Player Matchup

Hachiman
Hachiman
BigDudeBill
Hachiman
Level 159
God Stats
2W - 0L
2,064 SR
Queue Stats
122W - 71L
1,723 Elo+
Party 2
Gilgamesh
Gilgamesh
DEADGAME1111
Gilgamesh
Level 11
God Stats
2W - 0L
1,770 SR
Queue Stats
2W - 0L
1,696 Elo+
Party 2
Anhur
Anhur
HxduTTV
Anhur
Level 160
God Stats
3W - 1L
1,683 SR
Queue Stats
22W - 9L
1,768 Elo+
Party 2
Susano
Susano
ImInMyBag
Susano
Level 160
God Stats
2W - 0L
1,508 SR
Queue Stats
55W - 27L
1,750 Elo+
Party 2
Chronos
Chronos
dnomder
Chronos
Level 156
God Stats
2W - 0L
1,653 SR
Queue Stats
696W - 229L
1,853 Elo+
Party 2
Team Averages
Level 129
1,736 SR
1,758 Elo+

VS

Team Averages
Level 63
1,502 SR
1,462 Elo+
Xbalanque
Xbalanque
GraceCarries
Xbalanque
Level 88
God Stats
4W - 2L
1,787 SR
Queue Stats
254W - 242L
1,583 Elo+
Party 3
Jormungandr
Jormungandr
Heart XP
Jormungandr
Level 91
God Stats
2W - 2L
1,500 SR
Queue Stats
78W - 69L
1,522 Elo+
Party 3
Fenrir
Fenrir
calcifer903
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,307 Elo+
Party 1
Artio
Artio
firebomb57
Artio
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 100L
1,475 Elo+
Party 3
Maui
Maui
rileyreid4
Maui
Level 63
God Stats
0W - 3L
1,226 SR
Queue Stats
25W - 28L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BigDudeBill
Hachiman
11
8 / 0 / 4
6,689
669
13,161
10,511
3,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
DEADGAME1111
Gilgamesh
9
3 / 2 / 5
5,869
587
2,563
8,732
4,677
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
HxduTTV
Anhur
12
4 / 0 / 1
6,856
686
4,829
6,373
2,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
ImInMyBag
Susano
11
3 / 0 / 3
6,117
612
6,146
6,567
2,373
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chronos
dnomder
Chronos
12
5 / 0 / 4
6,760
676
7,032
5,243
1,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
GraceCarries
Xbalanque
8
1 / 5 / 1
4,957
496
6,420
7,083
1,619
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
Heart XP
Jormungandr
9
1 / 5 / 1
5,071
507
6,213
8,899
4,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
7
0 / 5 / 0
4,530
453
2,095
9,396
3,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artio
6
0 / 5 / 1
4,507
451
2,167
11,738
5,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

9
0 / 3 / 0
5,137
514
1,552
8,400
4,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
23
Kills
2
2
Deaths
23
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BigDudeBill
Hachiman
8
0
4
10
W
Gilgamesh
DEADGAME1111
Gilgamesh
3
2
5
2.75
L
Xbalanque
GraceCarries
Xbalanque
1
5
1
0.3
L
Jormungandr
Heart XP
Jormungandr
1
5
1
0.3
W
Anhur
HxduTTV
Anhur
4
0
1
4.5
W
Susano
ImInMyBag
Susano
3
0
3
4.5
L
Fenrir
0
5
0
0
W
Chronos
dnomder
Chronos
5
0
4
7
L
Artio
0
5
1
0.1
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,731
Damage
18,447
37,426
Taken
45,516
14,722
Mitigated
18,860
18,268
Healing
6,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BigDudeBill
Hachiman
13,161
9,336
0
7,433
10,511
3,557
160
2,350
8,123
0
48,467
W
Gilgamesh
DEADGAME1111
Gilgamesh
2,563
802
1,253
1,423
8,732
4,677
0
2,527
6,067
0
14,129
L
Xbalanque
GraceCarries
Xbalanque
6,420
3,436
0
1,238
7,083
1,619
0
428
6,655
0
34,756
L
Jormungandr
Heart XP
Jormungandr
6,213
1,209
0
354
8,899
4,191
0
1,331
7,568
29,262
0
W
Anhur
HxduTTV
Anhur
4,829
3,207
0
3,683
6,373
2,252
0
1,713
4,634
0
48,342
W
Susano
ImInMyBag
Susano
6,146
2,101
0
812
6,567
2,373
0
1,650
4,671
0
43,412
L
Fenrir
2,095
918
0
392
9,396
3,179
0
2,133
7,263
0
24,059
W
Chronos
dnomder
Chronos
7,032
3,243
0
3,664
5,243
1,863
0
1,096
4,077
50,652
2,874
L
Artio
2,167
892
75
1,722
11,738
5,799
0
1,228
10,510
6,855
0
L
1,552
230
0
2,654
8,400
4,072
0
1,751
6,649
25,487
5,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,291
Gold Earned
24,202
362
Minions Killed
236
0
Camps Cleared
0
957,098
Distance Traveled
906,871
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,689
669
71
7
0
169,780
0
W
Gilgamesh
5,869
587
31
3
0
184,279
1
L
Xbalanque
4,957
496
61
6
0
174,436
3
L
Jormungandr
5,071
507
55
6
0
185,096
2
W
Anhur
6,856
686
95
10
0
176,499
0
W
Susano
6,117
612
75
8
0
215,878
0
L
Fenrir
4,530
453
44
4
0
170,616
0
W
Chronos
6,760
676
90
9
0
210,662
1
L
Artio
4,507
451
10
1
0
195,991
1
L
Maui
5,137
514
66
7
0
180,732
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role