Player Matchup

Anhur
Anhur
ArchAntag
Anhur
Level 63
God Stats
4W - 1L
1,586 SR
Queue Stats
118W - 109L
1,442 Elo+
Solo
Osiris
Osiris
ClientS4
Osiris
Level 50
God Stats
1W - 0L
1,365 SR
Queue Stats
11W - 8L
1,437 Elo+
Solo
Chang'e
Chang'e
ItsSled
Chang'e
Level 49
God Stats
1W - 0L
1,333 SR
Queue Stats
11W - 19L
1,255 Elo+
Solo
Zhong Kui
Zhong Kui
Traxcomgarza
Zhong Kui
Level 46
God Stats
3W - 5L
1,350 SR
Queue Stats
27W - 30L
1,360 Elo+
Solo
Erlang Shen
Erlang Shen
Zaih
Erlang Shen
Level 64
God Stats
9W - 9L
1,319 SR
Queue Stats
136W - 177L
1,330 Elo+
Solo
Team Averages
Level 54
1,391 SR
1,365 Elo+

VS

Team Averages
Level 54
1,464 SR
1,398 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
CCnCMykki
Sol
Level 68
God Stats
12W - 20L
1,327 SR
Queue Stats
71W - 103L
1,404 Elo+
Solo
Thanatos
Thanatos
CollieWollie42
Thanatos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,244 Elo+
Party 1
Bellona
Bellona
MrSoupster
Bellona
Level 62
God Stats
10W - 4L
1,550 SR
Queue Stats
29W - 18L
1,412 Elo+
Solo
Kukulkan
Kukulkan
sophin8or
Kukulkan
Level 66
God Stats
0W - 1L
1,441 SR
Queue Stats
22W - 29L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ArchAntag
Anhur
17
3 / 3 / 8
11,044
480
12,369
17,001
8,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
ClientS4
Osiris
19
6 / 2 / 5
12,286
534
10,941
22,543
15,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
ItsSled
Chang'e
16
1 / 4 / 12
11,379
495
8,401
19,135
16,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Zhong Kui
Traxcomgarza
Zhong Kui
20
11 / 0 / 7
13,333
580
24,568
14,796
11,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Erlang Shen
Zaih
Erlang Shen
15
0 / 3 / 8
9,989
434
12,975
32,667
21,814
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
0 / 4 / 6
10,370
451
11,583
23,786
30,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
4 / 9 / 2
12,213
531
16,938
27,476
10,528
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
18
7 / 6 / 1
11,826
514
12,827
24,171
11,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bellona
MrSoupster
Bellona
18
0 / 2 / 4
11,748
511
23,884
30,721
44,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
sophin8or
Kukulkan
3
0 / 0 / 0
5,195
226
0
0
0

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
24
21
Kills
11
12
Deaths
21
40
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
4
6
0.75
W
Anhur
ArchAntag
Anhur
3
3
8
2.33
L
4
9
2
0.56
W
Osiris
ClientS4
Osiris
6
2
5
4.25
L
Thanatos
7
6
1
1.25
W
Chang'e
ItsSled
Chang'e
1
4
12
1.75
L
Bellona
MrSoupster
Bellona
0
2
4
1
W
Zhong Kui
Traxcomgarza
Zhong Kui
11
0
7
14.5
W
Erlang Shen
Zaih
Erlang Shen
0
3
8
1.33
L
Kukulkan
sophin8or
Kukulkan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,254
Damage
65,232
106,142
Taken
106,154
73,641
Mitigated
96,129
42,332
Healing
42,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
11,583
350
492
2,509
23,786
30,110
162
7,220
16,566
46,926
0
W
Anhur
ArchAntag
Anhur
12,369
7,929
0
7,560
17,001
8,106
1,218
8,152
8,849
0
80,927
L
16,938
4,214
0
10,246
27,476
10,528
7,547
9,978
17,498
101,471
0
W
Osiris
ClientS4
Osiris
10,941
4,448
0
3,845
22,543
15,205
592
4,575
17,968
0
121,108
L
Thanatos
12,827
4,701
0
15,662
24,171
11,420
119
7,537
16,634
0
92,772
W
Chang'e
ItsSled
Chang'e
8,401
1,515
5,148
6,711
19,135
16,866
543
9,903
9,232
50,195
0
L
Bellona
MrSoupster
Bellona
23,884
11,059
0
14,015
30,721
44,071
453
8,853
21,868
0
105,252
W
Zhong Kui
Traxcomgarza
Zhong Kui
24,568
2,754
0
4,147
14,796
11,650
1,814
4,892
9,904
78,233
0
W
Erlang Shen
Zaih
Erlang Shen
12,975
9,239
810
14,111
32,667
21,814
113
6,952
25,715
0
59,920
L
Kukulkan
sophin8or
Kukulkan
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,031
Gold Earned
51,352
494
Minions Killed
532
0
Camps Cleared
0
2,165,099
Distance Traveled
1,582,645
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,370
451
70
3
0
450,685
2
W
Anhur
11,044
480
100
4
0
367,886
1
L
Sol
12,213
531
152
7
0
318,181
0
W
Osiris
12,286
534
149
6
0
528,636
7
L
Thanatos
11,826
514
131
6
0
388,259
5
W
Chang'e
11,379
495
49
2
0
408,375
3
L
Bellona
11,748
511
179
8
0
425,520
0
W
Zhong Kui
13,333
580
125
5
0
444,413
6
W
Erlang Shen
9,989
434
71
3
0
415,789
4
L
Kukulkan
5,195
226
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role