Player Matchup

Kali
Kali
BloodHuntYZ
Kali
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 33L
1,446 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
BowToMyEssence
Ah Muzen Cab
Level 129
God Stats
1W - 3L
1,613 SR
Queue Stats
20W - 26L
1,436 Elo+
Party 1
Geb
Geb
DXP71
Geb
Level 109
God Stats
6W - 10L
1,506 SR
Queue Stats
25W - 38L
1,398 Elo+
Party 1
Horus
Horus
Pikachuuu28
Horus
Level 158
God Stats
4W - 4L
1,728 SR
Queue Stats
43W - 45L
1,477 Elo+
Solo
Rama
Rama
hishomie1
Rama
Level 160
God Stats
2W - 1L
1,754 SR
Queue Stats
61W - 82L
1,401 Elo+
Party 1
Team Averages
Level 137
1,620 SR
1,431 Elo+

VS

Team Averages
Level 149
1,512 SR
1,489 Elo+
Rama
Rama
 
Rama
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
 
Cliodhna
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
 
Agni
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Luanny 2NE1
Athena
Level 159
God Stats
7W - 7L
1,428 SR
Queue Stats
211W - 217L
1,474 Elo+
Party 2
Artemis
Artemis
xXDeathLeakeXx
Artemis
Level 145
God Stats
5W - 3L
1,632 SR
Queue Stats
86W - 82L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 3
8,062
733
5,623
12,706
7,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Muzen Cab
BowToMyEssence
Ah Muzen Cab
14
1 / 2 / 1
7,853
714
6,739
10,971
4,626
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Geb
DXP71
Geb
14
0 / 2 / 2
7,436
676
12,258
11,649
5,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 2 / 0
7,401
673
2,909
11,128
11,674
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
14
0 / 4 / 0
7,651
696
7,773
13,540
5,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
4 / 1 / 5
8,853
805
8,222
9,456
4,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
 
Cliodhna
16
5 / 0 / 4
8,621
784
9,505
7,688
3,662
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
 
Agni
14
2 / 1 / 1
8,163
742
13,835
7,118
2,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
14
0 / 0 / 6
8,077
734
3,830
10,291
10,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
1 / 2 / 5
7,881
716
13,947
12,166
6,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
4
Kills
12
12
Deaths
4
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
4
1
5
6.5
W
Cliodhna
 
Cliodhna
5
0
4
7
W
Agni
 
Agni
2
1
1
2.5
L
1
2
3
1.25
L
Ah Muzen Cab
BowToMyEssence
Ah Muzen Cab
1
2
1
0.75
L
Geb
DXP71
Geb
0
2
2
0.5
W
Athena
0
0
6
3
L
2
2
0
1
L
Rama
0
4
0
0
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,302
Damage
49,339
59,994
Taken
46,719
35,537
Mitigated
27,673
21,844
Healing
12,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
8,222
6,925
0
3,895
9,456
4,062
319
1,958
7,364
0
31,212
W
Cliodhna
 
Cliodhna
9,505
772
0
1,420
7,688
3,662
0
2,600
4,762
0
30,837
W
Agni
 
Agni
13,835
1,142
0
1,463
7,118
2,997
350
2,093
4,789
34,411
0
L
5,623
2,272
0
4,751
12,706
7,481
180
1,754
10,952
0
22,708
L
Ah Muzen Cab
BowToMyEssence
Ah Muzen Cab
6,739
1,822
0
2,121
10,971
4,626
0
2,573
8,398
0
35,741
L
Geb
DXP71
Geb
12,258
944
51
1,485
11,649
5,841
84
4,948
6,701
22,553
0
W
Athena
3,830
821
0
1,975
10,291
10,850
15
2,567
7,314
14,262
0
L
2,909
1,951
4,769
5,013
11,128
11,674
0
2,314
8,814
0
7,546
L
Rama
7,773
6,588
0
3,654
13,540
5,915
1,308
6,076
7,464
0
34,405
W
13,947
7,130
0
3,414
12,166
6,102
74
1,832
10,232
0
36,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,403
Gold Earned
41,595
206
Minions Killed
227
0
Camps Cleared
0
1,031,625
Distance Traveled
1,113,436
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,853
805
53
5
0
214,596
4
W
Cliodhna
8,621
784
41
4
0
249,527
1
W
Agni
8,163
742
66
6
0
216,264
4
L
Kali
8,062
733
34
3
0
248,149
2
L
Ah Muzen Cab
7,853
714
61
6
0
182,305
2
L
Geb
7,436
676
36
3
0
206,321
0
W
Athena
8,077
734
20
2
0
246,399
0
L
Horus
7,401
673
7
1
0
204,019
5
L
Rama
7,651
696
68
6
0
190,831
4
W
Artemis
7,881
716
47
4
0
186,650
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role