Player Matchup

Ishtar
Ishtar
BABY_HUEY213
Ishtar
Level 73
God Stats
2W - 4L
1,461 SR
Queue Stats
189W - 206L
1,461 Elo+
Party 1
Achilles
Achilles
Monstrousbug64
Achilles
Level 85
God Stats
1W - 8L
1,148 SR
Queue Stats
161W - 198L
1,403 Elo+
Party 1
Zhong Kui
Zhong Kui
SleazySalesman83
Zhong Kui
Level 69
God Stats
9W - 9L
1,445 SR
Queue Stats
119W - 132L
1,402 Elo+
Party 1
Cerberus
Cerberus
temmie_da_boss
Cerberus
Level 18
God Stats
6W - 7L
1,462 SR
Queue Stats
7W - 13L
1,299 Elo+
Party 1
Fenrir
Fenrir
xXBananaManXx20
Fenrir
Level 93
God Stats
0W - 1L
1,250 SR
Queue Stats
20W - 14L
1,514 Elo+
Solo
Team Averages
Level 68
1,353 SR
1,416 Elo+

VS

Team Averages
Level 86
1,512 SR
1,496 Elo+
Hachiman
Hachiman
ChickensAreLife
Hachiman
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 127L
1,534 Elo+
Party 2
Heimdallr
Heimdallr
MexicansGoHome
Heimdallr
Level 15
God Stats
8W - 2L
1,716 SR
Queue Stats
18W - 11L
1,578 Elo+
Party 2
Osiris
Osiris
Qu00t
Osiris
Level 125
God Stats
7W - 5L
1,477 SR
Queue Stats
340W - 289L
1,544 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
iAthemxG
Morgan Le Fay
Level 89
God Stats
1W - 2L
1,253 SR
Queue Stats
161W - 136L
1,419 Elo+
Solo
Maui
Maui
xxKing-Joker7
Maui
Level 98
God Stats
4W - 2L
1,614 SR
Queue Stats
63W - 68L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
16
4 / 2 / 2
9,548
503
13,705
12,989
6,188
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
14
2 / 2 / 1
8,665
456
7,806
14,289
14,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
13
2 / 6 / 1
8,503
448
11,955
18,584
12,581
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
11
0 / 5 / 4
7,670
404
4,481
16,630
14,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
0 / 9 / 4
7,957
419
7,249
17,441
7,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
15
2 / 4 / 3
9,862
519
9,670
13,922
5,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heimdallr
MexicansGoHome
Heimdallr
17
7 / 2 / 8
11,361
598
16,893
18,287
10,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Qu00t
Osiris
18
9 / 1 / 8
11,674
614
16,360
19,027
17,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
iAthemxG
Morgan Le Fay
17
3 / 1 / 4
10,613
559
7,645
8,807
4,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 1 / 12
9,968
525
4,163
17,687
21,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
59
8
Kills
24
24
Deaths
9
12
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ishtar
4
2
2
2.5
W
Hachiman
2
4
3
0.88
W
Heimdallr
MexicansGoHome
Heimdallr
7
2
8
5.5
L
Achilles
2
2
1
1.25
W
Osiris
Qu00t
Osiris
9
1
8
13
L
Zhong Kui
2
6
1
0.42
W
Morgan Le Fay
iAthemxG
Morgan Le Fay
3
1
4
5
L
Cerberus
0
5
4
0.4
L
0
9
4
0.22
W
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,196
Damage
54,731
79,933
Taken
77,730
55,886
Mitigated
58,725
17,493
Healing
21,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
13,705
6,800
0
3,788
12,989
6,188
320
575
12,414
0
85,070
W
Hachiman
9,670
5,813
0
5,888
13,922
5,575
1,279
2,494
11,428
0
71,284
W
Heimdallr
MexicansGoHome
Heimdallr
16,893
10,060
0
9,730
18,287
10,710
2,188
6,419
11,817
0
98,040
L
Achilles
7,806
1,538
71
3,542
14,289
14,892
360
5,121
9,168
0
48,970
W
Osiris
Qu00t
Osiris
16,360
7,755
0
1,250
19,027
17,071
0
2,938
15,912
0
119,680
L
Zhong Kui
11,955
1,236
0
5,943
18,584
12,581
39
1,444
17,140
59,023
0
W
Morgan Le Fay
iAthemxG
Morgan Le Fay
7,645
1,107
0
2,162
8,807
4,070
120
66
8,326
88,051
600
L
Cerberus
4,481
407
0
2,500
16,630
14,449
186
1,914
14,716
23,048
0
L
7,249
2,458
0
1,649
17,441
7,776
0
2,314
15,127
0
51,610
W
4,163
1,484
60
2,454
17,687
21,299
450
4,848
12,743
29,447
3,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,343
Gold Earned
53,478
432
Minions Killed
590
0
Camps Cleared
0
1,886,647
Distance Traveled
1,763,269
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,548
503
144
8
0
368,451
2
W
Hachiman
9,862
519
106
6
0
333,175
3
W
Heimdallr
11,361
598
149
8
0
325,563
0
L
Achilles
8,665
456
76
4
0
338,702
1
W
Osiris
11,674
614
152
8
0
433,831
3
L
Zhong Kui
8,503
448
81
4
0
444,172
2
W
Morgan Le Fay
10,613
559
136
7
0
362,442
9
L
Cerberus
7,670
404
35
2
0
359,497
1
L
Fenrir
7,957
419
96
5
0
375,825
5
W
Maui
9,968
525
47
2
0
308,258
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role