Player Matchup

Horus
Horus
Aerosong
Horus
Level 149
God Stats
3W - 2L
1,506 SR
Queue Stats
213W - 203L
1,550 Elo+
Party 3
Artemis
Artemis
Jurasiccoc
Artemis
Level 63
God Stats
6W - 1L
1,638 SR
Queue Stats
130W - 113L
1,520 Elo+
Solo
Hou Yi
Hou Yi
LUCIFER EM9133
Hou Yi
Level 151
God Stats
2W - 0L
1,455 SR
Queue Stats
18W - 22L
1,472 Elo+
Solo
Jing Wei
Jing Wei
chanckleta
Jing Wei
Level 125
God Stats
1W - 1L
1,293 SR
Queue Stats
94W - 93L
1,591 Elo+
Solo
Chronos
Chronos
tth30
Chronos
Level 140
God Stats
1W - 2L
1,306 SR
Queue Stats
110W - 101L
1,561 Elo+
Party 3
Team Averages
Level 126
1,440 SR
1,539 Elo+

VS

Team Averages
Level 122
1,508 SR
1,564 Elo+
Jing Wei
Jing Wei
AlteredComb8463
Jing Wei
Level 134
God Stats
0W - 1L
1,666 SR
Queue Stats
78W - 55L
1,582 Elo+
Party 1
Osiris
Osiris
DmonicAtomic
Osiris
Level 101
God Stats
1W - 3L
1,401 SR
Queue Stats
267W - 228L
1,564 Elo+
Party 2
Anhur
Anhur
Inmate Al
Anhur
Level 122
God Stats
0W - 4L
1,157 SR
Queue Stats
154W - 148L
1,507 Elo+
Party 1
Chang'e
Chang'e
Lady Vixen7569
Chang'e
Level 126
God Stats
4W - 3L
1,632 SR
Queue Stats
188W - 136L
1,585 Elo+
Party 2
Nu Wa
Nu Wa
WoCooM
Nu Wa
Level 125
God Stats
1W - 1L
1,684 SR
Queue Stats
211W - 181L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Aerosong
Horus
18
6 / 1 / 10
10,467
748
7,765
21,128
25,090
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
Jurasiccoc
Artemis
17
3 / 4 / 9
10,056
718
15,785
14,707
7,912
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
0 / 6 / 11
9,079
649
7,979
17,703
8,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
chanckleta
Jing Wei
19
5 / 1 / 9
10,573
755
22,892
17,985
10,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
tth30
Chronos
17
2 / 1 / 11
9,822
702
15,406
15,189
8,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
15
2 / 4 / 6
9,110
651
15,992
15,696
8,415
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
17
6 / 2 / 5
10,303
736
14,738
18,150
27,646
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anhur
Inmate Al
Anhur
13
1 / 5 / 4
7,966
569
12,014
16,444
8,569
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
3 / 4 / 6
9,158
654
15,335
17,709
16,844
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nu Wa
WoCooM
Nu Wa
17
1 / 1 / 9
8,761
626
17,836
10,831
5,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
43
16
Kills
13
13
Deaths
16
50
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Horus
Aerosong
Horus
6
1
10
11
L
Jing Wei
2
4
6
1.25
L
Osiris
6
2
5
4.25
L
Anhur
Inmate Al
Anhur
1
5
4
0.6
W
Artemis
Jurasiccoc
Artemis
3
4
9
1.88
W
0
6
11
0.92
L
3
4
6
1.5
L
Nu Wa
WoCooM
Nu Wa
1
1
9
5.5
W
Jing Wei
chanckleta
Jing Wei
5
1
9
9.5
W
Chronos
tth30
Chronos
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,827
Damage
75,915
86,712
Taken
78,830
60,664
Mitigated
67,243
41,714
Healing
32,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Aerosong
Horus
7,765
3,048
13,422
10,422
21,128
25,090
782
8,075
13,053
0
12,535
L
Jing Wei
15,992
13,967
1,180
2,861
15,696
8,415
1,079
934
14,762
0
31,253
L
Osiris
14,738
1,528
4,583
3,167
18,150
27,646
0
4,555
13,595
2,573
22,405
L
Anhur
Inmate Al
Anhur
12,014
4,762
690
2,442
16,444
8,569
0
3,439
13,005
0
19,455
W
Artemis
Jurasiccoc
Artemis
15,785
5,273
1,648
2,500
14,707
7,912
2,221
4,690
10,017
0
36,357
W
7,979
3,837
1,624
2,131
17,703
8,745
1,308
8,124
9,579
0
20,667
L
15,335
887
9,049
5,024
17,709
16,844
528
4,462
13,247
26,710
0
L
Nu Wa
WoCooM
Nu Wa
17,836
5,791
1,387
1,843
10,831
5,769
340
2,016
8,815
31,226
0
W
Jing Wei
chanckleta
Jing Wei
22,892
12,856
933
5,568
17,985
10,244
2,669
6,816
11,169
0
58,733
W
Chronos
tth30
Chronos
15,406
1,479
1,280
2,186
15,189
8,673
1,336
6,384
8,805
31,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,997
Gold Earned
45,298
165
Minions Killed
117
0
Camps Cleared
0
1,250,260
Distance Traveled
1,158,144
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,467
748
7
1
0
294,083
2
L
Jing Wei
9,110
651
29
2
0
223,206
2
L
Osiris
10,303
736
9
1
0
235,131
5
L
Anhur
7,966
569
26
2
0
209,669
1
W
Artemis
10,056
718
50
4
0
217,986
5
W
Hou Yi
9,079
649
23
2
0
212,272
1
L
Chang'e
9,158
654
32
2
0
232,932
0
L
Nu Wa
8,761
626
21
2
0
257,206
0
W
Jing Wei
10,573
755
57
4
0
238,424
0
W
Chronos
9,822
702
28
2
0
287,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role