Player Matchup

Sun Wukong
Sun Wukong
APOCHEKiPiKE
Sun Wukong
Level 97
God Stats
2W - 2L
1,456 SR
Queue Stats
195W - 224L
1,381 Elo+
Party 3
Zeus
Zeus
CannetteQc
Zeus
Level 82
God Stats
2W - 1L
1,349 SR
Queue Stats
156W - 170L
1,427 Elo+
Party 3
Cthulhu
Cthulhu
Hellbornmage
Cthulhu
Level 106
God Stats
3W - 2L
1,550 SR
Queue Stats
468W - 494L
1,462 Elo+
Solo
Cupid
Cupid
Jaccballa
Cupid
Level 158
God Stats
3W - 0L
1,501 SR
Queue Stats
24W - 10L
1,629 Elo+
Party 1
Nemesis
Nemesis
fli8htskool31
Nemesis
Level 146
God Stats
4W - 3L
1,452 SR
Queue Stats
35W - 17L
1,673 Elo+
Party 1
Team Averages
Level 118
1,462 SR
1,514 Elo+

VS

Team Averages
Level 114
1,683 SR
1,436 Elo+
Zhong Kui
Zhong Kui
BeezNTusky00
Zhong Kui
Level 142
God Stats
2W - 6L
1,684 SR
Queue Stats
67W - 67L
1,487 Elo+
Party 2
Chang'e
Chang'e
JlayE02
Chang'e
Level 69
God Stats
9W - 9L
1,531 SR
Queue Stats
79W - 98L
1,379 Elo+
Party 2
Ymir
Ymir
TacticalWood
Ymir
Level 109
God Stats
7W - 1L
2,003 SR
Queue Stats
118W - 100L
1,464 Elo+
Solo
Kali
Kali
Till Nova
Kali
Level 98
God Stats
0W - 1L
1,715 SR
Queue Stats
3W - 9L
1,341 Elo+
Party 2
Charybdis
Charybdis
thirdlotusfitch
Charybdis
Level 154
God Stats
0W - 1L
1,483 SR
Queue Stats
16W - 16L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
APOCHEKiPiKE
Sun Wukong
20
4 / 0 / 7
12,767
555
13,758
21,725
18,682
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 2 / 4
11,819
514
21,285
10,329
5,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Hellbornmage
Cthulhu
16
1 / 1 / 8
10,615
462
10,345
18,575
21,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cupid
Jaccballa
Cupid
20
2 / 1 / 3
12,626
549
12,421
18,387
9,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
19
8 / 1 / 6
12,226
532
16,339
21,655
10,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BeezNTusky00
Zhong Kui
19
2 / 3 / 1
12,002
522
17,563
17,640
20,275
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
JlayE02
Chang'e
15
0 / 4 / 3
8,761
381
6,173
16,226
7,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
1 / 2 / 1
9,843
428
6,037
23,280
27,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kali
15
0 / 6 / 0
9,173
399
7,600
23,930
13,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
thirdlotusfitch
Charybdis
16
2 / 5 / 3
10,585
460
12,858
17,402
6,970
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
20
Kills
5
5
Deaths
20
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
APOCHEKiPiKE
Sun Wukong
4
0
7
7.5
L
Zhong Kui
BeezNTusky00
Zhong Kui
2
3
1
0.83
W
5
2
4
3.5
W
Cthulhu
Hellbornmage
Cthulhu
1
1
8
5
W
Cupid
Jaccballa
Cupid
2
1
3
3.5
L
Chang'e
JlayE02
Chang'e
0
4
3
0.38
L
1
2
1
0.75
L
Kali
0
6
0
0
W
Nemesis
8
1
6
11
L
Charybdis
thirdlotusfitch
Charybdis
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,148
Damage
50,231
90,671
Taken
98,478
64,843
Mitigated
74,886
32,273
Healing
29,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
APOCHEKiPiKE
Sun Wukong
13,758
3,605
0
7,835
21,725
18,682
673
13,268
8,457
0
109,951
L
Zhong Kui
BeezNTusky00
Zhong Kui
17,563
2,674
0
7,589
17,640
20,275
1,176
4,908
12,732
115,299
0
W
21,285
3,375
0
308
10,329
5,216
30
4,900
5,429
92,550
0
W
Cthulhu
Hellbornmage
Cthulhu
10,345
630
1,829
4,081
18,575
21,342
29
3,797
14,778
48,614
3,814
W
Cupid
Jaccballa
Cupid
12,421
7,650
351
12,326
18,387
9,504
3,366
1,433
16,954
0
112,940
L
Chang'e
JlayE02
Chang'e
6,173
500
2,348
6,291
16,226
7,220
0
7,712
8,514
52,236
0
L
6,037
1,489
483
4,379
23,280
27,221
0
11,231
12,049
43,822
0
L
Kali
7,600
3,687
144
5,668
23,930
13,200
0
4,640
19,290
16
85,946
W
Nemesis
16,339
8,518
0
5,543
21,655
10,099
502
6,391
15,264
0
125,329
L
Charybdis
thirdlotusfitch
Charybdis
12,858
7,423
0
2,209
17,402
6,970
477
2,721
14,681
0
71,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,053
Gold Earned
50,364
735
Minions Killed
583
0
Camps Cleared
0
2,263,853
Distance Traveled
2,130,124
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,767
555
192
8
0
455,078
1
L
Zhong Kui
12,002
522
191
8
0
406,996
1
W
Zeus
11,819
514
141
6
0
391,866
0
W
Cthulhu
10,615
462
55
2
0
476,765
11
W
Cupid
12,626
549
196
9
0
398,937
2
L
Chang'e
8,761
381
88
4
0
452,989
9
L
Ymir
9,843
428
59
3
0
418,838
4
L
Kali
9,173
399
115
5
0
473,265
0
W
Nemesis
12,226
532
151
7
0
541,207
2
L
Charybdis
10,585
460
130
6
0
378,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role