Player Matchup

Sol
Sol
McCoot
Sol
Level 116
God Stats
3W - 1L
1,575 SR
Queue Stats
44W - 28L
1,592 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Obsirve
Ah Muzen Cab
Level 123
God Stats
3W - 0L
1,762 SR
Queue Stats
24W - 13L
1,581 Elo+
Party 1
Da Ji
Da Ji
v2Dark
Da Ji
Level 109
God Stats
1W - 1L
1,293 SR
Queue Stats
15W - 9L
1,569 Elo+
Party 1
Team Averages
Level 116
1,543 SR
1,580 Elo+

VS

Team Averages
Level 75
1,457 SR
1,422 Elo+
Atlas
Atlas
 
Atlas
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Hans_SnowLo69
Achilles
Level 142
God Stats
0W - 1L
1,124 SR
Queue Stats
32W - 69L
1,212 Elo+
Solo
Baron Samedi
Baron Samedi
Juicebox1857
Baron Samedi
Level 37
God Stats
17W - 7L
1,748 SR
Queue Stats
68W - 68L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
McCoot
Sol
14
7 / 0 / 2
8,206
821
11,138
4,282
2,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ah Muzen Cab
Obsirve
Ah Muzen Cab
13
1 / 1 / 8
7,651
765
6,355
6,713
2,951
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Da Ji
v2Dark
Da Ji
12
1 / 1 / 6
6,879
688
4,622
5,507
2,562
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
0 / 4 / 2
6,884
688
5,182
12,003
10,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
Hans_SnowLo69
Achilles
9
0 / 2 / 1
6,044
604
1,845
8,154
7,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
Juicebox1857
Baron Samedi
11
2 / 3 / 0
6,784
678
5,910
6,026
3,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
9
Kills
2
2
Deaths
9
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
4
2
0.25
L
Achilles
Hans_SnowLo69
Achilles
0
2
1
0.25
L
Baron Samedi
Juicebox1857
Baron Samedi
2
3
0
0.67
W
Sol
McCoot
Sol
7
0
2
8
W
Ah Muzen Cab
Obsirve
Ah Muzen Cab
1
1
8
5
W
Da Ji
v2Dark
Da Ji
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,115
Damage
12,937
16,502
Taken
26,183
7,562
Mitigated
21,631
6,722
Healing
4,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
5,182
1,744
0
1,658
12,003
10,856
0
4,806
7,197
23,653
0
L
Achilles
Hans_SnowLo69
Achilles
1,845
298
249
674
8,154
7,430
0
3,147
5,007
0
11,570
L
Baron Samedi
Juicebox1857
Baron Samedi
5,910
179
521
1,264
6,026
3,345
0
2,832
3,194
19,991
0
W
Sol
McCoot
Sol
11,138
3,451
0
2,586
4,282
2,049
858
3,175
1,030
29,855
2,535
W
Ah Muzen Cab
Obsirve
Ah Muzen Cab
6,355
2,799
0
3,531
6,713
2,951
550
4,405
2,152
0
33,360
W
Da Ji
v2Dark
Da Ji
4,622
793
0
605
5,507
2,562
433
3,594
1,834
0
18,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,736
Gold Earned
19,712
128
Minions Killed
108
0
Camps Cleared
0
589,487
Distance Traveled
506,461
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,884
688
45
5
0
179,676
3
L
Achilles
6,044
604
26
3
0
163,163
0
L
Baron Samedi
6,784
678
37
4
0
163,622
1
W
Sol
8,206
821
32
3
0
177,438
3
W
Ah Muzen Cab
7,651
765
66
7
0
203,581
3
W
Da Ji
6,879
688
30
3
0
208,468
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role