Player Matchup

Cabrakan
Cabrakan
Silver I
 
Cabrakan
Silver I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Bronze I
Neri26x
Cupid
Bronze I
Level 86
God Stats
1W - 5L
1,602 SR
Queue Stats
6W - 14L
1,425 MMR
Solo
Ra
Ra
Bronze III
crisco215
Ra
Bronze III
Level 125
God Stats
0W - 1L
1,760 SR
Queue Stats
15W - 37L
735 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 119
1,621 SR
1,220 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 143
1,533 SR
1,076 MMR
Scylla
Scylla
Gold II
 
Scylla
Gold II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Bronze II
Raytheon2
Vamana
Bronze II
Level 146
God Stats
7W - 7L
1,432 SR
Queue Stats
36W - 96L
334 MMR
Solo
Ganesha
Ganesha
Silver I
Sweedee
Ganesha
Silver I
Level 158
God Stats
16W - 8L
1,665 SR
Queue Stats
67W - 102L
1,393 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
0 / 2 / 0
6,827
683
3,365
6,651
6,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
Neri26x
Cupid
12
0 / 2 / 0
6,841
684
3,715
8,312
3,870
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 3 / 0
6,437
644
2,484
4,905
2,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
BastetAchillesBakasuraAtlasKali

VS

Bans
Ah Muzen CabPoseidonBaron SamediSkadiPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
3 / 0 / 2
8,019
802
8,686
3,496
1,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
Raytheon2
Vamana
13
4 / 0 / 3
7,999
800
4,465
6,973
7,271
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
Sweedee
Ganesha
13
0 / 0 / 6
7,266
727
2,823
5,181
4,731
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
7
7
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
2
0
0
W
Scylla
 
Scylla
3
0
2
4
L
Cupid
Neri26x
Cupid
0
2
0
0
W
Vamana
Raytheon2
Vamana
4
0
3
5.5
W
Ganesha
Sweedee
Ganesha
0
0
6
3
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,564
Damage
15,974
19,868
Taken
15,650
12,552
Mitigated
13,482
4,682
Healing
6,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
3,365
468
0
1,312
6,651
6,590
0
3,505
3,146
11,577
0
W
Scylla
 
Scylla
8,686
1,198
0
1,054
3,496
1,480
936
1,506
1,990
41,431
0
L
Cupid
Neri26x
Cupid
3,715
1,379
167
2,322
8,312
3,870
0
5,739
2,573
0
35,251
W
Vamana
Raytheon2
Vamana
4,465
2,056
197
3,249
6,973
7,271
406
3,289
3,684
0
29,748
W
Ganesha
Sweedee
Ganesha
2,823
475
522
1,570
5,181
4,731
270
1,555
3,626
14,105
0
L
2,484
191
56
825
4,905
2,092
0
2,433
2,472
18,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,105
Gold Earned
23,284
127
Minions Killed
142
0
Camps Cleared
0
484,033
Distance Traveled
599,705
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,827
683
18
2
0
162,171
1
W
Scylla
8,019
802
91
9
0
182,448
2
L
Cupid
6,841
684
61
6
0
158,270
2
W
Vamana
7,999
800
50
5
0
210,700
6
W
Ganesha
7,266
727
1
0
0
206,557
2
L
Ra
6,437
644
48
5
0
163,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role