Player Matchup

Horus
Horus
NinjaPanthar
Horus
Level 129
God Stats
76W - 51L
1,630 SR
Queue Stats
301W - 238L
1,586 Elo+
Party 1
Athena
Athena
PeachDrinkIsland
Athena
Level 47
God Stats
43W - 22L
1,677 SR
Queue Stats
197W - 156L
1,468 Elo+
Party 1
Hel
Hel
Schmouevin
Hel
Level 106
God Stats
0W - 3L
1,238 SR
Queue Stats
306W - 241L
1,583 Elo+
Party 1
Team Averages
Level 94
1,515 SR
1,546 Elo+

VS

Team Averages
Level 97
1,684 SR
1,651 Elo+
Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
RafaelCA
Charybdis
Level 25
God Stats
2W - 0L
1,816 SR
Queue Stats
10W - 1L
1,905 Elo+
Party 2
Tyr
Tyr
marfymarf77
Tyr
Level 107
God Stats
2W - 0L
1,735 SR
Queue Stats
138W - 141L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
6,346
577
5,069
13,675
8,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

11
0 / 3 / 0
7,219
656
2,572
13,139
11,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
0 / 4 / 0
7,567
688
4,990
8,939
2,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
8 / 0 / 4
9,341
849
14,245
6,026
3,097
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
RafaelCA
Charybdis
14
2 / 0 / 8
8,358
760
9,610
7,488
2,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 0 / 9
8,118
738
5,495
9,052
7,517
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
33
0
Kills
12
12
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
8
0
4
10
L
0
5
0
0
L
0
3
0
0
W
Charybdis
RafaelCA
Charybdis
2
0
8
6
L
0
4
0
0
W
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,631
Damage
29,350
35,753
Taken
22,566
22,831
Mitigated
13,545
8,465
Healing
6,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
14,245
1,147
0
767
6,026
3,097
1,096
1,684
4,218
45,417
0
L
5,069
2,351
518
1,726
13,675
8,825
390
4,159
9,516
0
15,172
L
2,572
506
223
1,599
13,139
11,229
240
4,554
8,585
9,243
0
W
Charybdis
RafaelCA
Charybdis
9,610
6,846
0
3,165
7,488
2,931
1,132
2,990
4,373
0
42,564
L
4,990
39
2,093
2,306
8,939
2,777
376
5,577
3,362
42,692
0
W
5,495
1,211
330
2,144
9,052
7,517
481
2,915
5,909
0
20,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,132
Gold Earned
25,817
125
Minions Killed
151
0
Camps Cleared
0
602,267
Distance Traveled
624,472
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,341
849
57
5
0
198,530
5
L
Horus
6,346
577
28
3
0
195,934
4
L
Athena
7,219
656
8
1
0
195,935
6
W
Charybdis
8,358
760
74
7
0
191,734
4
L
Hel
7,567
688
89
8
0
210,398
2
W
Tyr
8,118
738
20
2
0
234,208
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role