Player Matchup

Geb
Geb
Cpt Jiggly
Geb
Level 106
God Stats
4W - 4L
1,316 SR
Queue Stats
15W - 16L
1,248 Elo+
Party 3
Bellona
Bellona
JujuBean9177
Bellona
Level 27
God Stats
18W - 9L
1,593 SR
Queue Stats
25W - 25L
1,406 Elo+
Party 2
Jing Wei
Jing Wei
Nocito18
Jing Wei
Level 17
God Stats
11W - 10L
1,662 SR
Queue Stats
15W - 16L
1,248 Elo+
Party 3
Nu Wa
Nu Wa
UnflappedDust15
Nu Wa
Level 103
God Stats
3W - 3L
1,439 SR
Queue Stats
38W - 40L
1,405 Elo+
Party 3
Loki
Loki
frozE123
Loki
Level 121
God Stats
2W - 1L
1,557 SR
Queue Stats
174W - 144L
1,511 Elo+
Party 2
Team Averages
Level 75
1,513 SR
1,363 Elo+

VS

Team Averages
Level 34
1,294 SR
1,272 Elo+
Kukulkan
Kukulkan
DTGL-Bhagavan
Kukulkan
Level 37
God Stats
2W - 4L
1,228 SR
Queue Stats
26W - 35L
1,267 Elo+
Party 1
Neith
Neith
DTGL-Toxic
Neith
Level 28
God Stats
0W - 5L
1,116 SR
Queue Stats
24W - 34L
1,272 Elo+
Party 1
Sylvanus
Sylvanus
Ohdaesu92
Sylvanus
Level 34
God Stats
0W - 2L
1,399 SR
Queue Stats
16W - 24L
1,355 Elo+
Solo
Sun Wukong
Sun Wukong
Yrqzy
Sun Wukong
Level 29
God Stats
0W - 5L
1,228 SR
Queue Stats
17W - 32L
1,108 Elo+
Party 1
Kali
Kali
maddbbogg
Kali
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 41L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 9
9,638
482
5,433
15,881
15,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
JujuBean9177
Bellona
17
3 / 3 / 3
10,667
533
9,888
17,507
18,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Jing Wei
Nocito18
Jing Wei
17
7 / 1 / 2
10,962
548
12,810
14,983
7,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
4 / 1 / 10
10,974
549
18,401
7,762
3,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
18
6 / 2 / 5
11,068
553
11,954
14,544
6,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DTGL-Bhagavan
Kukulkan
16
4 / 6 / 0
10,395
520
8,008
16,274
6,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
13
0 / 6 / 3
8,436
422
9,306
12,136
5,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Ohdaesu92
Sylvanus
11
2 / 5 / 1
8,018
401
6,921
19,710
16,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sun Wukong
Yrqzy
Sun Wukong
13
1 / 3 / 2
8,410
421
8,142
16,142
14,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Kali
13
2 / 4 / 1
8,766
438
4,860
19,142
7,356
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
24
Kills
9
9
Deaths
24
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
2
9
4.25
L
Kukulkan
DTGL-Bhagavan
Kukulkan
4
6
0
0.67
L
Neith
0
6
3
0.25
W
Bellona
JujuBean9177
Bellona
3
3
3
1.5
W
Jing Wei
Nocito18
Jing Wei
7
1
2
8
L
Sylvanus
Ohdaesu92
Sylvanus
2
5
1
0.5
W
4
1
10
9
L
Sun Wukong
Yrqzy
Sun Wukong
1
3
2
0.67
W
Loki
6
2
5
4.25
L
Kali
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,486
Damage
37,237
70,677
Taken
83,404
51,192
Mitigated
49,322
25,833
Healing
20,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,433
620
0
2,918
15,881
15,864
424
5,737
10,144
18,915
0
L
Kukulkan
DTGL-Bhagavan
Kukulkan
8,008
882
0
2,540
16,274
6,277
0
8,176
8,098
68,515
0
L
Neith
9,306
4,294
0
1,426
12,136
5,157
572
2,886
9,250
0
48,048
W
Bellona
JujuBean9177
Bellona
9,888
5,104
0
5,246
17,507
18,164
1,004
944
15,552
0
75,209
W
Jing Wei
Nocito18
Jing Wei
12,810
10,555
0
10,733
14,983
7,270
2,769
2,174
12,809
0
97,241
L
Sylvanus
Ohdaesu92
Sylvanus
6,921
2,226
864
4,024
19,710
16,489
0
7,734
11,976
30,886
0
W
18,401
5,363
0
479
7,762
3,667
3,219
3,823
3,939
89,443
0
L
Sun Wukong
Yrqzy
Sun Wukong
8,142
2,633
0
5,921
16,142
14,043
1,020
1,135
15,007
0
48,491
W
Loki
11,954
3,712
0
6,457
14,544
6,227
677
3,158
11,301
0
91,790
L
Kali
4,860
2,465
0
5,340
19,142
7,356
0
3,903
15,239
0
66,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,309
Gold Earned
44,025
616
Minions Killed
405
0
Camps Cleared
0
1,917,636
Distance Traveled
1,609,855
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,638
482
29
1
0
397,406
1
L
Kukulkan
10,395
520
122
6
0
340,242
1
L
Neith
8,436
422
82
4
0
299,839
0
W
Bellona
10,667
533
148
7
0
412,553
0
W
Jing Wei
10,962
548
159
8
0
353,017
1
L
Sylvanus
8,018
401
31
2
0
321,905
1
W
Nu Wa
10,974
549
145
7
0
355,195
3
L
Sun Wukong
8,410
421
70
4
0
283,801
0
W
Loki
11,068
553
135
7
0
399,465
1
L
Kali
8,766
438
100
5
0
364,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role