Player Matchup

Tiamat
Tiamat
RafonPC
Tiamat
Level 122
God Stats
1W - 2L
1,278 SR
Queue Stats
19W - 23L
1,441 Elo+
Party 1
Hun Batz
Hun Batz
ReaperVein
Hun Batz
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
19W - 34L
1,312 Elo+
Party 1
Baron Samedi
Baron Samedi
Sneedy
Baron Samedi
Level 126
God Stats
1W - 1L
1,276 SR
Queue Stats
9W - 16L
1,208 Elo+
Solo
Team Averages
Level 92
1,351 SR
1,320 Elo+

VS

Team Averages
Level 79
1,600 SR
1,398 Elo+
Hel
Hel
GanziMenace
Hel
Level 160
God Stats
3W - 2L
1,529 SR
Queue Stats
328W - 309L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
PewdsNews
Sun Wukong
Level 29
God Stats
26W - 10L
1,576 SR
Queue Stats
48W - 40L
1,411 Elo+
Party 2
Mulan
Mulan
alexesa
Mulan
Level 47
God Stats
1W - 1L
1,696 SR
Queue Stats
4W - 15L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
RafonPC
Tiamat
17
1 / 3 / 6
10,690
668
14,857
18,886
12,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
ReaperVein
Hun Batz
18
6 / 1 / 2
11,887
743
14,125
14,117
6,686
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Baron Samedi
Sneedy
Baron Samedi
17
1 / 1 / 7
10,391
649
14,561
14,216
13,439
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 4
11,102
694
15,897
15,684
8,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sun Wukong
PewdsNews
Sun Wukong
16
3 / 3 / 1
10,607
663
11,148
20,370
15,207
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
alexesa
Mulan
14
0 / 2 / 2
9,892
618
11,594
19,646
23,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
8
Kills
4
5
Deaths
8
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
L
Sun Wukong
PewdsNews
Sun Wukong
3
3
1
1.17
W
Tiamat
RafonPC
Tiamat
1
3
6
1.33
W
Hun Batz
ReaperVein
Hun Batz
6
1
2
7
W
Baron Samedi
Sneedy
Baron Samedi
1
1
7
4.5
L
Mulan
alexesa
Mulan
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,543
Damage
38,639
47,219
Taken
55,700
32,214
Mitigated
46,443
20,874
Healing
22,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,897
1,120
7,105
9,329
15,684
8,189
0
8,247
7,437
55,543
0
L
Sun Wukong
PewdsNews
Sun Wukong
11,148
2,726
0
4,650
20,370
15,207
838
11,235
9,135
38
38,483
W
Tiamat
RafonPC
Tiamat
14,857
815
265
5,081
18,886
12,089
38
3,974
14,468
62,032
0
W
Hun Batz
ReaperVein
Hun Batz
14,125
1,990
0
270
14,117
6,686
1,013
4,948
9,034
0
45,503
W
Baron Samedi
Sneedy
Baron Samedi
14,561
960
6,640
8,618
14,216
13,439
267
7,326
6,664
37,374
0
L
Mulan
alexesa
Mulan
11,594
726
0
1,186
19,646
23,047
0
9,999
9,647
265
47,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,968
Gold Earned
31,601
200
Minions Killed
199
0
Camps Cleared
0
946,227
Distance Traveled
929,030
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,102
694
106
7
0
325,865
0
L
Sun Wukong
10,607
663
37
2
0
296,204
0
W
Tiamat
10,690
668
99
6
0
317,001
3
W
Hun Batz
11,887
743
72
5
0
325,251
2
W
Baron Samedi
10,391
649
29
2
0
303,975
3
L
Mulan
9,892
618
56
4
0
306,961
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role