Player Matchup

Osiris
Osiris
ByHermes
Osiris
Level 159
God Stats
1W - 3L
1,352 SR
Queue Stats
205W - 234L
1,417 Elo+
Solo
Neith
Neith
Exaron
Neith
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,207 Elo+
Party 1
Ymir
Ymir
JayPark
Ymir
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,207 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Pokifan1
Morgan Le Fay
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,207 Elo+
Party 1
Hercules
Hercules
abaur
Hercules
Level 42
God Stats
3W - 1L
1,840 SR
Queue Stats
26W - 33L
1,422 Elo+
Solo
Team Averages
Level 63
1,538 SR
1,292 Elo+

VS

Team Averages
Level 103
1,444 SR
1,436 Elo+
Medusa
Medusa
AnonArchia
Medusa
Level 146
God Stats
1W - 1L
1,291 SR
Queue Stats
30W - 26L
1,549 Elo+
Solo
Horus
Horus
JeyRoo
Horus
Level 100
God Stats
8W - 6L
1,521 SR
Queue Stats
352W - 392L
1,399 Elo+
Solo
Set
Set
Jimmy98220
Set
Level 35
God Stats
2W - 4L
1,321 SR
Queue Stats
8W - 13L
1,367 Elo+
Solo
Bellona
Bellona
Partyinthefarty
Bellona
Level 109
God Stats
10W - 6L
1,518 SR
Queue Stats
43W - 51L
1,415 Elo+
Solo
Nu Wa
Nu Wa
ViiGo
Nu Wa
Level 126
God Stats
12W - 11L
1,570 SR
Queue Stats
477W - 513L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ByHermes
Osiris
9
2 / 1 / 1
5,306
531
4,749
6,336
3,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
Exaron
Neith
9
0 / 3 / 0
4,863
486
1,509
4,956
1,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
JayPark
Ymir
5
0 / 5 / 1
4,353
435
2,048
10,775
5,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
Pokifan1
Morgan Le Fay
10
1 / 1 / 2
5,494
549
8,243
4,895
1,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
abaur
Hercules
10
0 / 1 / 0
4,932
493
2,007
8,183
7,792
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AnonArchia
Medusa
10
7 / 0 / 2
6,802
680
8,504
4,712
1,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
JeyRoo
Horus
8
0 / 2 / 6
5,734
573
2,465
8,801
4,924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
0 / 0 / 3
5,410
541
2,382
7,275
3,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
3 / 0 / 1
6,352
635
5,655
6,188
4,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
ViiGo
Nu Wa
10
1 / 2 / 3
5,579
558
5,123
6,283
2,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
3
Kills
11
11
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Medusa
AnonArchia
Medusa
7
0
2
8
L
Osiris
ByHermes
Osiris
2
1
1
2.5
L
Neith
Exaron
Neith
0
3
0
0
L
Ymir
JayPark
Ymir
0
5
1
0.1
W
Horus
JeyRoo
Horus
0
2
6
1.5
W
0
0
3
1.5
W
3
0
1
3.5
L
Morgan Le Fay
Pokifan1
Morgan Le Fay
1
1
2
2
W
Nu Wa
ViiGo
Nu Wa
1
2
3
1.25
L
Hercules
abaur
Hercules
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,556
Damage
24,129
35,145
Taken
33,259
20,658
Mitigated
16,815
8,370
Healing
14,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AnonArchia
Medusa
8,504
4,986
0
3,279
4,712
1,896
822
1,339
3,373
0
41,173
L
Osiris
ByHermes
Osiris
4,749
1,321
0
1,984
6,336
3,996
0
1,392
4,944
0
32,458
L
Neith
Exaron
Neith
1,509
978
0
485
4,956
1,795
0
291
4,665
0
28,171
L
Ymir
JayPark
Ymir
2,048
1,202
115
2,200
10,775
5,222
0
1,245
9,530
8,272
0
W
Horus
JeyRoo
Horus
2,465
1,440
1,609
3,393
8,801
4,924
0
2,754
6,047
82
13,947
W
2,382
1,071
0
1,476
7,275
3,206
0
2,398
4,877
24
36,488
W
5,655
2,199
0
2,977
6,188
4,343
0
288
5,900
0
36,008
L
Morgan Le Fay
Pokifan1
Morgan Le Fay
8,243
867
0
1,101
4,895
1,853
0
1,864
3,031
42,787
0
W
Nu Wa
ViiGo
Nu Wa
5,123
1,693
0
2,045
6,283
2,446
0
3,512
2,771
35,189
0
L
Hercules
abaur
Hercules
2,007
705
0
2,485
8,183
7,792
540
437
7,746
0
24,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,948
Gold Earned
29,877
218
Minions Killed
284
0
Camps Cleared
0
1,004,362
Distance Traveled
1,034,545
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,802
680
63
6
0
184,317
3
L
Osiris
5,306
531
52
5
0
234,090
1
L
Neith
4,863
486
45
5
0
178,321
3
L
Ymir
4,353
435
8
1
0
179,520
3
W
Horus
5,734
573
22
2
0
190,191
2
W
Set
5,410
541
69
7
0
223,741
1
W
Bellona
6,352
635
69
7
0
232,106
2
L
Morgan Le Fay
5,494
549
71
7
0
193,714
2
W
Nu Wa
5,579
558
61
6
0
204,190
2
L
Hercules
4,932
493
42
4
0
218,717
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role