Player Matchup

Amaterasu
Amaterasu
Joaquinito
Amaterasu
Level 111
God Stats
0W - 4L
1,249 SR
Queue Stats
85W - 96L
1,489 Elo+
Solo
Thanatos
Thanatos
Lapromega
Thanatos
Level 83
God Stats
1W - 1L
1,302 SR
Queue Stats
2W - 3L
1,640 Elo+
Party 2
Atlas
Atlas
MIN3RV4
Atlas
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,479 Elo+
Solo
Medusa
Medusa
MrXamelax
Medusa
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,452 Elo+
Party 2
Sol
Sol
WolfScout6
Sol
Level 98
God Stats
2W - 2L
1,889 SR
Queue Stats
77W - 84L
1,486 Elo+
Solo
Team Averages
Level 95
1,488 SR
1,509 Elo+

VS

Team Averages
Level 124
1,557 SR
1,640 Elo+
Cupid
Cupid
 
Cupid
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Anihill8r
Tsukuyomi
Level 17
God Stats
3W - 0L
1,734 SR
Queue Stats
28W - 7L
1,822 Elo+
Party 1
Mercury
Mercury
Clarky117
Mercury
Level 159
God Stats
4W - 3L
1,553 SR
Queue Stats
202W - 161L
1,652 Elo+
Party 1
Merlin
Merlin
holypozza
Merlin
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 104L
1,726 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Joaquinito
Amaterasu
15
1 / 11 / 1
10,247
427
10,725
35,745
29,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Lapromega
Thanatos
14
2 / 16 / 1
9,512
396
6,932
28,268
13,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atlas
MIN3RV4
Atlas
11
0 / 8 / 0
7,263
303
6,180
29,713
31,228
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
MrXamelax
Medusa
14
0 / 13 / 1
8,789
366
13,086
29,477
11,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
2 / 1 / 2
11,460
478
12,358
14,758
8,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
20
9 / 0 / 16
14,139
589
32,100
22,424
11,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
 
Ao Kuang
18
9 / 1 / 15
14,040
585
19,138
28,995
33,428
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
Anihill8r
Tsukuyomi
19
12 / 1 / 12
13,854
577
31,053
25,065
26,827
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mercury
Clarky117
Mercury
19
11 / 1 / 13
13,646
569
13,931
16,941
7,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
holypozza
Merlin
19
7 / 2 / 9
13,662
569
17,144
10,298
5,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
113
5
Kills
48
49
Deaths
5
5
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
9
0
16
17
W
Ao Kuang
 
Ao Kuang
9
1
15
16.5
W
Tsukuyomi
Anihill8r
Tsukuyomi
12
1
12
18
W
Mercury
Clarky117
Mercury
11
1
13
17.5
L
Amaterasu
Joaquinito
Amaterasu
1
11
1
0.14
L
Thanatos
Lapromega
Thanatos
2
16
1
0.16
L
Atlas
MIN3RV4
Atlas
0
8
0
0
L
Medusa
MrXamelax
Medusa
0
13
1
0.04
L
2
1
2
3
W
Merlin
holypozza
Merlin
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,281
Damage
113,366
137,961
Taken
103,723
93,419
Mitigated
83,889
29,433
Healing
45,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
32,100
18,709
2,812
17,474
22,424
11,057
10,335
4,915
17,509
0
131,414
W
Ao Kuang
 
Ao Kuang
19,138
4,618
2,848
11,509
28,995
33,428
916
5,337
23,658
69,346
2,288
W
Tsukuyomi
Anihill8r
Tsukuyomi
31,053
7,303
0
10,355
25,065
26,827
1,169
3,051
22,014
0
90,314
W
Mercury
Clarky117
Mercury
13,931
6,899
0
570
16,941
7,392
914
2,734
14,028
0
102,871
L
Amaterasu
Joaquinito
Amaterasu
10,725
4,542
0
7,152
35,745
29,056
0
9,290
26,455
0
71,670
L
Thanatos
Lapromega
Thanatos
6,932
1,018
0
11,461
28,268
13,577
0
4,215
24,053
0
60,673
L
Atlas
MIN3RV4
Atlas
6,180
2,596
0
0
29,713
31,228
0
10,096
19,617
19,780
0
L
Medusa
MrXamelax
Medusa
13,086
5,560
0
4,723
29,477
11,416
0
5,307
24,170
0
72,047
L
12,358
2,815
0
6,097
14,758
8,142
0
7,072
7,686
92,993
6,149
W
Merlin
holypozza
Merlin
17,144
1,417
0
166
10,298
5,185
4,464
2,435
7,863
123,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,271
Gold Earned
69,341
515
Minions Killed
707
0
Camps Cleared
0
2,049,464
Distance Traveled
2,447,457
28
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
14,139
589
182
8
0
451,027
4
W
Ao Kuang
14,040
585
52
2
0
483,850
5
W
Tsukuyomi
13,854
577
123
5
0
516,307
3
W
Mercury
13,646
569
150
6
0
597,132
1
L
Amaterasu
10,247
427
127
5
0
408,853
6
L
Thanatos
9,512
396
88
4
0
398,089
6
L
Atlas
7,263
303
36
2
0
386,272
0
L
Medusa
8,789
366
104
4
0
382,184
4
L
Sol
11,460
478
160
7
0
474,066
12
W
Merlin
13,662
569
200
8
0
399,141
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role