Player Matchup

Izanami
Izanami
ItzScook
Izanami
Level 58
God Stats
1W - 1L
1,697 SR
Queue Stats
110W - 118L
1,466 Elo+
Party 2
Nemesis
Nemesis
QuandaleDingel
Nemesis
Level 15
God Stats
0W - 3L
1,295 SR
Queue Stats
4W - 13L
1,000 Elo+
Party 2
Vulcan
Vulcan
Ragnarok1083
Vulcan
Level 119
God Stats
8W - 9L
1,512 SR
Queue Stats
31W - 36L
1,435 Elo+
Solo
Ymir
Ymir
ToXic Zsnip3Rz
Ymir
Level 32
God Stats
0W - 2L
1,296 SR
Queue Stats
4W - 6L
1,400 Elo+
Solo
Pele
Pele
X_UchihaZeo
Pele
Level 121
God Stats
15W - 11L
1,528 SR
Queue Stats
26W - 25L
1,459 Elo+
Solo
Team Averages
Level 69
1,466 SR
1,352 Elo+

VS

Team Averages
Level 82
1,529 SR
1,447 Elo+
Hera
Hera
 
Hera
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
JudgeMan1169
Sylvanus
Level 109
God Stats
27W - 27L
1,513 SR
Queue Stats
251W - 276L
1,403 Elo+
Solo
Izanami
Izanami
King Trelin
Izanami
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,356 Elo+
Party 1
Achilles
Achilles
ValiantWetboy
Achilles
Level 33
God Stats
4W - 2L
1,380 SR
Queue Stats
6W - 2L
1,443 Elo+
Party 1
Gilgamesh
Gilgamesh
k_true_psycho
Gilgamesh
Level 125
God Stats
3W - 0L
1,750 SR
Queue Stats
31W - 24L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ItzScook
Izanami
12
2 / 2 / 3
7,593
475
12,862
12,404
4,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 3 / 0
6,659
416
3,862
13,505
4,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
12
2 / 3 / 0
7,598
475
8,193
9,005
3,757
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 3 / 5
7,419
464
5,010
13,968
14,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
5 / 3 / 1
8,397
525
10,820
14,118
7,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
1 / 3 / 1
7,743
484
2,939
7,122
2,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
JudgeMan1169
Sylvanus
11
1 / 3 / 3
6,680
418
8,023
12,495
11,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Izanami
King Trelin
Izanami
13
4 / 2 / 5
8,298
519
11,222
14,469
5,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
ValiantWetboy
Achilles
14
4 / 0 / 3
8,524
533
10,217
10,837
6,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gilgamesh
k_true_psycho
Gilgamesh
14
4 / 3 / 3
8,366
523
10,712
15,043
11,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
29
11
Kills
14
14
Deaths
11
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
1
3
1
0.5
L
Izanami
ItzScook
Izanami
2
2
3
1.75
W
Sylvanus
JudgeMan1169
Sylvanus
1
3
3
0.83
W
Izanami
King Trelin
Izanami
4
2
5
3.25
L
1
3
0
0.33
L
Vulcan
2
3
0
0.67
L
1
3
5
1.17
W
Achilles
ValiantWetboy
Achilles
4
0
3
5.5
L
5
3
1
1.83
W
Gilgamesh
k_true_psycho
Gilgamesh
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,747
Damage
43,113
63,000
Taken
59,966
34,589
Mitigated
36,872
16,405
Healing
18,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
2,939
832
0
1,246
7,122
2,443
865
2,716
4,314
63,037
0
L
Izanami
ItzScook
Izanami
12,862
10,088
0
5,901
12,404
4,880
298
3,422
8,982
0
70,511
W
Sylvanus
JudgeMan1169
Sylvanus
8,023
2,760
1,290
5,463
12,495
11,082
28
2,407
10,088
26,985
8,943
W
Izanami
King Trelin
Izanami
11,222
6,728
0
6,686
14,469
5,187
784
5,099
9,370
0
67,484
L
3,862
1,766
0
2,266
13,505
4,601
37
836
12,669
0
42,255
L
Vulcan
8,193
2,662
0
1,877
9,005
3,757
87
2,314
6,691
59,267
0
L
5,010
1,244
0
2,010
13,968
14,260
0
3,409
10,559
20,181
472
W
Achilles
ValiantWetboy
Achilles
10,217
3,954
0
1,660
10,837
6,622
0
1,083
9,580
0
66,161
L
10,820
3,492
0
4,351
14,118
7,091
927
1,543
12,575
0
56,932
W
Gilgamesh
k_true_psycho
Gilgamesh
10,712
2,636
0
2,142
15,043
11,538
358
1,878
12,447
8,553
41,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,666
Gold Earned
39,611
388
Minions Killed
425
0
Camps Cleared
0
1,474,971
Distance Traveled
1,490,508
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,743
484
106
7
0
263,302
4
L
Izanami
7,593
475
106
7
0
269,187
2
W
Sylvanus
6,680
418
44
3
0
281,402
7
W
Izanami
8,298
519
117
7
0
289,428
4
L
Nemesis
6,659
416
65
4
0
339,208
0
L
Vulcan
7,598
475
97
6
0
293,193
3
L
Ymir
7,419
464
36
2
0
281,554
3
W
Achilles
8,524
533
95
6
0
374,826
2
L
Pele
8,397
525
84
5
0
291,829
2
W
Gilgamesh
8,366
523
63
4
0
281,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role