Player Matchup

Janus
Janus
BLUE FIRE 78
Janus
Level 143
God Stats
8W - 21L
1,386 SR
Queue Stats
221W - 226L
1,501 Elo+
Solo
Heimdallr
Heimdallr
Cpt FoeSkin
Heimdallr
Level 105
God Stats
16W - 10L
1,572 SR
Queue Stats
168W - 161L
1,470 Elo+
Solo
Gilgamesh
Gilgamesh
Mathew505
Gilgamesh
Level 103
God Stats
6W - 5L
1,623 SR
Queue Stats
97W - 93L
1,534 Elo+
Party 3
Mercury
Mercury
ShooingKlutz
Mercury
Level 116
God Stats
1W - 4L
1,329 SR
Queue Stats
61W - 67L
1,489 Elo+
Party 3
Maui
Maui
Skappepi
Maui
Level 129
God Stats
1W - 1L
1,665 SR
Queue Stats
143W - 144L
1,479 Elo+
Party 3
Team Averages
Level 119
1,515 SR
1,495 Elo+

VS

Team Averages
Level 118
1,578 SR
1,514 Elo+
Zeus
Zeus
 
Zeus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
BigFellaIvry
Heimdallr
Level 129
God Stats
8W - 9L
1,528 SR
Queue Stats
302W - 284L
1,532 Elo+
Party 2
Thor
Thor
CG3K
Thor
Level 128
God Stats
23W - 16L
1,592 SR
Queue Stats
290W - 278L
1,490 Elo+
Party 2
Fenrir
Fenrir
HUNXHO3k
Fenrir
Level 128
God Stats
7W - 3L
1,643 SR
Queue Stats
344W - 343L
1,501 Elo+
Party 2
Hades
Hades
fishlocs03
Hades
Level 83
God Stats
84W - 49L
1,628 SR
Queue Stats
119W - 89L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,747
482
4,839
6,693
2,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Heimdallr
Cpt FoeSkin
Heimdallr
11
3 / 4 / 0
6,985
499
5,564
11,456
4,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Mathew505
Gilgamesh
11
0 / 2 / 0
6,556
468
3,684
11,269
8,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
ShooingKlutz
Mercury
9
0 / 6 / 1
5,941
424
3,087
11,351
3,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
10
2 / 4 / 1
6,774
484
3,511
13,473
12,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
3 / 2 / 5
8,129
581
10,263
8,189
3,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
BigFellaIvry
Heimdallr
13
3 / 2 / 1
7,552
539
5,153
8,290
3,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Thor
CG3K
Thor
15
5 / 0 / 2
8,751
625
8,769
11,154
6,275
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
HUNXHO3k
Fenrir
14
6 / 0 / 7
8,387
599
6,186
9,715
4,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
12
2 / 2 / 10
7,079
506
5,716
8,893
4,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
6
Kills
19
19
Deaths
6
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
2
5
2.75
L
1
3
1
0.5
W
Heimdallr
BigFellaIvry
Heimdallr
3
2
1
1.75
W
Thor
CG3K
Thor
5
0
2
6
L
Heimdallr
Cpt FoeSkin
Heimdallr
3
4
0
0.75
W
Fenrir
HUNXHO3k
Fenrir
6
0
7
9.5
L
Gilgamesh
Mathew505
Gilgamesh
0
2
0
0
L
Mercury
ShooingKlutz
Mercury
0
6
1
0.08
L
Maui
2
4
1
0.63
W
Hades
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,685
Damage
36,087
54,242
Taken
46,241
31,871
Mitigated
21,528
9,583
Healing
18,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
10,263
697
0
2,450
8,189
3,379
0
3,112
5,077
66,185
0
L
4,839
226
0
375
6,693
2,484
0
2,933
3,760
43,357
0
W
Heimdallr
BigFellaIvry
Heimdallr
5,153
2,119
0
2,311
8,290
3,453
1,187
601
7,689
0
46,799
W
Thor
CG3K
Thor
8,769
2,465
0
4,796
11,154
6,275
228
833
10,321
0
63,689
L
Heimdallr
Cpt FoeSkin
Heimdallr
5,564
1,891
0
3,501
11,456
4,357
0
2,697
8,759
0
39,891
W
Fenrir
HUNXHO3k
Fenrir
6,186
1,654
0
4,908
9,715
4,337
0
2,415
7,300
0
51,463
L
Gilgamesh
Mathew505
Gilgamesh
3,684
1,838
0
2,501
11,269
8,632
0
0
11,269
0
41,677
L
Mercury
ShooingKlutz
Mercury
3,087
1,749
0
820
11,351
3,840
0
3,271
7,573
0
35,180
L
Maui
3,511
879
154
2,232
13,473
12,558
0
6,694
6,779
21,388
0
W
Hades
5,716
303
766
3,334
8,893
4,084
235
1,389
7,504
32,685
1,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,003
Gold Earned
39,898
328
Minions Killed
470
0
Camps Cleared
0
1,337,278
Distance Traveled
1,433,180
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,129
581
122
9
0
249,573
5
L
Janus
6,747
482
84
6
0
259,733
3
W
Heimdallr
7,552
539
82
6
0
296,471
1
W
Thor
8,751
625
123
9
0
276,283
1
L
Heimdallr
6,985
499
80
6
0
257,858
4
W
Fenrir
8,387
599
78
6
0
319,048
2
L
Gilgamesh
6,556
468
74
5
0
276,801
1
L
Mercury
5,941
424
61
4
0
287,426
1
L
Maui
6,774
484
29
2
0
255,460
2
W
Hades
7,079
506
65
5
0
291,805
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role