Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
Bronnu
Terra
Level 81
God Stats
115W - 168L
1,475 SR
Queue Stats
127W - 187L
1,442 Elo+
Party 3
Bellona
Bellona
RainGaiden
Bellona
Level 27
God Stats
0W - 2L
1,245 SR
Queue Stats
5W - 32L
1,150 Elo+
Party 2
Thor
Thor
VitorCN03
Thor
Level 88
God Stats
3W - 10L
1,366 SR
Queue Stats
324W - 428L
1,369 Elo+
Party 3
Hachiman
Hachiman
fernandosor
Hachiman
Level 103
God Stats
0W - 2L
1,280 SR
Queue Stats
5W - 18L
1,079 Elo+
Party 2
Team Averages
Level 84
1,373 SR
1,308 Elo+

VS

Team Averages
Level 76
1,502 SR
1,405 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ravana
Ravana
L0OB00
Ravana
Level 126
God Stats
4W - 6L
1,571 SR
Queue Stats
148W - 190L
1,451 Elo+
Party 1
Fafnir
Fafnir
LipeLoki
Fafnir
Level 125
God Stats
11W - 7L
1,592 SR
Queue Stats
365W - 401L
1,421 Elo+
Solo
Arachne
Arachne
Luquetaa
Arachne
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 13L
1,387 Elo+
Party 1
Izanami
Izanami
jmgg1107
Izanami
Level 98
God Stats
4W - 3L
1,347 SR
Queue Stats
21W - 40L
1,264 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
1 / 4 / 0
6,169
475
3,052
6,163
2,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Terra
Bronnu
Terra
10
0 / 0 / 0
5,732
441
1,338
7,649
5,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
RainGaiden
Bellona
11
1 / 3 / 0
6,311
485
2,724
12,694
10,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
11
1 / 3 / 2
6,355
489
4,633
11,814
4,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hachiman
fernandosor
Hachiman
10
1 / 1 / 2
5,522
425
5,694
9,116
2,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
2 / 0 / 3
6,908
531
6,087
3,320
1,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ravana
L0OB00
Ravana
13
3 / 0 / 2
8,159
628
8,752
3,999
2,714
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Fafnir
LipeLoki
Fafnir
10
1 / 1 / 1
6,226
479
2,713
9,384
9,076
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Luquetaa
Arachne
12
5 / 1 / 1
7,300
562
6,098
11,894
4,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
jmgg1107
Izanami
11
0 / 2 / 1
6,394
492
6,031
8,202
2,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
4
Kills
11
11
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
4
0
0.25
W
Baron Samedi
 
Baron Samedi
2
0
3
3.5
L
Terra
Bronnu
Terra
0
0
0
0
W
Ravana
L0OB00
Ravana
3
0
2
4
W
Fafnir
LipeLoki
Fafnir
1
1
1
1.5
W
Arachne
Luquetaa
Arachne
5
1
1
5.5
L
Bellona
RainGaiden
Bellona
1
3
0
0.33
L
Thor
1
3
2
0.67
L
Hachiman
fernandosor
Hachiman
1
1
2
2
W
Izanami
jmgg1107
Izanami
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,441
Damage
29,681
47,436
Taken
36,799
26,345
Mitigated
20,488
17,850
Healing
13,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
3,052
193
0
250
6,163
2,715
0
2,839
3,324
42,324
0
W
Baron Samedi
 
Baron Samedi
6,087
551
424
1,546
3,320
1,492
0
1,653
1,667
44,489
0
L
Terra
Bronnu
Terra
1,338
0
6
2,199
7,649
5,756
0
2,817
4,832
25,300
0
W
Ravana
L0OB00
Ravana
8,752
2,913
0
1,390
3,999
2,714
0
0
3,999
0
56,036
W
Fafnir
LipeLoki
Fafnir
2,713
723
216
2,647
9,384
9,076
57
1,317
8,067
12,890
4,756
W
Arachne
Luquetaa
Arachne
6,098
4,601
0
4,015
11,894
4,706
0
760
11,134
0
53,068
L
Bellona
RainGaiden
Bellona
2,724
1,594
0
5,296
12,694
10,920
0
0
12,694
0
39,711
L
Thor
4,633
1,204
0
4,972
11,814
4,484
0
1,625
10,189
0
51,050
L
Hachiman
fernandosor
Hachiman
5,694
3,750
0
5,127
9,116
2,470
0
1,200
7,916
0
25,610
W
Izanami
jmgg1107
Izanami
6,031
4,191
0
3,550
8,202
2,500
1,113
660
7,542
0
52,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,089
Gold Earned
34,987
348
Minions Killed
361
0
Camps Cleared
0
1,154,252
Distance Traveled
1,258,197
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,169
475
86
7
0
254,872
3
W
Baron Samedi
6,908
531
69
5
0
256,993
5
L
Terra
5,732
441
39
3
0
247,929
0
W
Ravana
8,159
628
93
7
0
250,358
3
W
Fafnir
6,226
479
24
2
0
262,615
3
W
Arachne
7,300
562
89
7
0
274,060
3
L
Bellona
6,311
485
85
7
0
210,651
1
L
Thor
6,355
489
97
7
0
233,564
0
L
Hachiman
5,522
425
41
3
0
207,236
3
W
Izanami
6,394
492
86
7
0
214,171
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role