Player Matchup

Odin
Odin
Dacker101
Odin
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,369 Elo+
Party 1
Chaac
Chaac
DegradedGrim
Chaac
Level 62
God Stats
1W - 0L
1,617 SR
Queue Stats
18W - 19L
1,416 Elo+
Party 1
Chernobog
Chernobog
Lucriley
Chernobog
Level 154
God Stats
2W - 3L
1,598 SR
Queue Stats
55W - 56L
1,473 Elo+
Party 1
Hercules
Hercules
Vrett077
Hercules
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 52L
1,480 Elo+
Party 1
Charybdis
Charybdis
shortyverrett94
Charybdis
Level 147
God Stats
2W - 2L
1,573 SR
Queue Stats
59W - 51L
1,486 Elo+
Party 1
Team Averages
Level 112
1,558 SR
1,445 Elo+

VS

Team Averages
Level 90
1,578 SR
1,514 Elo+
Vulcan
Vulcan
DukeFizz
Vulcan
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,566 Elo+
Solo
Bacchus
Bacchus
McFly717
Bacchus
Level 123
God Stats
1W - 1L
1,601 SR
Queue Stats
33W - 14L
1,598 Elo+
Solo
Anhur
Anhur
REESESPUFF8543
Anhur
Level 101
God Stats
2W - 2L
1,638 SR
Queue Stats
288W - 300L
1,449 Elo+
Solo
Cernunnos
Cernunnos
ReapNewLand
Cernunnos
Level 107
God Stats
7W - 5L
1,614 SR
Queue Stats
126W - 129L
1,460 Elo+
Solo
Bellona
Bellona
ZW xXRyukXx
Bellona
Level 80
God Stats
4W - 2L
1,539 SR
Queue Stats
155W - 144L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
2 / 3 / 16
10,587
756
10,993
19,297
21,775
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
2 / 4 / 15
9,947
711
13,621
20,967
21,820
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Chernobog
Lucriley
Chernobog
18
5 / 3 / 13
11,106
793
20,698
15,469
8,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
Vrett077
Hercules
17
8 / 3 / 11
11,857
847
12,307
25,330
24,607
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
shortyverrett94
Charybdis
18
5 / 2 / 15
10,981
784
17,914
17,583
9,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DukeFizz
Vulcan
16
2 / 5 / 11
9,346
668
18,247
15,155
8,577
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
McFly717
Bacchus
15
1 / 4 / 13
9,685
692
12,784
17,795
34,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
4 / 3 / 11
9,861
704
16,839
11,231
6,740
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
ReapNewLand
Cernunnos
17
5 / 3 / 7
9,896
707
17,934
17,275
9,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
ZW xXRyukXx
Bellona
16
3 / 7 / 8
10,607
758
13,181
21,832
27,632
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
65
22
Kills
15
15
Deaths
22
70
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Odin
2
3
16
3.33
W
2
4
15
2.38
L
Vulcan
DukeFizz
Vulcan
2
5
11
1.5
W
Chernobog
Lucriley
Chernobog
5
3
13
3.83
L
Bacchus
McFly717
Bacchus
1
4
13
1.88
L
4
3
11
3.17
L
Cernunnos
ReapNewLand
Cernunnos
5
3
7
2.83
W
Hercules
Vrett077
Hercules
8
3
11
4.5
L
Bellona
ZW xXRyukXx
Bellona
3
7
8
1
W
Charybdis
shortyverrett94
Charybdis
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,533
Damage
78,985
98,646
Taken
83,288
86,180
Mitigated
87,199
40,460
Healing
28,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
10,993
1,815
2,439
2,883
19,297
21,775
268
5,866
13,431
0
19,103
W
13,621
1,192
2,287
4,062
20,967
21,820
812
5,735
15,232
0
32,054
L
Vulcan
DukeFizz
Vulcan
18,247
6,754
1,187
2,527
15,155
8,577
156
0
15,155
26,220
0
W
Chernobog
Lucriley
Chernobog
20,698
13,895
1,885
4,091
15,469
8,531
3,147
4,394
11,075
0
47,373
L
Bacchus
McFly717
Bacchus
12,784
1,036
3,033
3,319
17,795
34,556
159
0
17,795
17,879
0
L
16,839
7,448
727
918
11,231
6,740
909
0
11,231
0
38,021
L
Cernunnos
ReapNewLand
Cernunnos
17,934
7,348
3,190
6,511
17,275
9,694
1,097
0
17,275
0
40,010
W
Hercules
Vrett077
Hercules
12,307
2,620
3,521
8,375
25,330
24,607
692
8,172
17,158
0
18,037
L
Bellona
ZW xXRyukXx
Bellona
13,181
4,878
3,987
3,287
21,832
27,632
155
0
21,832
0
21,913
W
Charybdis
shortyverrett94
Charybdis
17,914
9,346
4,800
6,117
17,583
9,447
4,669
6,864
10,719
0
43,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,478
Gold Earned
49,395
171
Minions Killed
140
0
Camps Cleared
0
1,320,860
Distance Traveled
1,187,142
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,587
756
27
2
0
292,811
3
W
Chaac
9,947
711
27
2
0
265,076
0
L
Vulcan
9,346
668
18
1
0
245,457
0
W
Chernobog
11,106
793
47
3
0
250,562
2
L
Bacchus
9,685
692
2
0
0
274,719
0
L
Anhur
9,861
704
52
4
0
212,842
0
L
Cernunnos
9,896
707
57
4
0
204,234
2
W
Hercules
11,857
847
11
1
0
278,299
0
L
Bellona
10,607
758
11
1
0
249,890
1
W
Charybdis
10,981
784
59
4
0
234,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role