Player Matchup

Izanami
Izanami
SZackHD
Izanami
Level 130
God Stats
4W - 1L
1,473 SR
Queue Stats
35W - 28L
1,482 Elo+
Party 2
Merlin
Merlin
urroddone
Merlin
Level 160
God Stats
4W - 0L
1,752 SR
Queue Stats
58W - 63L
1,452 Elo+
Party 2
Bacchus
Bacchus
xxjason-brasilxx
Bacchus
Level 41
God Stats
2W - 0L
1,739 SR
Queue Stats
16W - 18L
1,323 Elo+
Solo
Team Averages
Level 110
1,654 SR
1,419 Elo+

VS

Team Averages
Level 107
1,479 SR
1,422 Elo+
Arachne
Arachne
A FAT POPTART
Arachne
Level 105
God Stats
1W - 2L
1,653 SR
Queue Stats
153W - 149L
1,441 Elo+
Party 1
Fafnir
Fafnir
LorenjiCampachi
Fafnir
Level 152
God Stats
10W - 15L
1,078 SR
Queue Stats
218W - 215L
1,453 Elo+
Party 1
Baron Samedi
Baron Samedi
XEli-hunterX
Baron Samedi
Level 64
God Stats
1W - 1L
1,706 SR
Queue Stats
27W - 43L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
SZackHD
Izanami
12
1 / 0 / 2
6,990
699
5,581
4,760
2,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
urroddone
Merlin
13
2 / 0 / 1
7,910
791
8,239
3,698
1,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 0 / 3
7,654
765
5,153
6,073
6,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
11
0 / 0 / 0
6,902
690
3,267
5,627
4,657
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
0 / 2 / 0
6,966
697
3,312
12,816
12,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
XEli-hunterX
Baron Samedi
12
0 / 1 / 0
6,338
634
4,905
6,676
3,678
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
3
Kills
0
0
Deaths
3
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Arachne
0
0
0
0
L
0
2
0
0
W
Izanami
SZackHD
Izanami
1
0
2
2
L
Baron Samedi
XEli-hunterX
Baron Samedi
0
1
0
0
W
Merlin
urroddone
Merlin
2
0
1
2.5
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,973
Damage
11,484
14,531
Taken
25,119
10,719
Mitigated
20,946
4,777
Healing
9,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
3,267
2,853
1,706
1,533
5,627
4,657
0
3,136
2,491
0
6,724
L
3,312
1,126
0
2,949
12,816
12,611
0
6,480
6,336
16,663
0
W
Izanami
SZackHD
Izanami
5,581
3,927
184
1,868
4,760
2,179
0
3,531
1,229
0
29,599
L
Baron Samedi
XEli-hunterX
Baron Samedi
4,905
526
1,156
1,897
6,676
3,678
0
3,806
2,870
25,111
0
W
Merlin
urroddone
Merlin
8,239
567
0
1,110
3,698
1,604
0
2,076
1,622
45,303
0
W
5,153
1,296
0
1,615
6,073
6,936
0
2,652
3,421
14,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,554
Gold Earned
20,206
160
Minions Killed
93
0
Camps Cleared
0
560,732
Distance Traveled
572,644
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,902
690
15
2
0
216,022
2
L
Fafnir
6,966
697
33
3
0
194,377
1
W
Izanami
6,990
699
53
5
0
168,019
3
L
Baron Samedi
6,338
634
45
5
0
162,245
0
W
Merlin
7,910
791
86
9
0
178,241
1
W
Bacchus
7,654
765
21
2
0
214,472
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role