
22,058
8,183
586
2,864
9,054
3,997
2,895
4,791
4,263
0
50,857
W
Gilgamesh
GlenMcCoy
Gilgamesh
8,200
1,954
1,985
3,245
14,190
11,631
333
5,506
8,684
0
12,430
W
9,409
3,290
330
1,207
9,458
4,319
2,195
4,630
4,828
25,584
0
L
7,734
955
0
720
13,810
8,144
0
3,351
10,459
0
10,342
L
Medusa
Smash3dd_U
Medusa
13,973
5,185
893
2,293
11,778
7,800
0
3,491
8,287
0
27,827
W
Zhong Kui
TheCNGent
Zhong Kui
14,619
2,021
498
2,203
11,153
7,683
789
5,500
5,653
19,043
0
L
Ganesha
chocobpa
Ganesha
5,582
132
1,923
3,355
16,082
24,306
0
6,695
9,387
14,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,812
Gold Earned
44,329
138
Minions Killed
102
0
Camps Cleared
0
1,158,957
Distance Traveled
977,556
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,903
825
34
3
0
253,344
2
L
Xing Tian
9,416
785
16
1
0
209,512
6
L
Merlin
8,956
746
52
4
0
204,124
1
W
Skadi
11,721
977
41
3
0
224,824
2
W
Gilgamesh
10,207
851
16
1
0
237,587
1
W
Chronos
9,569
797
37
3
0
230,395
1
L
Thor
8,557
713
4
0
0
171,824
4
L
Medusa
9,308
776
28
2
0
177,907
2
W
Zhong Kui
8,412
701
10
1
0
212,807
0
L
Ganesha
8,092
674
2
0
0
214,189
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role