Player Matchup

Cerberus
Cerberus
Silver III
SC_EAZY74
Cerberus
Silver III
Level 140
God Stats
9W - 8L
1,497 SR
Queue Stats
527W - 592L
1,055 MMR
Solo
Janus
Janus
Bronze III
SladjanTheGod
Janus
Bronze III
Level 88
God Stats
3W - 10L
1,375 SR
Queue Stats
32W - 53L
390 MMR
Solo
Xbalanque
Xbalanque
Silver IV
vXovty
Xbalanque
Silver IV
Level 89
God Stats
0W - 2L
1,840 SR
Queue Stats
17W - 30L
1,033 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 106
1,571 SR
826 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 101
1,483 SR
1,007 MMR
Hel
Hel
Silver V
 
Hel
Silver V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver II
beerful001
Chaac
Silver II
Level 127
God Stats
35W - 31L
1,448 SR
Queue Stats
289W - 362L
1,066 MMR
Solo
Maui
Maui
Bronze V
skinny_legendax
Maui
Bronze V
Level 47
God Stats
3W - 2L
1,500 SR
Queue Stats
15W - 36L
453 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
SC_EAZY74
Cerberus
11
0 / 1 / 0
7,357
669
4,603
8,584
7,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
0 / 3 / 1
7,005
637
4,970
5,348
2,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
vXovty
Xbalanque
12
1 / 1 / 0
7,393
672
11,409
6,299
2,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
AresBaron SamediAh Muzen CabSkadiBastet

VS

Bans
BacchusMedusaHadesDanzaburouAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
2 / 0 / 2
7,353
668
3,580
6,651
3,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
12
3 / 1 / 1
7,880
716
7,229
12,889
9,585
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 0 / 4
7,717
702
4,240
13,313
14,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
1
Kills
5
5
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
0
2
3
L
Cerberus
SC_EAZY74
Cerberus
0
1
0
0
L
0
3
1
0.17
W
Chaac
3
1
1
3.5
W
0
0
4
2
L
Xbalanque
vXovty
Xbalanque
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,982
Damage
15,049
20,231
Taken
32,853
12,169
Mitigated
27,332
5,017
Healing
13,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
3,580
154
3,877
4,954
6,651
3,539
0
2,566
4,085
22,796
0
L
Cerberus
SC_EAZY74
Cerberus
4,603
495
0
3,824
8,584
7,078
141
3,578
5,006
17,034
0
L
4,970
466
0
0
5,348
2,267
0
1,163
4,185
24,199
0
W
Chaac
7,229
1,810
0
2,681
12,889
9,585
84
2,336
10,553
0
32,779
W
4,240
1,042
385
1,796
13,313
14,208
12
4,718
8,595
9,960
0
L
Xbalanque
vXovty
Xbalanque
11,409
5,404
0
1,193
6,299
2,824
328
3,112
3,187
0
33,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,755
Gold Earned
22,950
140
Minions Killed
106
0
Camps Cleared
0
593,815
Distance Traveled
628,124
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,353
668
45
4
0
189,277
0
L
Cerberus
7,357
669
46
4
0
199,963
8
L
Janus
7,005
637
49
4
0
184,028
8
W
Chaac
7,880
716
49
4
0
219,764
3
W
Maui
7,717
702
12
1
0
219,083
2
L
Xbalanque
7,393
672
45
4
0
209,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role