Player Matchup

Arachne
Arachne
OmniDrex
Arachne
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 45L
1,358 Elo+
Party 2
Freya
Freya
SlickStar31
Freya
Level 65
God Stats
11W - 14L
1,417 SR
Queue Stats
70W - 65L
1,388 Elo+
Solo
Anubis
Anubis
SuperSamGod
Anubis
Level 7
God Stats
4W - 3L
1,582 SR
Queue Stats
4W - 4L
1,363 Elo+
Party 2
Odin
Odin
blooblud22
Odin
Level 97
God Stats
4W - 1L
1,667 SR
Queue Stats
424W - 486L
1,307 Elo+
Party 2
Aphrodite
Aphrodite
lil_yasie
Aphrodite
Level 65
God Stats
11W - 7L
1,536 SR
Queue Stats
103W - 117L
1,362 Elo+
Party 2
Team Averages
Level 52
1,540 SR
1,355 Elo+

VS

Team Averages
Level 93
1,437 SR
1,354 Elo+
Sun Wukong
Sun Wukong
King Kusch
Sun Wukong
Level 117
God Stats
19W - 27L
1,386 SR
Queue Stats
516W - 600L
1,338 Elo+
Party 1
Baron Samedi
Baron Samedi
King_DemoVn
Baron Samedi
Level 66
God Stats
8W - 6L
1,492 SR
Queue Stats
169W - 179L
1,394 Elo+
Party 3
Ra
Ra
MXG_ILegacY
Ra
Level 40
God Stats
1W - 3L
1,419 SR
Queue Stats
45W - 60L
1,328 Elo+
Party 3
Nemesis
Nemesis
Mrklngkong
Nemesis
Level 85
God Stats
1W - 2L
1,438 SR
Queue Stats
433W - 496L
1,393 Elo+
Party 1
Izanami
Izanami
Yuak47
Izanami
Level 159
God Stats
18W - 29L
1,451 SR
Queue Stats
73W - 119L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
OmniDrex
Arachne
19
7 / 1 / 6
11,996
571
15,159
18,589
9,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
7 / 2 / 4
10,938
521
16,182
20,089
8,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
16
2 / 3 / 5
10,462
498
7,028
13,534
6,601
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

18
5 / 4 / 5
11,622
553
10,866
17,888
16,654
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
lil_yasie
Aphrodite
15
2 / 2 / 11
10,886
518
4,325
11,514
7,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
King Kusch
Sun Wukong
16
4 / 6 / 3
10,722
511
14,350
21,080
16,073
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Baron Samedi
King_DemoVn
Baron Samedi
17
3 / 4 / 1
10,713
510
14,672
17,775
8,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 5 / 2
9,572
456
3,572
10,507
3,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Mrklngkong
Nemesis
14
0 / 3 / 1
8,897
424
1,722
13,144
4,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
Yuak47
Izanami
19
2 / 6 / 1
11,492
547
8,860
17,652
7,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
19
23
Kills
11
12
Deaths
24
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
King Kusch
Sun Wukong
4
6
3
0.92
L
Baron Samedi
King_DemoVn
Baron Samedi
3
4
1
0.88
L
2
5
2
0.6
L
Nemesis
Mrklngkong
Nemesis
0
3
1
0.17
W
Arachne
OmniDrex
Arachne
7
1
6
10
W
7
2
4
4.5
W
Anubis
2
3
5
1.5
L
Izanami
Yuak47
Izanami
2
6
1
0.42
W
5
4
5
1.88
W
Aphrodite
lil_yasie
Aphrodite
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,560
Damage
43,176
81,614
Taken
80,158
48,398
Mitigated
40,375
31,794
Healing
23,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
King Kusch
Sun Wukong
14,350
3,108
283
5,402
21,080
16,073
412
9,366
11,180
0
54,042
L
Baron Samedi
King_DemoVn
Baron Samedi
14,672
651
823
5,820
17,775
8,583
540
6,966
10,683
82,069
0
L
3,572
396
138
1,517
10,507
3,697
316
3,553
6,932
66,940
0
L
Nemesis
Mrklngkong
Nemesis
1,722
381
156
4,394
13,144
4,831
1,158
2,380
10,690
0
55,863
W
Arachne
OmniDrex
Arachne
15,159
11,921
0
6,458
18,589
9,409
672
2,091
16,498
0
113,309
W
16,182
5,066
0
7,342
20,089
8,702
2,366
2,972
17,117
75,521
4,441
W
Anubis
7,028
619
0
4,347
13,534
6,601
2,881
4,692
8,842
62,215
0
L
Izanami
Yuak47
Izanami
8,860
4,924
0
5,453
17,652
7,191
3,088
3,894
13,531
0
115,184
W
10,866
2,648
0
2,783
17,888
16,654
573
8,004
9,884
0
72,116
W
Aphrodite
lil_yasie
Aphrodite
4,325
1,697
4,784
6,080
11,514
7,032
1,510
884
10,630
38,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,904
Gold Earned
51,396
547
Minions Killed
598
0
Camps Cleared
0
1,992,061
Distance Traveled
1,645,386
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,722
511
70
3
0
346,312
0
L
Baron Samedi
10,713
510
139
7
0
311,647
0
L
Ra
9,572
456
103
5
0
258,679
1
L
Nemesis
8,897
424
98
5
0
403,130
0
W
Arachne
11,996
571
154
7
0
468,100
1
W
Freya
10,938
521
113
5
0
406,284
4
W
Anubis
10,462
498
95
5
0
370,158
0
L
Izanami
11,492
547
188
9
0
325,618
3
W
Odin
11,622
553
118
6
0
369,678
0
W
Aphrodite
10,886
518
67
3
0
377,841
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role