Player Matchup

Jing Wei
Jing Wei
Ml-Crozet
Jing Wei
Level 69
God Stats
0W - 2L
1,254 SR
Queue Stats
303W - 338L
1,432 Elo+
Party 1
Ullr
Ullr
OTF-_-Reyes
Ullr
Level 85
God Stats
0W - 1L
1,305 SR
Queue Stats
141W - 148L
1,395 Elo+
Party 1
Ishtar
Ishtar
Summer_Snow_Cat
Ishtar
Level 82
God Stats
6W - 14L
1,360 SR
Queue Stats
71W - 86L
1,394 Elo+
Solo
Team Averages
Level 79
1,307 SR
1,407 Elo+

VS

Team Averages
Level 54
1,470 SR
1,474 Elo+
Tyr
Tyr
AkenoIsThunder
Tyr
Level 66
God Stats
6W - 10L
1,444 SR
Queue Stats
182W - 165L
1,565 Elo+
Party 2
Baron Samedi
Baron Samedi
DAVEMAN2
Baron Samedi
Level 67
God Stats
2W - 0L
1,466 SR
Queue Stats
2W - 1L
1,443 Elo+
Solo
Bakasura
Bakasura
ItzNaner
Bakasura
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 50L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Ml-Crozet
Jing Wei
18
4 / 3 / 4
12,284
682
17,368
16,259
8,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
4 / 7 / 4
11,518
640
12,528
18,112
8,772
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
2 / 6 / 4
12,554
697
11,647
17,554
8,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 6
13,706
761
18,184
24,574
35,936
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Baron Samedi
DAVEMAN2
Baron Samedi
19
6 / 5 / 6
13,639
758
18,669
15,102
9,630
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
ItzNaner
Bakasura
16
3 / 3 / 4
11,740
652
5,778
16,479
16,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
32
10
Kills
16
16
Deaths
10
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
7
2
6
5
W
Baron Samedi
DAVEMAN2
Baron Samedi
6
5
6
1.8
W
Bakasura
ItzNaner
Bakasura
3
3
4
1.67
L
Jing Wei
Ml-Crozet
Jing Wei
4
3
4
2
L
4
7
4
0.86
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,543
Damage
42,631
51,925
Taken
56,155
25,179
Mitigated
62,333
5,894
Healing
12,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,184
2,115
0
6,157
24,574
35,936
38
3
24,571
0
50,940
W
Baron Samedi
DAVEMAN2
Baron Samedi
18,669
560
1,934
3,428
15,102
9,630
1,322
30
15,072
81,925
0
W
Bakasura
ItzNaner
Bakasura
5,778
2,704
0
1,309
16,479
16,767
653
0
16,479
0
12,629
L
Jing Wei
Ml-Crozet
Jing Wei
17,368
12,132
0
2,192
16,259
8,040
0
5,142
11,097
0
57,625
L
12,528
4,673
599
1,623
18,112
8,772
0
6,227
11,605
0
32,525
L
11,647
7,550
0
1,480
17,554
8,367
0
7,355
10,169
0
74,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,356
Gold Earned
39,085
216
Minions Killed
194
0
Camps Cleared
0
923,426
Distance Traveled
995,113
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
13,706
761
55
3
0
371,375
0
W
Baron Samedi
13,639
758
106
6
0
286,493
4
W
Bakasura
11,740
652
33
2
0
337,245
0
L
Jing Wei
12,284
682
87
5
0
334,420
0
L
Ullr
11,518
640
42
2
0
283,801
0
L
Ishtar
12,554
697
87
5
0
305,205
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role