Player Matchup

Horus
Horus
D3NPanda
Horus
Level 121
God Stats
9W - 10L
1,470 SR
Queue Stats
104W - 101L
1,464 Elo+
Party 1
Vulcan
Vulcan
RIGARRDO
Vulcan
Level 129
God Stats
16W - 10L
1,620 SR
Queue Stats
727W - 717L
1,527 Elo+
Solo
Charybdis
Charybdis
ReturnofHellboy
Charybdis
Level 148
God Stats
5W - 0L
1,839 SR
Queue Stats
169W - 147L
1,622 Elo+
Party 1
Osiris
Osiris
barleysober
Osiris
Level 146
God Stats
3W - 4L
1,375 SR
Queue Stats
259W - 226L
1,596 Elo+
Party 1
Lancelot
Lancelot
shadowmars37
Lancelot
Level 121
God Stats
3W - 4L
1,396 SR
Queue Stats
161W - 166L
1,579 Elo+
Party 1
Team Averages
Level 133
1,540 SR
1,557 Elo+

VS

Team Averages
Level 141
1,611 SR
1,559 Elo+
Lancelot
Lancelot
Asogì
Lancelot
Level 160
God Stats
3W - 2L
1,737 SR
Queue Stats
108W - 133L
1,542 Elo+
Party 2
Khepri
Khepri
Cavalli12
Khepri
Level 122
God Stats
3W - 2L
1,564 SR
Queue Stats
33W - 49L
1,531 Elo+
Party 2
Janus
Janus
Osabi
Janus
Level 147
God Stats
5W - 5L
1,530 SR
Queue Stats
41W - 64L
1,487 Elo+
Party 2
Sol
Sol
PookiePop
Sol
Level 118
God Stats
0W - 1L
1,598 SR
Queue Stats
98W - 84L
1,608 Elo+
Solo
Ishtar
Ishtar
locobachi
Ishtar
Level 160
God Stats
2W - 4L
1,623 SR
Queue Stats
115W - 115L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
D3NPanda
Horus
11
0 / 2 / 3
7,079
416
4,351
15,465
12,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vulcan
RIGARRDO
Vulcan
15
2 / 2 / 3
8,957
527
14,598
11,320
5,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
ReturnofHellboy
Charybdis
16
3 / 2 / 0
9,797
576
11,377
13,784
4,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
15
0 / 0 / 4
9,214
542
5,679
17,996
17,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lancelot
shadowmars37
Lancelot
15
6 / 1 / 3
9,542
561
9,373
13,766
5,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Asogì
Lancelot
14
2 / 4 / 2
8,345
491
9,429
14,094
7,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
Cavalli12
Khepri
10
1 / 2 / 3
7,088
417
4,414
14,966
15,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
Osabi
Janus
13
1 / 1 / 0
7,561
445
4,978
8,155
3,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 1 / 0
8,275
487
10,942
7,811
2,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ishtar
locobachi
Ishtar
15
3 / 3 / 2
9,222
542
13,008
17,624
6,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
11
Kills
7
7
Deaths
11
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Asogì
Lancelot
2
4
2
0.75
L
Khepri
Cavalli12
Khepri
1
2
3
1.25
W
Horus
D3NPanda
Horus
0
2
3
0.75
L
Janus
Osabi
Janus
1
1
0
1
L
0
1
0
0
W
Vulcan
RIGARRDO
Vulcan
2
2
3
1.75
W
Charybdis
ReturnofHellboy
Charybdis
3
2
0
1.5
W
Osiris
0
0
4
2
L
Ishtar
locobachi
Ishtar
3
3
2
1.33
W
Lancelot
shadowmars37
Lancelot
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,378
Damage
42,771
72,331
Taken
62,650
45,357
Mitigated
36,595
34,487
Healing
17,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Asogì
Lancelot
9,429
2,241
0
30
14,094
7,644
0
3,524
10,570
0
65,606
L
Khepri
Cavalli12
Khepri
4,414
263
0
1,683
14,966
15,843
0
6,718
8,248
16,837
1,568
W
Horus
D3NPanda
Horus
4,351
2,195
1,148
4,518
15,465
12,193
47
3,443
12,022
0
24,422
L
Janus
Osabi
Janus
4,978
80
0
2,620
8,155
3,398
0
4,312
3,843
59,267
0
L
10,942
4,908
0
3,669
7,811
2,828
1,324
185
7,626
68,006
0
W
Vulcan
RIGARRDO
Vulcan
14,598
3,347
396
4,658
11,320
5,225
52
4,146
7,174
89,330
0
W
Charybdis
ReturnofHellboy
Charybdis
11,377
7,194
0
8,997
13,784
4,696
0
864
12,920
28
87,750
W
Osiris
5,679
1,671
0
9,615
17,996
17,859
0
10,767
7,229
185
61,746
L
Ishtar
locobachi
Ishtar
13,008
8,523
0
9,069
17,624
6,882
0
378
17,246
0
93,744
W
Lancelot
shadowmars37
Lancelot
9,373
2,444
0
5,155
13,766
5,384
0
1,214
12,552
0
81,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,589
Gold Earned
40,491
577
Minions Killed
509
0
Camps Cleared
0
1,744,330
Distance Traveled
1,703,030
20
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,345
491
116
7
0
397,975
0
L
Khepri
7,088
417
17
1
0
342,937
4
W
Horus
7,079
416
32
2
0
335,819
3
L
Janus
7,561
445
102
6
0
374,034
10
L
Sol
8,275
487
112
7
0
287,700
5
W
Vulcan
8,957
527
155
9
0
358,259
9
W
Charybdis
9,797
576
150
9
0
307,124
5
W
Osiris
9,214
542
132
8
0
323,305
0
L
Ishtar
9,222
542
162
10
0
300,384
6
W
Lancelot
9,542
561
108
6
0
419,823
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role