Player Matchup

Skadi
Skadi
GreatKamiNail
Skadi
Level 82
God Stats
1W - 1L
1,423 SR
Queue Stats
20W - 41L
1,320 Elo+
Solo
Ymir
Ymir
MilicããO
Ymir
Level 25
God Stats
1W - 0L
1,216 SR
Queue Stats
1W - 1L
1,243 Elo+
Party 2
Zeus
Zeus
RxrenatinhoXD
Zeus
Level 117
God Stats
2W - 0L
1,413 SR
Queue Stats
96W - 101L
1,436 Elo+
Party 2
Team Averages
Level 75
1,351 SR
1,333 Elo+

VS

Team Averages
Level 41
1,366 SR
1,352 Elo+
Thanatos
Thanatos
Mr BACKOUT3333
Thanatos
Level 34
God Stats
1W - 10L
1,299 SR
Queue Stats
22W - 38L
1,287 Elo+
Party 1
Merlin
Merlin
TheWindigo
Merlin
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,516 Elo+
Solo
Hercules
Hercules
l3thal8511
Hercules
Level 29
God Stats
1W - 2L
1,299 SR
Queue Stats
9W - 18L
1,253 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 5
9,940
765
11,914
6,562
3,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 1 / 10
9,559
735
5,933
13,640
17,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
6 / 1 / 7
10,074
775
18,501
9,279
4,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
2 / 6 / 1
8,840
680
3,849
11,584
5,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
TheWindigo
Merlin
13
0 / 4 / 1
7,957
612
7,885
9,972
3,691
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
l3thal8511
Hercules
14
0 / 3 / 3
8,463
651
5,429
20,177
20,643
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
13
Kills
2
3
Deaths
13
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
6
1
5
8.5
W
1
1
10
6
L
Thanatos
2
6
1
0.42
W
6
1
7
9.5
L
Merlin
TheWindigo
Merlin
0
4
1
0.13
L
Hercules
l3thal8511
Hercules
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,348
Damage
17,163
29,481
Taken
41,733
24,742
Mitigated
29,816
8,180
Healing
9,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,914
6,808
0
883
6,562
3,491
2,315
3,392
3,170
0
36,511
W
5,933
572
0
3,564
13,640
17,015
68
2,821
10,510
12,697
0
L
Thanatos
3,849
856
0
3,339
11,584
5,482
0
7,805
3,779
0
18,811
W
18,501
1,301
0
3,733
9,279
4,236
1,112
1,699
7,460
61,495
0
L
Merlin
TheWindigo
Merlin
7,885
247
0
1,615
9,972
3,691
0
6,002
3,970
36,540
0
L
Hercules
l3thal8511
Hercules
5,429
1,005
83
4,627
20,177
20,643
0
10,666
9,511
0
27,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,573
Gold Earned
25,260
136
Minions Killed
113
0
Camps Cleared
0
700,553
Distance Traveled
700,096
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,940
765
42
3
0
259,732
0
W
Ymir
9,559
735
15
1
0
235,496
2
L
Thanatos
8,840
680
26
2
0
213,846
1
W
Zeus
10,074
775
79
6
0
205,325
3
L
Merlin
7,957
612
54
4
0
227,380
1
L
Hercules
8,463
651
33
3
0
258,870
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role