Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Gutt251
Jormungandr
Level 88
God Stats
2W - 0L
1,801 SR
Queue Stats
158W - 162L
1,470 Elo+
Party 2
Ymir
Ymir
Maltinha1
Ymir
Level 25
God Stats
1W - 1L
1,324 SR
Queue Stats
1W - 4L
1,141 Elo+
Party 1
Ishtar
Ishtar
SkydownX
Ishtar
Level 123
God Stats
7W - 5L
1,558 SR
Queue Stats
150W - 114L
1,515 Elo+
Party 1
Arachne
Arachne
lionyzyZ
Arachne
Level 46
God Stats
2W - 2L
1,321 SR
Queue Stats
51W - 71L
1,404 Elo+
Solo
Team Averages
Level 87
1,501 SR
1,406 Elo+

VS

Team Averages
Level 121
1,490 SR
1,488 Elo+
Agni
Agni
 
Agni
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Chapita
Ah Muzen Cab
Level 128
God Stats
6W - 11L
1,408 SR
Queue Stats
657W - 614L
1,512 Elo+
Party 3
Horus
Horus
Desayun0
Horus
Level 133
God Stats
10W - 7L
1,658 SR
Queue Stats
621W - 579L
1,501 Elo+
Party 3
Ratatoskr
Ratatoskr
JonnSnowy
Ratatoskr
Level 131
God Stats
0W - 2L
1,306 SR
Queue Stats
72W - 98L
1,384 Elo+
Solo
Ymir
Ymir
Matex135
Ymir
Level 126
God Stats
31W - 23L
1,577 SR
Queue Stats
482W - 419L
1,542 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
0 / 0 / 2
9,476
526
9,433
5,652
2,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
Gutt251
Jormungandr
15
1 / 3 / 5
9,449
525
11,334
15,226
12,754
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
12
0 / 2 / 3
7,916
440
3,696
15,106
11,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ishtar
SkydownX
Ishtar
15
0 / 3 / 1
8,866
493
8,986
17,556
7,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
lionyzyZ
Arachne
18
5 / 1 / 1
10,525
585
6,570
17,213
8,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
0 / 1 / 1
8,457
470
5,910
9,047
3,714
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
Chapita
Ah Muzen Cab
15
1 / 0 / 2
8,860
492
9,942
9,931
3,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Horus
Desayun0
Horus
12
3 / 1 / 2
8,107
450
6,321
13,809
13,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ratatoskr
JonnSnowy
Ratatoskr
1
0 / 1 / 0
4,925
274
0
1,784
438
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
14
4 / 4 / 0
9,250
514
14,468
18,570
13,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
13
6
Kills
8
9
Deaths
7
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
0
2
1
L
Agni
 
Agni
0
1
1
0.5
L
Ah Muzen Cab
Chapita
Ah Muzen Cab
1
0
2
2
L
Horus
Desayun0
Horus
3
1
2
4
W
Jormungandr
Gutt251
Jormungandr
1
3
5
1.17
L
Ratatoskr
JonnSnowy
Ratatoskr
0
1
0
0
W
Ymir
0
2
3
0.75
L
Ymir
4
4
0
1
W
Ishtar
SkydownX
Ishtar
0
3
1
0.17
W
Arachne
lionyzyZ
Arachne
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,019
Damage
36,641
70,753
Taken
53,141
42,040
Mitigated
34,166
25,111
Healing
21,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,433
1,996
0
728
5,652
2,393
447
3,429
2,223
89,615
0
L
Agni
 
Agni
5,910
273
0
4,849
9,047
3,714
0
4,463
4,198
89,632
0
L
Ah Muzen Cab
Chapita
Ah Muzen Cab
9,942
4,105
0
4,952
9,931
3,091
1,092
2,651
7,148
0
79,745
L
Horus
Desayun0
Horus
6,321
2,599
1,502
4,683
13,809
13,519
23
5,991
7,612
0
19,645
W
Jormungandr
Gutt251
Jormungandr
11,334
4,029
0
5,724
15,226
12,754
0
8,655
6,571
74,789
0
L
Ratatoskr
JonnSnowy
Ratatoskr
0
0
0
0
1,784
438
0
1,006
688
0
1,332
W
Ymir
3,696
1,213
0
3,156
15,106
11,379
145
2,463
12,643
18,911
4,962
L
Ymir
14,468
5,497
0
5,891
18,570
13,404
0
8,789
9,707
69,540
0
W
Ishtar
SkydownX
Ishtar
8,986
6,485
0
10,258
17,556
7,505
0
1,803
15,753
0
85,767
W
Arachne
lionyzyZ
Arachne
6,570
4,132
0
5,245
17,213
8,009
13
4,028
13,185
0
112,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,232
Gold Earned
39,599
702
Minions Killed
424
0
Camps Cleared
0
1,672,753
Distance Traveled
1,360,861
24
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,476
526
171
10
0
347,200
7
L
Agni
8,457
470
158
9
0
317,470
9
L
Ah Muzen Cab
8,860
492
118
7
0
378,690
3
L
Horus
8,107
450
29
2
0
375,413
7
W
Jormungandr
9,449
525
157
9
0
303,792
4
L
Ratatoskr
4,925
274
0
0
0
10,753
0
W
Ymir
7,916
440
33
2
0
361,503
4
L
Ymir
9,250
514
119
7
0
278,535
5
W
Ishtar
8,866
493
176
10
0
278,150
3
W
Arachne
10,525
585
165
9
0
382,108
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role