Player Matchup

Maui
Maui
 
Maui
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Bulldoza_25
Vulcan
Level 127
God Stats
3W - 4L
1,538 SR
Queue Stats
20W - 21L
1,514 Elo+
Solo
Chiron
Chiron
KrazehP
Chiron
Level 159
God Stats
1W - 0L
1,317 SR
Queue Stats
32W - 21L
1,594 Elo+
Party 1
Da Ji
Da Ji
Wildłnferno
Da Ji
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,951 Elo+
Solo
Aphrodite
Aphrodite
Yuri_Morningstar
Aphrodite
Level 121
God Stats
271W - 178L
1,652 SR
Queue Stats
970W - 757L
1,662 Elo+
Solo
Team Averages
Level 126
1,501 SR
1,644 Elo+

VS

Team Averages
Level 134
1,474 SR
1,549 Elo+
Merlin
Merlin
Grizzli Bob
Merlin
Level 157
God Stats
38W - 22L
1,640 SR
Queue Stats
224W - 217L
1,619 Elo+
Solo
Artemis
Artemis
JonTheOpp
Artemis
Level 118
God Stats
63W - 59L
1,551 SR
Queue Stats
65W - 61L
1,533 Elo+
Solo
Mercury
Mercury
LordMalex2906
Mercury
Level 158
God Stats
1W - 5L
1,348 SR
Queue Stats
164W - 177L
1,528 Elo+
Solo
Khepri
Khepri
Tyrlinith
Khepri
Level 110
God Stats
16W - 23L
1,473 SR
Queue Stats
475W - 494L
1,547 Elo+
Solo
King Arthur
King Arthur
Zetriks
King Arthur
Level 125
God Stats
14W - 38L
1,359 SR
Queue Stats
549W - 601L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
16
1 / 0 / 8
10,152
1,015
4,028
11,206
6,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
16
0 / 1 / 7
10,100
1,010
12,639
7,632
3,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
KrazehP
Chiron
16
3 / 2 / 7
11,008
1,101
16,498
10,484
4,592
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
8 / 2 / 3
11,191
1,119
23,400
15,062
8,668
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Aphrodite
16
1 / 0 / 8
10,843
1,084
8,288
4,610
4,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

257

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
0 / 0 / 2
9,456
946
11,900
8,355
3,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
JonTheOpp
Artemis
15
0 / 4 / 2
9,619
962
5,990
14,436
5,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mercury
15
4 / 3 / 1
10,586
1,059
9,596
10,589
4,625
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
Tyrlinith
Khepri
15
0 / 2 / 3
9,546
955
5,174
14,738
17,455
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
Zetriks
King Arthur
15
1 / 4 / 4
10,116
1,012
13,589
19,129
17,166
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
13
Kills
5
5
Deaths
13
33
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
1
0
8
5
W
Vulcan
0
1
7
3.5
L
Merlin
0
0
2
1
L
Artemis
JonTheOpp
Artemis
0
4
2
0.25
W
Chiron
KrazehP
Chiron
3
2
7
3.25
L
Mercury
4
3
1
1.5
L
Khepri
Tyrlinith
Khepri
0
2
3
0.75
W
8
2
3
4.75
W
Aphrodite
1
0
8
5
L
King Arthur
Zetriks
King Arthur
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,853
Damage
46,249
48,994
Taken
67,247
28,077
Mitigated
48,279
15,857
Healing
3,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
4,028
779
0
1,034
11,206
6,762
0
5,625
5,205
13,554
1,795
W
Vulcan
12,639
4,095
0
592
7,632
3,638
0
1,603
5,905
51,600
0
L
Merlin
11,900
257
183
743
8,355
3,351
0
3,463
4,892
38,528
0
L
Artemis
JonTheOpp
Artemis
5,990
1,437
0
186
14,436
5,682
0
4,568
9,868
0
23,376
W
Chiron
KrazehP
Chiron
16,498
6,008
1,522
1,779
10,484
4,592
0
3,348
7,044
0
39,578
L
Mercury
9,596
3,749
0
250
10,589
4,625
0
2,926
7,663
0
30,670
L
Khepri
Tyrlinith
Khepri
5,174
188
0
324
14,738
17,455
0
6,489
8,249
15,472
0
W
23,400
7,475
0
0
15,062
8,668
0
3,937
10,926
0
31,103
W
Aphrodite
8,288
1,255
7,205
3,725
4,610
4,417
0
1,725
2,840
15,978
0
L
King Arthur
Zetriks
King Arthur
13,589
2,101
0
2,111
19,129
17,166
0
7,378
11,751
0
29,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,294
Gold Earned
49,323
217
Minions Killed
230
10
Camps Cleared
7
992,888
Distance Traveled
1,097,363
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
10,152
1,015
22
2
3
156,805
3
W
Vulcan
10,100
1,010
104
10
1
222,130
0
L
Merlin
9,456
946
64
6
0
182,163
0
L
Artemis
9,619
962
55
6
3
212,389
0
W
Chiron
11,008
1,101
58
6
4
190,456
0
L
Mercury
10,586
1,059
56
6
2
267,563
0
L
Khepri
9,546
955
22
2
0
227,781
1
W
Da Ji
11,191
1,119
18
2
1
216,743
1
W
Aphrodite
10,843
1,084
15
2
1
206,754
0
L
King Arthur
10,116
1,012
33
3
2
207,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role