Player Matchup

Baron Samedi
Baron Samedi
HeyoJimbo
Baron Samedi
Level 69
God Stats
2W - 0L
1,875 SR
Queue Stats
13W - 11L
1,594 Elo+
Party 2
Cliodhna
Cliodhna
LoreRedfox
Cliodhna
Level 94
God Stats
2W - 0L
1,567 SR
Queue Stats
11W - 9L
1,604 Elo+
Party 2
Athena
Athena
WhiteRien
Athena
Level 124
God Stats
2W - 0L
1,593 SR
Queue Stats
5W - 4L
1,455 Elo+
Solo
Team Averages
Level 96
1,678 SR
1,551 Elo+

VS

Team Averages
Level 128
1,526 SR
1,579 Elo+
King Arthur
King Arthur
BelKimS
King Arthur
Level 96
God Stats
84W - 111L
1,384 SR
Queue Stats
694W - 1,042L
1,411 Elo+
Solo
Anubis
Anubis
Xesten
Anubis
Level 145
God Stats
146W - 94L
1,664 SR
Queue Stats
406W - 363L
1,661 Elo+
Party 1
Raijin
Raijin
Zemou
Raijin
Level 142
God Stats
2W - 3L
1,531 SR
Queue Stats
415W - 365L
1,663 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HeyoJimbo
Baron Samedi
20
1 / 4 / 5
13,218
661
11,349
16,603
14,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
LoreRedfox
Cliodhna
19
8 / 5 / 1
13,858
693
18,786
17,602
9,799
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Athena
WhiteRien
Athena
18
0 / 2 / 9
13,575
679
7,624
20,808
31,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BelKimS
King Arthur
14
3 / 1 / 6
11,990
600
5,997
7,233
7,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
Xesten
Anubis
20
6 / 6 / 3
13,617
681
13,818
19,592
12,938
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Raijin
Zemou
Raijin
20
2 / 2 / 7
13,254
663
21,519
16,251
6,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
27
9
Kills
11
11
Deaths
9
15
Assists
16
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BelKimS
King Arthur
3
1
6
6
W
Baron Samedi
HeyoJimbo
Baron Samedi
1
4
5
0.88
W
Cliodhna
LoreRedfox
Cliodhna
8
5
1
1.7
W
Athena
WhiteRien
Athena
0
2
9
2.25
L
Anubis
Xesten
Anubis
6
6
3
1.25
L
Raijin
Zemou
Raijin
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,759
Damage
41,334
55,013
Taken
43,076
55,320
Mitigated
27,370
14,431
Healing
15,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BelKimS
King Arthur
5,997
820
0
2,510
7,233
7,663
0
2,928
4,305
0
14,405
W
Baron Samedi
HeyoJimbo
Baron Samedi
11,349
282
1,504
4,783
16,603
14,260
1,531
11,656
4,760
78,004
0
W
Cliodhna
LoreRedfox
Cliodhna
18,786
1,906
0
4,814
17,602
9,799
748
11,737
5,632
0
57,713
W
Athena
WhiteRien
Athena
7,624
1,784
0
3,330
20,808
31,261
797
11,950
8,534
21,411
0
L
Anubis
Xesten
Anubis
13,818
758
0
8,365
19,592
12,938
62
9,563
10,029
56,968
0
L
Raijin
Zemou
Raijin
21,519
1,484
0
4,675
16,251
6,769
0
6,612
9,639
81,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,651
Gold Earned
38,861
215
Minions Killed
221
0
Camps Cleared
0
1,114,925
Distance Traveled
851,237
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,990
600
10
1
0
196,484
3
W
Baron Samedi
13,218
661
146
7
0
363,950
1
W
Cliodhna
13,858
693
53
3
0
373,030
2
W
Athena
13,575
679
16
1
0
377,945
9
L
Anubis
13,617
681
91
5
0
294,070
1
L
Raijin
13,254
663
120
6
0
360,683
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role