Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
EliudVII
Merlin
Level 138
God Stats
0W - 2L
1,123 SR
Queue Stats
148W - 146L
1,466 Elo+
Solo
Atlas
Atlas
Euphøria
Atlas
Level 138
God Stats
4W - 5L
1,663 SR
Queue Stats
92W - 87L
1,579 Elo+
Solo
Nemesis
Nemesis
Losgar
Nemesis
Level 90
God Stats
44W - 26L
1,651 SR
Queue Stats
105W - 100L
1,564 Elo+
Solo
Izanami
Izanami
OhGav
Izanami
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 34L
1,527 Elo+
Solo
Team Averages
Level 127
1,487 SR
1,527 Elo+

VS

Team Averages
Level 100
1,717 SR
1,575 Elo+
Ratatoskr
Ratatoskr
B0AT
Ratatoskr
Level 147
God Stats
19W - 10L
1,666 SR
Queue Stats
179W - 128L
1,665 Elo+
Party 1
Danzaburou
Danzaburou
Dogballzinyamom
Danzaburou
Level 157
God Stats
8W - 2L
1,811 SR
Queue Stats
263W - 176L
1,661 Elo+
Party 1
Sol
Sol
JinxLuvsYou
Sol
Level 84
God Stats
7W - 2L
1,805 SR
Queue Stats
158W - 158L
1,485 Elo+
Solo
Ra
Ra
ctjudd
Ra
Level 88
God Stats
3W - 3L
1,511 SR
Queue Stats
144W - 136L
1,476 Elo+
Solo
Ishtar
Ishtar
shauaber
Ishtar
Level 22
God Stats
2W - 0L
1,794 SR
Queue Stats
38W - 22L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
2 / 1 / 1
6,310
631
4,788
11,825
5,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
EliudVII
Merlin
9
0 / 2 / 0
4,805
481
2,982
3,839
1,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Euphøria
Atlas
8
1 / 1 / 0
5,199
520
5,583
9,026
5,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
Losgar
Nemesis
8
0 / 4 / 1
4,759
476
4,404
9,373
3,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
OhGav
Izanami
10
0 / 1 / 0
5,466
547
2,953
5,636
1,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
B0AT
Ratatoskr
11
5 / 1 / 2
6,577
658
5,648
8,072
2,920
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Dogballzinyamom
Danzaburou
9
2 / 0 / 3
6,020
602
4,560
6,456
2,440
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 0 / 3
5,488
549
5,746
7,177
3,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ra
10
1 / 2 / 1
6,066
607
3,296
4,399
1,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
shauaber
Ishtar
11
1 / 0 / 2
6,079
608
5,965
7,623
2,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
3
Kills
9
9
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
2
1
1
2.5
W
Ratatoskr
B0AT
Ratatoskr
5
1
2
6
W
Danzaburou
Dogballzinyamom
Danzaburou
2
0
3
3.5
L
Merlin
EliudVII
Merlin
0
2
0
0
L
Atlas
Euphøria
Atlas
1
1
0
1
W
0
0
3
1.5
L
Nemesis
Losgar
Nemesis
0
4
1
0.13
L
Izanami
OhGav
Izanami
0
1
0
0
W
Ra
1
2
1
0.75
W
Ishtar
shauaber
Ishtar
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,710
Damage
25,215
39,699
Taken
33,727
17,195
Mitigated
12,724
15,713
Healing
18,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
4,788
384
0
8,803
11,825
5,085
0
2,911
8,630
49,951
0
W
Ratatoskr
B0AT
Ratatoskr
5,648
1,735
0
3,570
8,072
2,920
0
1,582
6,490
0
35,286
W
Danzaburou
Dogballzinyamom
Danzaburou
4,560
1,940
1,133
2,675
6,456
2,440
376
2,628
3,828
0
20,816
L
Merlin
EliudVII
Merlin
2,982
340
0
625
3,839
1,404
0
1,260
2,579
32,685
0
L
Atlas
Euphøria
Atlas
5,583
2,742
209
1,951
9,026
5,931
0
2,218
6,808
17,153
126
W
5,746
3,027
0
3,779
7,177
3,040
886
3,728
3,449
28,840
4,772
L
Nemesis
Losgar
Nemesis
4,404
1,910
0
1,158
9,373
3,234
0
1,884
7,489
0
32,221
L
Izanami
OhGav
Izanami
2,953
1,959
0
2,967
5,636
1,541
0
0
5,636
0
46,244
W
Ra
3,296
1,208
316
1,836
4,399
1,789
0
3,690
709
39,678
0
W
Ishtar
shauaber
Ishtar
5,965
4,253
0
5,052
7,623
2,535
0
1,599
6,024
0
47,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,539
Gold Earned
30,230
327
Minions Killed
365
0
Camps Cleared
0
992,217
Distance Traveled
993,110
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,310
631
97
10
0
179,192
1
W
Ratatoskr
6,577
658
81
8
0
236,205
3
W
Danzaburou
6,020
602
37
4
0
202,339
4
L
Merlin
4,805
481
61
6
0
187,856
2
L
Atlas
5,199
520
18
2
0
222,785
3
W
Sol
5,488
549
61
6
0
182,788
2
L
Nemesis
4,759
476
58
6
0
219,093
4
L
Izanami
5,466
547
93
9
0
183,291
2
W
Ra
6,066
607
86
9
0
176,837
0
W
Ishtar
6,079
608
100
10
0
194,941
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role