Player Matchup

Cu Chulainn
Cu Chulainn
BlizzedBoyCodayy
Cu Chulainn
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 52L
1,589 Elo+
Party 3
Vulcan
Vulcan
CheezeTheBigCat
Vulcan
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,412 Elo+
Party 3
Chronos
Chronos
Vader__Gator
Chronos
Level 81
God Stats
1W - 1L
1,533 SR
Queue Stats
128W - 121L
1,568 Elo+
Party 3
Nu Wa
Nu Wa
Yaguemllik4303
Nu Wa
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 128L
1,484 Elo+
Solo
Hel
Hel
koolkat951
Hel
Level 155
God Stats
0W - 3L
1,223 SR
Queue Stats
255W - 229L
1,585 Elo+
Party 3
Team Averages
Level 83
1,451 SR
1,528 Elo+

VS

Team Averages
Level 132
1,550 SR
1,613 Elo+
Heimdallr
Heimdallr
Chaos710Panda
Heimdallr
Level 101
God Stats
2W - 0L
1,774 SR
Queue Stats
70W - 53L
1,522 Elo+
Party 1
Merlin
Merlin
Crossal
Merlin
Level 146
God Stats
1W - 0L
1,741 SR
Queue Stats
13W - 1L
2,007 Elo+
Solo
Yemoja
Yemoja
MatFrankPit
Yemoja
Level 128
God Stats
1W - 0L
1,290 SR
Queue Stats
38W - 24L
1,572 Elo+
Party 1
Geb
Geb
ThiagoDoidao
Geb
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 74L
1,506 Elo+
Party 2
Anhur
Anhur
xTheBearded1
Anhur
Level 157
God Stats
2W - 1L
1,446 SR
Queue Stats
29W - 34L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BlizzedBoyCodayy
Cu Chulainn
19
4 / 2 / 6
11,794
694
22,095
28,590
41,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
1 / 5 / 6
10,081
593
14,781
13,748
7,108
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos
Vader__Gator
Chronos
15
2 / 5 / 6
9,808
577
9,610
18,628
10,524
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
3 / 8 / 8
11,257
662
24,566
25,221
12,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
3 / 3 / 8
10,931
643
14,543
24,737
25,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Chaos710Panda
Heimdallr
19
5 / 2 / 15
12,213
718
23,670
20,833
13,904
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
Crossal
Merlin
20
7 / 1 / 11
12,668
745
37,181
21,019
14,452
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Yemoja
18
1 / 2 / 18
12,216
719
4,564
17,335
26,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Earring

Mystical Earring

+15
Mp 5

18
0 / 3 / 16
12,014
707
17,331
27,197
39,117
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
10 / 5 / 7
12,574
740
22,786
24,436
14,421
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
90
13
Kills
23
23
Deaths
13
34
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
BlizzedBoyCodayy
Cu Chulainn
4
2
6
3.5
W
Heimdallr
Chaos710Panda
Heimdallr
5
2
15
6.25
L
1
5
6
0.8
W
Merlin
Crossal
Merlin
7
1
11
12.5
W
Yemoja
1
2
18
5
W
0
3
16
2.67
L
Chronos
Vader__Gator
Chronos
2
5
6
1
L
3
8
8
0.88
L
3
3
8
2.33
W
10
5
7
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,595
Damage
105,532
110,924
Taken
110,820
96,978
Mitigated
108,516
56,185
Healing
58,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
BlizzedBoyCodayy
Cu Chulainn
22,095
2,552
1,725
3,805
28,590
41,109
0
14,276
14,314
1,621
34,793
W
Heimdallr
Chaos710Panda
Heimdallr
23,670
5,794
3,292
2,270
20,833
13,904
3,058
13,298
7,535
0
62,536
L
14,781
7,676
1,021
528
13,748
7,108
0
8,531
5,217
34,999
0
W
Merlin
Crossal
Merlin
37,181
1,932
3,274
6,385
21,019
14,452
957
12,400
8,619
87,432
0
W
Yemoja
4,564
1,101
24,537
5,232
17,335
26,622
489
10,614
6,721
12,355
0
W
17,331
999
1,880
5,108
27,197
39,117
622
13,691
13,506
35,654
0
L
Chronos
Vader__Gator
Chronos
9,610
3,917
1,012
1,509
18,628
10,524
84
11,187
7,441
16,493
710
L
24,566
6,518
1,581
2,962
25,221
12,646
63
12,293
12,927
46,597
0
L
14,543
257
25,583
16,459
24,737
25,591
33
12,789
11,948
30,108
0
W
22,786
8,685
1,148
5,232
24,436
14,421
2,875
13,773
10,663
0
56,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,871
Gold Earned
61,685
182
Minions Killed
262
0
Camps Cleared
0
1,534,546
Distance Traveled
1,540,146
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
11,794
694
46
3
0
365,105
3
W
Heimdallr
12,213
718
70
4
0
294,058
1
L
Vulcan
10,081
593
41
2
0
281,119
0
W
Merlin
12,668
745
88
5
0
357,641
0
W
Yemoja
12,216
719
15
1
0
274,230
2
W
Geb
12,014
707
21
1
0
332,316
0
L
Chronos
9,808
577
14
1
0
258,486
1
L
Nu Wa
11,257
662
36
2
0
317,680
2
L
Hel
10,931
643
45
3
0
312,156
2
W
Anhur
12,574
740
68
4
0
281,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role