Player Matchup

Chaac
Chaac
ChaoticGuide
Chaac
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,406 Elo+
Party 1
Medusa
Medusa
Drakeeeee
Medusa
Level 121
God Stats
2W - 0L
1,860 SR
Queue Stats
69W - 31L
1,669 Elo+
Party 1
Kukulkan
Kukulkan
Reinguy
Kukulkan
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,717 Elo+
Party 1
Nemesis
Nemesis
TheLastShot1137
Nemesis
Level 129
God Stats
3W - 1L
1,515 SR
Queue Stats
93W - 55L
1,631 Elo+
Party 1
Yu Huang
Yu Huang
iMeltzHD
Yu Huang
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 17L
1,673 Elo+
Party 1
Team Averages
Level 94
1,575 SR
1,619 Elo+

VS

Team Averages
Level 48
1,518 SR
1,548 Elo+
Thor
Thor
AHEGOTrap
Thor
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,378 Elo+
Solo
Danzaburou
Danzaburou
Herecomesvader
Danzaburou
Level 76
God Stats
2W - 2L
1,670 SR
Queue Stats
142W - 94L
1,579 Elo+
Party 2
He Bo
He Bo
I Slay flakes
He Bo
Level 26
God Stats
0W - 2L
1,262 SR
Queue Stats
32W - 41L
1,455 Elo+
Solo
Odin
Odin
brayden821
Odin
Level 89
God Stats
2W - 2L
1,656 SR
Queue Stats
205W - 136L
1,616 Elo+
Party 2
Thanatos
Thanatos
bullrush1128
Thanatos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 7L
1,709 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 20
9,961
830
7,903
18,953
25,480
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Drakeeeee
Medusa
19
14 / 2 / 20
11,789
982
25,113
13,779
7,811
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
Reinguy
Kukulkan
16
2 / 2 / 23
9,546
796
12,416
9,928
5,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

15
5 / 3 / 22
10,419
868
11,093
15,855
14,289
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
iMeltzHD
Yu Huang
19
11 / 1 / 22
11,104
925
22,381
10,294
6,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
2 / 10 / 5
8,695
725
6,550
15,501
5,683
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Herecomesvader
Danzaburou
16
3 / 7 / 2
8,524
710
9,358
17,333
7,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 6 / 5
8,165
680
12,378
13,582
4,863
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 7 / 4
8,197
683
10,935
19,542
19,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
bullrush1128
Thanatos
15
4 / 8 / 5
9,182
765
11,065
16,474
7,175
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
31
38
Kills
10
11
Deaths
38
107
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Thor
2
10
5
0.45
W
6
3
20
5.33
W
Medusa
Drakeeeee
Medusa
14
2
20
12
L
Danzaburou
Herecomesvader
Danzaburou
3
7
2
0.57
L
0
6
5
0.42
W
Kukulkan
Reinguy
Kukulkan
2
2
23
6.75
W
5
3
22
5.33
L
1
7
4
0.43
L
Thanatos
bullrush1128
Thanatos
4
8
5
0.81
W
Yu Huang
iMeltzHD
Yu Huang
11
1
22
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,906
Damage
50,286
68,809
Taken
82,432
59,082
Mitigated
44,513
21,089
Healing
14,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
6,550
851
419
555
15,501
5,683
0
6,887
8,614
0
10,371
W
7,903
1,353
960
4,450
18,953
25,480
714
1,802
17,016
0
12,612
W
Medusa
Drakeeeee
Medusa
25,113
9,938
2,224
2,084
13,779
7,811
2,368
2,241
11,351
0
45,929
L
Danzaburou
Herecomesvader
Danzaburou
9,358
3,522
104
2,459
17,333
7,195
476
7,318
10,015
0
24,868
L
12,378
313
1,036
1,783
13,582
4,863
162
5,923
7,659
29,129
0
W
Kukulkan
Reinguy
Kukulkan
12,416
1,626
832
1,689
9,928
5,453
2,064
2,388
7,280
34,527
0
W
11,093
4,630
2,885
3,636
15,855
14,289
1,214
3,747
11,984
0
15,601
L
10,935
736
352
1,619
19,542
19,597
0
7,975
11,567
0
16,087
L
Thanatos
bullrush1128
Thanatos
11,065
1,594
874
4,922
16,474
7,175
0
6,694
9,780
0
14,251
W
Yu Huang
iMeltzHD
Yu Huang
22,381
1,272
571
1,758
10,294
6,049
1,174
2,200
7,863
33,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,819
Gold Earned
42,763
141
Minions Killed
104
0
Camps Cleared
0
1,174,135
Distance Traveled
963,620
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,695
725
4
0
0
154,527
0
W
Chaac
9,961
830
11
1
0
210,178
0
W
Medusa
11,789
982
41
3
0
233,062
0
L
Danzaburou
8,524
710
21
2
0
192,615
0
L
He Bo
8,165
680
50
4
0
213,635
1
W
Kukulkan
9,546
796
46
4
0
222,212
1
W
Nemesis
10,419
868
9
1
0
267,560
0
L
Odin
8,197
683
19
2
0
212,204
3
L
Thanatos
9,182
765
10
1
0
190,639
0
W
Yu Huang
11,104
925
34
3
0
241,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role