Player Matchup

Bakasura
Bakasura
Yaggum
Bakasura
Level 22
God Stats
1W - 3L
1,500 SR
Queue Stats
27W - 42L
1,247 Elo+
Party 3
Ymir
Ymir
jingles77
Ymir
Level 39
God Stats
2W - 0L
1,771 SR
Queue Stats
22W - 20L
1,480 Elo+
Solo
Vamana
Vamana
m0nst3rcat69
Vamana
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 74L
1,323 Elo+
Party 3
Ah Puch
Ah Puch
man0clay
Ah Puch
Level 28
God Stats
3W - 2L
1,291 SR
Queue Stats
37W - 50L
1,338 Elo+
Party 3
Chernobog
Chernobog
我今年七岁
Chernobog
Level 128
God Stats
12W - 5L
1,586 SR
Queue Stats
778W - 851L
1,500 Elo+
Solo
Team Averages
Level 58
1,530 SR
1,378 Elo+

VS

Team Averages
Level 61
1,498 SR
1,462 Elo+
Set
Set
CrabbCakes
Set
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 76L
1,486 Elo+
Party 2
Thor
Thor
ElBazuco
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Hera
Hera
ImKindaTrolling
Hera
Level 103
God Stats
10W - 11L
1,511 SR
Queue Stats
241W - 239L
1,553 Elo+
Party 2
Skadi
Skadi
PirateQueenBri
Skadi
Level 19
God Stats
20W - 14L
1,720 SR
Queue Stats
27W - 21L
1,542 Elo+
Party 2
Maui
Maui
skateboss
Maui
Level 87
God Stats
0W - 1L
1,259 SR
Queue Stats
3W - 3L
1,228 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Yaggum
Bakasura
18
10 / 2 / 0
11,454
573
9,289
18,927
8,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ymir
15
3 / 2 / 10
10,019
501
8,422
14,382
18,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vamana
16
2 / 0 / 4
10,189
509
10,783
11,501
8,555
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Puch
man0clay
Ah Puch
16
2 / 1 / 6
10,223
511
12,813
15,282
7,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chernobog
我今年七岁
Chernobog
17
5 / 1 / 5
10,577
529
11,208
17,254
7,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 1
9,672
484
5,748
16,269
8,981
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
16
2 / 3 / 1
9,747
487
9,034
16,145
7,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 5 / 0
9,271
464
11,293
11,335
4,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
1 / 7 / 1
8,665
433
10,030
16,115
6,245
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Maui
12
0 / 4 / 1
7,836
392
2,754
13,947
13,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
22
Kills
5
6
Deaths
22
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Thor
2
3
1
0.83
L
2
5
0
0.4
L
1
7
1
0.21
W
Bakasura
Yaggum
Bakasura
10
2
0
5
W
Ymir
3
2
10
4
W
Vamana
2
0
4
4
W
Ah Puch
man0clay
Ah Puch
2
1
6
5
L
Maui
0
4
1
0.13
W
Chernobog
我今年七岁
Chernobog
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,515
Damage
38,859
77,346
Taken
73,811
50,223
Mitigated
40,562
27,448
Healing
15,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,748
2,230
0
5,079
16,269
8,981
189
1,269
14,906
0
78,193
L
Thor
9,034
2,563
0
5,924
16,145
7,222
0
3,200
12,093
0
85,933
L
11,293
3,801
0
646
11,335
4,965
870
5,853
5,066
70,365
0
L
10,030
4,063
0
2,174
16,115
6,245
1,183
5,689
10,169
0
76,045
W
Bakasura
Yaggum
Bakasura
9,289
6,318
0
5,720
18,927
8,726
1,440
383
18,544
0
82,895
W
Ymir
8,422
1,517
0
1,687
14,382
18,516
0
4,393
9,989
40,255
0
W
Vamana
10,783
3,013
0
1,102
11,501
8,555
38
950
10,551
0
71,264
W
Ah Puch
man0clay
Ah Puch
12,813
491
0
8,737
15,282
7,158
220
5,573
9,709
79,743
0
L
Maui
2,754
664
85
2,087
13,947
13,149
0
4,436
9,245
13,935
0
W
Chernobog
我今年七岁
Chernobog
11,208
6,977
0
10,202
17,254
7,268
3,444
2,748
14,506
0
84,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,462
Gold Earned
45,191
584
Minions Killed
589
0
Camps Cleared
0
1,921,753
Distance Traveled
1,738,440
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,672
484
157
8
0
349,002
2
L
Thor
9,747
487
127
6
0
399,498
2
L
Hera
9,271
464
149
7
0
341,993
3
L
Skadi
8,665
433
133
7
0
297,626
4
W
Bakasura
11,454
573
153
8
0
453,799
0
W
Ymir
10,019
501
56
3
0
323,666
6
W
Vamana
10,189
509
117
6
0
419,854
4
W
Ah Puch
10,223
511
146
7
0
389,574
2
L
Maui
7,836
392
23
1
0
350,321
4
W
Chernobog
10,577
529
112
6
0
334,860
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role