Player Matchup

Mulan
Mulan
RoG AlanMR
Mulan
Level 119
God Stats
1W - 1L
1,517 SR
Queue Stats
10W - 7L
1,509 Elo+
Party 1
Ra
Ra
SirAxel22
Ra
Level 125
God Stats
1W - 0L
1,450 SR
Queue Stats
15W - 7L
1,570 Elo+
Party 1
Izanami
Izanami
Sucy 4
Izanami
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Team Averages
Level 89
1,489 SR
1,526 Elo+

VS

Team Averages
Level 120
1,521 SR
1,289 Elo+
Chaac
Chaac
PaganSoul
Chaac
Level 121
God Stats
0W - 1L
1,796 SR
Queue Stats
11W - 14L
1,092 Elo+
Solo
Merlin
Merlin
RaginInferno134
Merlin
Level 103
God Stats
2W - 9L
1,170 SR
Queue Stats
145W - 224L
1,286 Elo+
Solo
Cupid
Cupid
bruh-deeznuts911
Cupid
Level 137
God Stats
3W - 2L
1,596 SR
Queue Stats
67W - 59L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
12
2 / 5 / 3
8,350
696
8,809
14,435
11,958
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

17
4 / 0 / 1
9,805
817
10,309
7,550
3,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Sucy 4
Izanami
12
0 / 4 / 3
7,592
633
4,202
8,925
3,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
PaganSoul
Chaac
14
0 / 1 / 7
8,093
674
8,550
10,648
13,319
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

13
2 / 2 / 3
8,073
673
4,705
6,560
2,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
7 / 3 / 1
8,867
739
11,761
12,151
5,450
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
6
Kills
9
9
Deaths
6
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chaac
PaganSoul
Chaac
0
1
7
3.5
L
2
2
3
1.75
W
Mulan
2
5
3
0.7
W
4
0
1
4.5
W
Izanami
Sucy 4
Izanami
0
4
3
0.38
L
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,320
Damage
25,016
30,910
Taken
29,359
19,058
Mitigated
21,476
6,817
Healing
9,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
PaganSoul
Chaac
8,550
1,760
0
3,649
10,648
13,319
141
4,521
6,127
0
29,236
L
4,705
92
292
590
6,560
2,707
230
1,273
5,287
35,096
0
W
Mulan
8,809
1,831
0
1,404
14,435
11,958
0
2,030
12,405
0
24,584
W
10,309
1,322
1,244
3,364
7,550
3,531
366
1,603
5,947
56,504
0
W
Izanami
Sucy 4
Izanami
4,202
3,134
0
805
8,925
3,569
1,117
1,105
7,820
0
11,502
L
11,761
6,366
251
4,806
12,151
5,450
26
4,688
7,463
0
31,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,747
Gold Earned
25,033
156
Minions Killed
153
0
Camps Cleared
0
587,439
Distance Traveled
622,385
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,093
674
44
4
0
238,981
2
L
Merlin
8,073
673
66
6
0
166,016
0
W
Mulan
8,350
696
29
2
0
178,519
2
W
Ra
9,805
817
102
9
0
247,962
5
W
Izanami
7,592
633
25
2
0
160,958
0
L
Cupid
8,867
739
43
4
0
217,388
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role