Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
Navaj
Lancelot
Level 154
God Stats
1W - 0L
1,772 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
SunShardzz
Thoth
Level 67
God Stats
3W - 1L
1,514 SR
Queue Stats
70W - 61L
1,534 Elo+
Party 1
Freya
Freya
eGirlDojaCat
Freya
Level 157
God Stats
3W - 0L
1,708 SR
Queue Stats
5W - 1L
1,753 Elo+
Party 2
Thor
Thor
icecreamman1999
Thor
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 86
1,599 SR
1,558 Elo+

VS

Team Averages
Level 83
1,420 SR
1,435 Elo+
Vulcan
Vulcan
AHEGOTrap
Vulcan
Level 23
God Stats
0W - 1L
1,300 SR
Queue Stats
10W - 16L
1,422 Elo+
Solo
Mulan
Mulan
Bluffchicken378
Mulan
Level 107
God Stats
1W - 3L
1,496 SR
Queue Stats
72W - 68L
1,501 Elo+
Solo
Hel
Hel
GPickle303
Hel
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,417 Elo+
Solo
Nox
Nox
MATIASTRONCHA
Nox
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
379W - 402L
1,409 Elo+
Solo
Charybdis
Charybdis
WickedPickle-
Charybdis
Level 102
God Stats
1W - 3L
1,307 SR
Queue Stats
131W - 158L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
14
0 / 0 / 6
8,281
753
4,574
5,657
5,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lancelot
Navaj
Lancelot
14
2 / 2 / 7
7,898
718
9,514
9,223
5,031
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thoth
17
2 / 0 / 4
8,557
778
17,676
6,877
3,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
4 / 2 / 5
8,186
744
14,167
10,367
4,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 7 / 6
7,991
726
8,108
14,198
6,216
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AHEGOTrap
Vulcan
14
1 / 1 / 10
8,253
750
9,040
10,359
9,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
4 / 3 / 7
8,284
753
8,362
16,431
13,738
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 2 / 10
7,663
697
6,491
13,646
8,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
3 / 2 / 7
8,489
772
7,425
7,571
4,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
WickedPickle-
Charybdis
13
3 / 2 / 6
8,060
733
8,192
10,961
5,545
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
51
10
Kills
11
11
Deaths
10
28
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
0
6
3
L
Vulcan
AHEGOTrap
Vulcan
1
1
10
6
L
4
3
7
2.5
L
0
2
10
2.5
L
3
2
7
3.25
W
Lancelot
Navaj
Lancelot
2
2
7
2.75
W
Thoth
2
0
4
4
L
Charybdis
WickedPickle-
Charybdis
3
2
6
3
W
4
2
5
3.25
W
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,039
Damage
39,510
46,322
Taken
58,968
24,224
Mitigated
41,999
21,267
Healing
34,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
4,574
265
6,868
1,505
5,657
5,034
250
3,499
2,158
10,487
0
L
Vulcan
AHEGOTrap
Vulcan
9,040
4,205
678
1,132
10,359
9,851
83
6,953
3,406
16,649
0
L
8,362
782
1,547
4,571
16,431
13,738
81
9,735
6,696
0
18,314
L
6,491
368
13,216
7,799
13,646
8,411
243
8,139
5,507
15,356
0
L
7,425
201
1,293
423
7,571
4,454
570
5,553
2,018
16,614
0
W
Lancelot
Navaj
Lancelot
9,514
766
756
2,536
9,223
5,031
264
4,463
4,760
0
15,297
W
Thoth
17,676
263
2,047
1,651
6,877
3,112
588
4,085
2,792
39,862
0
L
Charybdis
WickedPickle-
Charybdis
8,192
3,967
1,899
1,678
10,961
5,545
822
6,037
4,924
0
19,797
W
14,167
4,341
998
3,968
10,367
4,831
648
5,599
4,768
25,203
0
W
8,108
893
173
765
14,198
6,216
0
5,310
8,888
0
16,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,913
Gold Earned
40,749
116
Minions Killed
109
0
Camps Cleared
0
1,162,586
Distance Traveled
1,056,703
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,281
753
21
2
0
218,580
3
L
Vulcan
8,253
750
16
1
0
225,571
1
L
Mulan
8,284
753
21
2
0
225,608
2
L
Hel
7,663
697
23
2
0
235,284
1
L
Nox
8,489
772
23
2
0
186,103
4
W
Lancelot
7,898
718
8
1
0
259,322
1
W
Thoth
8,557
778
45
4
0
253,752
0
L
Charybdis
8,060
733
26
2
0
184,137
0
W
Freya
8,186
744
22
2
0
220,823
1
W
Thor
7,991
726
20
2
0
210,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role