Player Matchup

Cupid
Cupid
GangsterCookie
Cupid
Level 104
God Stats
3W - 1L
1,783 SR
Queue Stats
26W - 18L
1,526 Elo+
Party 2
Serqet
Serqet
Loultras
Serqet
Level 63
God Stats
1W - 3L
1,447 SR
Queue Stats
17W - 22L
1,381 Elo+
Solo
Olorun
Olorun
Ure78
Olorun
Level 48
God Stats
4W - 2L
1,672 SR
Queue Stats
64W - 84L
1,481 Elo+
Solo
Set
Set
egroj23
Set
Level 48
God Stats
5W - 2L
1,567 SR
Queue Stats
105W - 82L
1,527 Elo+
Solo
Ymir
Ymir
vman0394
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,282 Elo+
Party 2
Team Averages
Level 53
1,594 SR
1,439 Elo+

VS

Team Averages
Level 73
1,603 SR
1,478 Elo+
Achilles
Achilles
DiZZiE64
Achilles
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 35L
1,300 Elo+
Party 3
Vulcan
Vulcan
HaterForHire
Vulcan
Level 105
God Stats
7W - 2L
1,950 SR
Queue Stats
298W - 190L
1,605 Elo+
Party 1
Persephone
Persephone
KuruptidToo
Persephone
Level 38
God Stats
0W - 3L
1,287 SR
Queue Stats
42W - 82L
1,241 Elo+
Party 3
Ymir
Ymir
Sinner-II
Ymir
Level 107
God Stats
6W - 6L
1,619 SR
Queue Stats
219W - 108L
1,633 Elo+
Party 1
Neith
Neith
ohwutduh
Neith
Level 46
God Stats
19W - 11L
1,662 SR
Queue Stats
201W - 110L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 8
10,863
988
16,641
8,131
4,382
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serqet
Loultras
Serqet
17
3 / 2 / 4
10,904
991
8,836
10,270
6,813
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
Ure78
Olorun
17
0 / 0 / 7
10,924
993
5,694
4,162
2,526
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Set
17
2 / 1 / 5
10,767
979
11,020
9,662
7,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ymir
17
4 / 0 / 5
12,297
1,118
7,746
10,087
16,352
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

237

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DiZZiE64
Achilles
16
0 / 6 / 2
9,882
898
10,096
22,290
29,092
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Vulcan
16
1 / 1 / 3
10,808
983
7,021
4,763
2,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
KuruptidToo
Persephone
16
0 / 4 / 3
11,195
1,018
5,495
9,362
4,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
16
0 / 0 / 3
11,219
1,020
4,038
12,150
16,142
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
ohwutduh
Neith
16
3 / 0 / 1
11,127
1,012
11,628
6,051
3,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
11
Kills
4
4
Deaths
11
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Achilles
DiZZiE64
Achilles
0
6
2
0.17
W
2
1
8
6
L
Vulcan
1
1
3
2.5
L
Persephone
KuruptidToo
Persephone
0
4
3
0.38
W
Serqet
Loultras
Serqet
3
2
4
2.5
L
Ymir
0
0
3
1.5
W
Olorun
Ure78
Olorun
0
0
7
3.5
W
Set
2
1
5
4.5
L
Neith
ohwutduh
Neith
3
0
1
3.5
W
Ymir
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,937
Damage
38,278
42,312
Taken
54,616
37,292
Mitigated
55,185
9,457
Healing
9,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
DiZZiE64
Achilles
10,096
4,845
0
591
22,290
29,092
0
5,768
15,596
0
17,056
W
16,641
12,648
0
3,094
8,131
4,382
0
2,863
5,268
0
45,979
L
Vulcan
7,021
1,669
0
0
4,763
2,497
0
1,271
3,440
41,816
0
L
Persephone
KuruptidToo
Persephone
5,495
766
0
714
9,362
4,258
0
811
7,807
21,044
0
W
Serqet
Loultras
Serqet
8,836
1,882
0
0
10,270
6,813
0
3,875
6,395
0
19,186
L
Ymir
4,038
313
3,502
2,707
12,150
16,142
0
3,127
8,229
14,169
0
W
Olorun
Ure78
Olorun
5,694
3,091
326
1,777
4,162
2,526
0
2,575
1,587
36,745
0
W
Set
11,020
3,711
0
2,446
9,662
7,219
0
3,216
6,446
0
20,612
L
Neith
ohwutduh
Neith
11,628
6,219
0
1,990
6,051
3,196
0
2,461
3,346
0
37,902
W
Ymir
7,746
2,250
0
1,814
10,087
16,352
0
4,025
6,062
22,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,755
Gold Earned
54,231
244
Minions Killed
231
10
Camps Cleared
4
1,056,701
Distance Traveled
1,023,212
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,882
898
15
1
1
214,330
1
W
Cupid
10,863
988
79
7
2
200,384
0
L
Vulcan
10,808
983
93
8
1
224,930
0
L
Persephone
11,195
1,018
26
2
1
195,033
0
W
Serqet
10,904
991
28
3
3
227,913
2
L
Ymir
11,219
1,020
18
2
1
190,924
0
W
Olorun
10,924
993
78
7
2
197,570
2
W
Set
10,767
979
15
1
1
237,430
0
L
Neith
11,127
1,012
79
7
0
197,995
0
W
Ymir
12,297
1,118
44
4
2
193,404
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role