Player Matchup

Kuzenbo
Kuzenbo
IloveCerberus
Kuzenbo
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 129L
1,538 Elo+
Party 1
Serqet
Serqet
LeUltBot
Serqet
Level 84
God Stats
2W - 3L
1,580 SR
Queue Stats
302W - 294L
1,589 Elo+
Party 3
Scylla
Scylla
LuisOSO95
Scylla
Level 96
God Stats
3W - 3L
1,615 SR
Queue Stats
171W - 158L
1,589 Elo+
Party 1
Apollo
Apollo
NemSoloOP
Apollo
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 29L
1,513 Elo+
Party 3
Nike
Nike
PutridGoose
Nike
Level 147
God Stats
2W - 4L
1,487 SR
Queue Stats
233W - 209L
1,519 Elo+
Party 3
Team Averages
Level 79
1,536 SR
1,550 Elo+

VS

Team Averages
Level 83
1,526 SR
1,489 Elo+
Ishtar
Ishtar
Aeoniaa
Ishtar
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,500 Elo+
Party 2
Da Ji
Da Ji
TwistedFireAngel
Da Ji
Level 85
God Stats
2W - 3L
1,262 SR
Queue Stats
79W - 59L
1,615 Elo+
Party 2
Ganesha
Ganesha
juantiflas
Ganesha
Level 148
God Stats
11W - 4L
1,580 SR
Queue Stats
136W - 156L
1,476 Elo+
Party 2
Hera
Hera
kidwhosucks
Hera
Level 121
God Stats
2W - 0L
1,676 SR
Queue Stats
96W - 114L
1,568 Elo+
Party 2
Chaac
Chaac
lisadion
Chaac
Level 44
God Stats
1W - 0L
1,610 SR
Queue Stats
5W - 13L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
2
0 / 1 / 0
4,067
370
512
1,774
995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Serqet
LeUltBot
Serqet
10
5 / 2 / 0
6,641
604
5,070
10,059
3,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
LuisOSO95
Scylla
12
2 / 3 / 3
6,957
632
3,484
5,831
1,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
NemSoloOP
Apollo
10
0 / 2 / 0
5,745
522
3,485
9,721
2,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
2 / 1 / 1
6,789
617
9,575
8,764
4,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Aeoniaa
Ishtar
13
5 / 0 / 0
7,547
686
7,481
6,477
2,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
2 / 1 / 2
6,251
568
6,295
9,476
3,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
juantiflas
Ganesha
8
0 / 1 / 4
5,920
538
2,970
8,574
4,085
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 4 / 3
6,174
561
2,088
6,550
2,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
lisadion
Chaac
10
1 / 3 / 0
5,721
520
2,913
10,680
4,207
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
17
9
Kills
8
9
Deaths
9
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Aeoniaa
Ishtar
5
0
0
5
L
Kuzenbo
0
1
0
0
L
Serqet
LeUltBot
Serqet
5
2
0
2.5
L
Scylla
LuisOSO95
Scylla
2
3
3
1.17
L
Apollo
NemSoloOP
Apollo
0
2
0
0
L
2
1
1
2.5
W
2
1
2
3
W
Ganesha
juantiflas
Ganesha
0
1
4
2
W
0
4
3
0.38
W
Chaac
lisadion
Chaac
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,126
Damage
21,747
36,149
Taken
41,757
13,515
Mitigated
16,161
11,682
Healing
12,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Aeoniaa
Ishtar
7,481
4,941
0
4,551
6,477
2,212
0
61
6,033
0
67,872
L
Kuzenbo
512
261
0
385
1,774
995
0
378
1,396
1,872
0
L
Serqet
LeUltBot
Serqet
5,070
2,160
0
3,596
10,059
3,499
0
1,877
8,182
0
33,076
L
Scylla
LuisOSO95
Scylla
3,484
454
0
723
5,831
1,934
0
1,133
4,698
48,922
0
L
Apollo
NemSoloOP
Apollo
3,485
2,206
0
3,916
9,721
2,726
0
984
8,737
0
42,233
L
9,575
3,494
0
3,062
8,764
4,361
18
507
8,257
0
48,632
W
6,295
1,695
0
588
9,476
3,262
0
654
8,557
0
46,499
W
Ganesha
juantiflas
Ganesha
2,970
580
1,577
2,210
8,574
4,085
0
831
7,474
11,651
1,704
W
2,088
615
0
840
6,550
2,395
18
2,450
4,100
45,907
0
W
Chaac
lisadion
Chaac
2,913
538
0
2,909
10,680
4,207
25
0
10,572
0
27,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,199
Gold Earned
31,613
311
Minions Killed
372
0
Camps Cleared
0
945,160
Distance Traveled
1,128,185
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,547
686
139
13
0
218,601
3
L
Kuzenbo
4,067
370
4
0
0
41,613
0
L
Serqet
6,641
604
66
6
0
279,690
1
L
Scylla
6,957
632
88
8
0
196,223
1
L
Apollo
5,745
522
72
7
0
195,356
2
L
Nike
6,789
617
81
7
0
232,278
2
W
Da Ji
6,251
568
85
8
0
240,142
4
W
Ganesha
5,920
538
6
1
0
244,411
2
W
Hera
6,174
561
89
8
0
213,186
2
W
Chaac
5,721
520
53
5
0
211,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role