Player Matchup

King Arthur
King Arthur
EternalDarkness9
King Arthur
Level 47
God Stats
0W - 1L
1,732 SR
Queue Stats
3W - 6L
1,353 Elo+
Party 1
Baron Samedi
Baron Samedi
JoeyJeremiah
Baron Samedi
Level 143
God Stats
29W - 42L
1,416 SR
Queue Stats
175W - 266L
1,381 Elo+
Solo
Jormungandr
Jormungandr
Kingmo420
Jormungandr
Level 107
God Stats
1W - 2L
1,278 SR
Queue Stats
1W - 3L
1,412 Elo+
Party 1
Team Averages
Level 99
1,475 SR
1,382 Elo+

VS

Team Averages
Level 99
1,489 SR
1,370 Elo+
Merlin
Merlin
Jesusdafungi
Merlin
Level 64
God Stats
27W - 34L
1,466 SR
Queue Stats
68W - 114L
1,392 Elo+
Solo
Cernunnos
Cernunnos
Pacmane
Cernunnos
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,475 Elo+
Party 2
Gilgamesh
Gilgamesh
TyIernoL
Gilgamesh
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,242 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EternalDarkness9
King Arthur
18
3 / 4 / 6
12,407
689
19,082
34,546
25,210
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
JoeyJeremiah
Baron Samedi
15
1 / 3 / 4
11,085
616
11,954
13,438
8,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jormungandr
Kingmo420
Jormungandr
18
5 / 4 / 4
12,387
688
19,187
22,892
26,982
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
5 / 4 / 4
12,741
708
18,308
20,163
9,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cernunnos
Pacmane
Cernunnos
18
3 / 4 / 6
12,749
708
18,170
21,116
11,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
TyIernoL
Gilgamesh
19
3 / 1 / 6
14,245
791
15,363
25,545
29,774
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
27
9
Kills
11
11
Deaths
9
14
Assists
16
Player
Kills
Deaths
Assists
KDA
L
King Arthur
EternalDarkness9
King Arthur
3
4
6
1.5
W
Merlin
5
4
4
1.75
L
Baron Samedi
JoeyJeremiah
Baron Samedi
1
3
4
1
L
Jormungandr
Kingmo420
Jormungandr
5
4
4
1.75
W
Cernunnos
Pacmane
Cernunnos
3
4
6
1.5
W
Gilgamesh
TyIernoL
Gilgamesh
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,223
Damage
51,841
70,876
Taken
66,824
61,040
Mitigated
50,907
18,064
Healing
17,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
EternalDarkness9
King Arthur
19,082
2,097
0
10,223
34,546
25,210
182
5,748
28,798
89
58,795
W
Merlin
18,308
1,925
220
2,864
20,163
9,994
977
8,747
11,165
62,132
0
L
Baron Samedi
JoeyJeremiah
Baron Samedi
11,954
515
1,537
3,635
13,438
8,848
0
5,535
7,903
42,540
0
L
Jormungandr
Kingmo420
Jormungandr
19,187
5,750
814
1,855
22,892
26,982
498
7,288
15,604
49,463
0
W
Cernunnos
Pacmane
Cernunnos
18,170
8,878
0
5,080
21,116
11,139
1,027
9,125
11,755
0
72,566
W
Gilgamesh
TyIernoL
Gilgamesh
15,363
4,721
3,841
5,348
25,545
29,774
706
13,405
11,741
331
56,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,879
Gold Earned
39,735
189
Minions Killed
211
0
Camps Cleared
0
970,964
Distance Traveled
948,199
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,407
689
58
3
0
333,467
3
W
Merlin
12,741
708
67
4
0
300,188
2
L
Baron Samedi
11,085
616
66
4
0
322,868
3
L
Jormungandr
12,387
688
65
4
0
314,629
0
W
Cernunnos
12,749
708
97
5
0
294,698
3
W
Gilgamesh
14,245
791
47
3
0
353,313
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role