Player Matchup

Hel
Hel
 
Hel
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
 
Khepri
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
gandjeto
Nu Wa
Level 82
God Stats
3W - 1L
1,628 SR
Queue Stats
441W - 477L
1,458 Elo+
Solo
Jing Wei
Jing Wei
kanon44
Jing Wei
Level 134
God Stats
2W - 1L
1,460 SR
Queue Stats
90W - 104L
1,446 Elo+
Solo
Hercules
Hercules
manu_o_grove
Hercules
Level 88
God Stats
7W - 7L
1,302 SR
Queue Stats
266W - 297L
1,426 Elo+
Party 1
Team Averages
Level 109
1,478 SR
1,466 Elo+

VS

Team Averages
Level 87
1,447 SR
1,325 Elo+
Hel
Hel
Galvinx
Hel
Level 157
God Stats
0W - 2L
1,237 SR
Queue Stats
20W - 31L
1,431 Elo+
Party 2
Ganesha
Ganesha
Gonsez
Ganesha
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,148 Elo+
Solo
Chronos
Chronos
Gunshoqz
Chronos
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 25L
1,378 Elo+
Party 2
Osiris
Osiris
NecroSkell
Osiris
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,229 Elo+
Solo
Hun Batz
Hun Batz
xooit
Hun Batz
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 56L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
12 / 1 / 4
11,372
875
13,236
16,301
13,886
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Khepri
 
Khepri
15
1 / 2 / 13
9,952
766
7,419
21,285
21,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Nu Wa
gandjeto
Nu Wa
14
0 / 3 / 11
8,843
680
22,073
14,021
6,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
kanon44
Jing Wei
16
3 / 2 / 9
9,877
760
12,079
13,445
7,369
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
manu_o_grove
Hercules
16
1 / 2 / 11
9,237
711
11,994
26,662
24,074
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
10
0 / 2 / 0
6,827
525
4,946
10,201
5,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
Gonsez
Ganesha
17
0 / 5 / 6
9,144
703
11,081
21,587
22,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
Gunshoqz
Chronos
11
0 / 2 / 3
7,228
556
6,137
9,225
4,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Osiris
NecroSkell
Osiris
16
4 / 4 / 0
9,606
739
20,507
18,392
18,640
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
xooit
Hun Batz
17
3 / 4 / 4
9,036
695
17,197
15,447
8,114
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
20
17
Kills
7
10
Deaths
17
48
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
12
1
4
14
W
Khepri
 
Khepri
1
2
13
3.75
L
Hel
0
2
0
0
L
Ganesha
Gonsez
Ganesha
0
5
6
0.6
L
Chronos
Gunshoqz
Chronos
0
2
3
0.75
L
Osiris
NecroSkell
Osiris
4
4
0
1
W
Nu Wa
gandjeto
Nu Wa
0
3
11
1.83
W
Jing Wei
kanon44
Jing Wei
3
2
9
3.75
W
Hercules
manu_o_grove
Hercules
1
2
11
3.25
L
Hun Batz
xooit
Hun Batz
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,801
Damage
59,868
91,714
Taken
74,852
73,509
Mitigated
59,000
62,321
Healing
24,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
13,236
864
25,391
11,594
16,301
13,886
1,086
2,994
13,307
26,258
0
W
Khepri
 
Khepri
7,419
675
907
3,093
21,285
21,932
1,053
4,195
16,254
16,518
0
L
Hel
4,946
327
7,466
4,948
10,201
5,090
0
5,396
4,636
12,744
0
L
Ganesha
Gonsez
Ganesha
11,081
1,249
1,687
2,540
21,587
22,837
0
13,777
7,439
21,978
0
L
Chronos
Gunshoqz
Chronos
6,137
2,549
0
379
9,225
4,319
0
5,274
3,783
16,990
0
L
Osiris
NecroSkell
Osiris
20,507
6,167
2,338
2,418
18,392
18,640
0
9,060
8,997
0
32,402
W
Nu Wa
gandjeto
Nu Wa
22,073
7,209
844
1,444
14,021
6,248
1,490
4,676
9,345
35,464
0
W
Jing Wei
kanon44
Jing Wei
12,079
9,258
1,344
3,253
13,445
7,369
3,403
3,834
9,611
0
32,957
W
Hercules
manu_o_grove
Hercules
11,994
3,630
2,509
11,942
26,662
24,074
1,370
6,465
20,197
0
16,090
L
Hun Batz
xooit
Hun Batz
17,197
4,353
1,552
1,253
15,447
8,114
0
9,221
5,932
0
38,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,281
Gold Earned
41,841
123
Minions Killed
108
0
Camps Cleared
0
1,195,920
Distance Traveled
972,735
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,372
875
27
2
0
283,392
0
W
Khepri
9,952
766
20
2
0
259,295
0
L
Hel
6,827
525
14
1
0
133,297
0
L
Ganesha
9,144
703
1
0
0
229,069
4
L
Chronos
7,228
556
25
2
0
131,373
0
L
Osiris
9,606
739
20
2
0
240,586
0
W
Nu Wa
8,843
680
30
2
0
203,815
0
W
Jing Wei
9,877
760
36
3
0
199,493
0
W
Hercules
9,237
711
10
1
0
249,925
0
L
Hun Batz
9,036
695
48
4
0
238,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role