Player Matchup

Kukulkan
Kukulkan
Silver V
IceCreamVenom
Kukulkan
Silver V
Level 157
God Stats
2W - 0L
1,867 SR
Queue Stats
209W - 343L
718 MMR
Party 1
Thanatos
Thanatos
Silver III
Icey Road
Thanatos
Silver III
Level 124
God Stats
5W - 8L
1,363 SR
Queue Stats
200W - 305L
886 MMR
Party 1
Nike
Nike
Silver IV
SirBooj
Nike
Silver IV
Level 157
God Stats
7W - 5L
1,480 SR
Queue Stats
306W - 393L
867 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 146
1,570 SR
824 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 147
1,467 SR
834 MMR
Cthulhu
Cthulhu
Silver V
Mue777
Cthulhu
Silver V
Level 149
God Stats
77W - 129L
1,427 SR
Queue Stats
505W - 622L
784 MMR
Solo
Zeus
Zeus
Silver IV
jafkbzon2015
Zeus
Silver IV
Level 146
God Stats
40W - 54L
1,458 SR
Queue Stats
70W - 96L
814 MMR
Solo
Ah Puch
Ah Puch
Silver III
xXCozmoXx
Ah Puch
Silver III
Level 145
God Stats
54W - 59L
1,515 SR
Queue Stats
456W - 510L
904 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
IceCreamVenom
Kukulkan
20
4 / 1 / 3
14,272
680
16,387
14,766
7,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
Icey Road
Thanatos
20
2 / 0 / 5
13,962
665
16,184
18,057
17,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nike
SirBooj
Nike
19
2 / 3 / 5
14,141
673
10,016
20,795
19,923
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
Baron SamediAtlasGilgameshAres

VS

Bans
NeithGebBacchusPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Mue777
Cthulhu
18
2 / 2 / 2
13,905
662
12,090
28,265
30,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

17
1 / 4 / 0
12,359
589
8,534
11,356
4,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
xXCozmoXx
Ah Puch
18
1 / 2 / 1
12,636
602
15,319
8,963
4,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
8
Kills
4
4
Deaths
8
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
IceCreamVenom
Kukulkan
4
1
3
5.5
W
Thanatos
Icey Road
Thanatos
2
0
5
4.5
L
Cthulhu
Mue777
Cthulhu
2
2
2
1.5
W
Nike
SirBooj
Nike
2
3
5
1.5
L
1
4
0
0.25
L
Ah Puch
xXCozmoXx
Ah Puch
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,587
Damage
35,943
53,618
Taken
48,584
45,502
Mitigated
38,965
31,314
Healing
9,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
IceCreamVenom
Kukulkan
16,387
987
0
7,419
14,766
7,977
698
12,849
1,917
86,151
0
W
Thanatos
Icey Road
Thanatos
16,184
4,256
0
21,510
18,057
17,602
2,005
11,286
6,771
0
93,765
L
Cthulhu
Mue777
Cthulhu
12,090
575
411
5,290
28,265
30,240
0
10,967
16,487
40,199
0
W
Nike
SirBooj
Nike
10,016
1,223
0
2,385
20,795
19,923
455
12,223
8,572
0
56,812
L
8,534
511
653
523
11,356
4,625
0
2,944
8,156
59,985
0
L
Ah Puch
xXCozmoXx
Ah Puch
15,319
134
0
2,573
8,963
4,100
0
2,503
6,249
62,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,375
Gold Earned
38,900
293
Minions Killed
259
0
Camps Cleared
0
1,230,839
Distance Traveled
1,104,694
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,272
680
137
7
0
397,046
4
W
Thanatos
13,962
665
90
4
0
441,705
4
L
Cthulhu
13,905
662
53
3
0
373,904
3
W
Nike
14,141
673
66
3
0
392,088
2
L
Zeus
12,359
589
98
5
0
382,270
12
L
Ah Puch
12,636
602
108
5
0
348,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role