Player Matchup

Ymir
Ymir
 
Ymir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
NymHyluan
Mulan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,642 Elo+
Solo
Aphrodite
Aphrodite
RideMyArrow
Aphrodite
Level 146
God Stats
20W - 14L
1,607 SR
Queue Stats
862W - 846L
1,540 Elo+
Solo
Team Averages
Level 114
1,521 SR
1,536 Elo+

VS

Team Averages
Level 110
1,494 SR
1,472 Elo+
Yemoja
Yemoja
Acellon
Yemoja
Level 135
God Stats
5W - 0L
1,891 SR
Queue Stats
193W - 188L
1,520 Elo+
Solo
Bacchus
Bacchus
Bisah-La-Legende
Bacchus
Level 128
God Stats
2W - 3L
1,271 SR
Queue Stats
76W - 116L
1,403 Elo+
Party 2
Xbalanque
Xbalanque
Levent6001
Xbalanque
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 109L
1,421 Elo+
Party 2
Ah Puch
Ah Puch
trupiсk
Ah Puch
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,525 Elo+
Party 1
Achilles
Achilles
Николаевец
Achilles
Level 66
God Stats
1W - 1L
1,310 SR
Queue Stats
33W - 26L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
0 / 5 / 6
9,538
636
7,088
19,057
23,297
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sol
 
Sol
17
3 / 3 / 3
9,390
626
14,555
15,927
8,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
 
Skadi
15
2 / 9 / 2
8,968
598
12,294
18,321
9,420
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
NymHyluan
Mulan
13
0 / 10 / 5
8,349
557
6,313
19,751
16,370
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Aphrodite
RideMyArrow
Aphrodite
16
2 / 4 / 5
8,923
595
11,143
16,467
15,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Acellon
Yemoja
19
4 / 0 / 23
11,053
737
5,325
13,419
11,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

17
2 / 2 / 25
11,654
777
10,884
23,593
37,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
Levent6001
Xbalanque
16
0 / 3 / 23
10,007
667
13,961
14,679
7,878
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ah Puch
trupiсk
Ah Puch
20
12 / 1 / 15
12,574
838
34,960
13,359
8,009
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

19
13 / 2 / 14
12,398
827
20,245
22,693
22,170

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
131
7
Kills
31
31
Deaths
8
21
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
5
6
0.6
L
Sol
 
Sol
3
3
3
1.5
L
Skadi
 
Skadi
2
9
2
0.33
W
Yemoja
Acellon
Yemoja
4
0
23
15.5
W
2
2
25
7.25
W
Xbalanque
Levent6001
Xbalanque
0
3
23
3.83
L
Mulan
NymHyluan
Mulan
0
10
5
0.25
L
Aphrodite
RideMyArrow
Aphrodite
2
4
5
1.13
W
Ah Puch
trupiсk
Ah Puch
12
1
15
19.5
W
13
2
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,393
Damage
85,375
89,523
Taken
87,743
72,501
Mitigated
87,429
28,912
Healing
57,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
7,088
223
1,109
2,220
19,057
23,297
0
10,907
8,150
23,419
0
L
Sol
 
Sol
14,555
3,584
1,481
6,535
15,927
8,128
0
10,005
5,922
35,678
0
L
Skadi
 
Skadi
12,294
5,650
943
1,242
18,321
9,420
0
11,923
6,398
0
24,556
W
Yemoja
Acellon
Yemoja
5,325
1,769
24,234
5,641
13,419
11,561
1,127
4,933
8,486
13,557
0
W
10,884
340
4,406
6,496
23,593
37,811
307
7,606
15,987
18,930
0
W
Xbalanque
Levent6001
Xbalanque
13,961
2,975
888
1,935
14,679
7,878
4,476
4,984
9,695
0
35,352
L
Mulan
NymHyluan
Mulan
6,313
346
369
1,192
19,751
16,370
0
9,545
10,206
0
12,373
L
Aphrodite
RideMyArrow
Aphrodite
11,143
247
6,525
7,296
16,467
15,286
0
8,789
7,678
18,175
0
W
Ah Puch
trupiсk
Ah Puch
34,960
1,011
303
5,745
13,359
8,009
1,494
4,610
8,749
67,862
0
W
20,245
5,169
4,208
3,872
22,693
22,170
474
10,653
12,040
0
29,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,168
Gold Earned
57,686
181
Minions Killed
160
0
Camps Cleared
0
1,223,791
Distance Traveled
1,474,142
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,538
636
50
3
0
221,303
2
L
Sol
9,390
626
55
4
0
277,307
3
L
Skadi
8,968
598
36
2
0
218,331
0
W
Yemoja
11,053
737
14
1
0
265,737
0
W
Bacchus
11,654
777
7
0
0
310,505
0
W
Xbalanque
10,007
667
48
3
0
274,380
0
L
Mulan
8,349
557
11
1
0
229,570
1
L
Aphrodite
8,923
595
29
2
0
277,280
0
W
Ah Puch
12,574
838
67
4
0
286,173
1
W
Achilles
12,398
827
24
2
0
337,347
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role