Player Matchup

Merlin
Merlin
Platinum III
Idealogy
Merlin
Platinum III
Level 41
God Stats
2W - 1L
1,766 SR
Queue Stats
13W - 15L
1,878 MMR
Party 1
Terra
Terra
Platinum II
TOPofpiramyd
Terra
Platinum II
Level 156
God Stats
3W - 5L
1,583 SR
Queue Stats
12W - 15L
1,933 MMR
Party 1
Awilix
Awilix
Platinum IV
vic142
Awilix
Platinum IV
Level 155
God Stats
5W - 2L
1,804 SR
Queue Stats
34W - 28L
1,850 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 117
1,718 SR
1,887 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 90
1,476 SR
1,849 MMR
Agni
Agni
Platinum V
TheBnasKT
Agni
Platinum V
Level 44
God Stats
2W - 0L
1,577 SR
Queue Stats
8W - 4L
1,938 MMR
Party 2
Gilgamesh
Gilgamesh
Platinum II
brizzledu
Gilgamesh
Platinum II
Level 101
God Stats
1W - 1L
1,265 SR
Queue Stats
173W - 199L
1,885 MMR
Party 2
Bastet
Bastet
Platinum III
rimbo230
Bastet
Platinum III
Level 126
God Stats
74W - 48L
1,587 SR
Queue Stats
632W - 700L
1,724 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Idealogy
Merlin
20
5 / 3 / 7
17,034
655
41,148
20,698
13,333
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

20
2 / 3 / 8
16,755
644
16,640
45,132
53,683
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Awilix
vic142
Awilix
20
8 / 8 / 6
17,239
663
20,656
27,241
13,525
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
ChaacAtlasNe ZhaCthulhu

VS

Bans
YmirAo KuangAchillesIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
20
7 / 5 / 5
18,573
714
33,113
29,468
16,098
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gilgamesh
brizzledu
Gilgamesh
20
5 / 4 / 9
18,785
723
17,018
37,850
70,302
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bastet
rimbo230
Bastet
20
2 / 7 / 8
16,224
624
20,280
32,723
19,783
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
36
15
Kills
14
14
Deaths
16
21
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Merlin
Idealogy
Merlin
5
3
7
2.83
L
2
3
8
2
W
Agni
7
5
5
1.9
W
Gilgamesh
brizzledu
Gilgamesh
5
4
9
2.38
W
Bastet
rimbo230
Bastet
2
7
8
0.86
L
Awilix
vic142
Awilix
8
8
6
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,444
Damage
70,411
93,071
Taken
100,041
80,541
Mitigated
106,183
27,170
Healing
26,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Idealogy
Merlin
41,148
950
0
1,709
20,698
13,333
1,279
5,251
15,447
119,304
0
L
16,640
784
5,944
18,407
45,132
53,683
33
19,979
24,994
54,720
0
W
Agni
33,113
1,950
496
12,034
29,468
16,098
1,970
17,890
11,578
137,854
0
W
Gilgamesh
brizzledu
Gilgamesh
17,018
1,401
0
7,917
37,850
70,302
102
23,180
14,670
1,347
50,585
W
Bastet
rimbo230
Bastet
20,280
6,672
0
5,836
32,723
19,783
1,675
17,017
15,706
0
65,188
L
Awilix
vic142
Awilix
20,656
8,661
0
1,110
27,241
13,525
423
8,292
18,949
0
88,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,028
Gold Earned
53,582
287
Minions Killed
272
0
Camps Cleared
0
1,431,274
Distance Traveled
1,431,301
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
17,034
655
143
6
0
464,008
3
L
Terra
16,755
644
48
2
0
529,826
5
W
Agni
18,573
714
164
6
0
464,563
1
W
Gilgamesh
18,785
723
44
2
0
471,347
8
W
Bastet
16,224
624
64
2
0
495,391
5
L
Awilix
17,239
663
96
4
0
437,440
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role