Player Matchup

Danzaburou
Danzaburou
Headiemo
Danzaburou
Level 44
God Stats
0W - 3L
1,234 SR
Queue Stats
0W - 3L
1,208 Elo+
Party 1
Fenrir
Fenrir
Phantom_B-MO
Fenrir
Level 141
God Stats
2W - 2L
1,531 SR
Queue Stats
200W - 199L
1,524 Elo+
Solo
Odin
Odin
The_Lofty_One
Odin
Level 49
God Stats
0W - 1L
1,152 SR
Queue Stats
0W - 3L
1,208 Elo+
Party 1
Freya
Freya
TropicJack-USA
Freya
Level 17
God Stats
0W - 1L
1,725 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Maui
Maui
XxGodOfWar13xX
Maui
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,208 Elo+
Party 1
Team Averages
Level 58
1,428 SR
1,330 Elo+

VS

Team Averages
Level 78
1,518 SR
1,453 Elo+
Hachiman
Hachiman
ByArAgo
Hachiman
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 15L
1,531 Elo+
Solo
Terra
Terra
LiveDieRetry
Terra
Level 47
God Stats
21W - 13L
1,597 SR
Queue Stats
36W - 45L
1,389 Elo+
Party 2
Loki
Loki
SillyValentine23
Loki
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 25L
1,280 Elo+
Solo
Poseidon
Poseidon
judgment551
Poseidon
Level 154
God Stats
2W - 4L
1,434 SR
Queue Stats
107W - 119L
1,546 Elo+
Solo
Neith
Neith
skyodactyl
Neith
Level 48
God Stats
55W - 69L
1,557 SR
Queue Stats
86W - 112L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Headiemo
Danzaburou
14
2 / 3 / 2
7,715
701
5,186
7,648
3,214
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
14
2 / 2 / 2
7,439
676
6,752
11,693
6,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
0 / 2 / 3
6,904
628
4,916
12,283
10,553
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 7 / 3
7,521
684
7,803
14,733
6,606
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
0 / 1 / 2
7,444
677
1,933
9,434
8,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ByArAgo
Hachiman
15
2 / 1 / 5
7,909
719
8,476
5,612
2,304
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 3 / 10
7,536
685
4,364
11,950
5,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 1 / 6
8,254
750
6,579
7,110
2,214
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
judgment551
Poseidon
16
8 / 1 / 4
9,265
842
15,198
6,126
2,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
15
2 / 1 / 7
8,100
736
9,578
11,533
4,871
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
5
Kills
15
15
Deaths
7
12
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hachiman
ByArAgo
Hachiman
2
1
5
4.5
L
Danzaburou
Headiemo
Danzaburou
2
3
2
1
W
0
3
10
1.67
L
Fenrir
2
2
2
1.5
W
3
1
6
6
L
0
2
3
0.75
L
1
7
3
0.36
L
0
1
2
1
W
Poseidon
judgment551
Poseidon
8
1
4
10
W
Neith
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,590
Damage
44,195
55,791
Taken
42,331
36,232
Mitigated
16,525
6,585
Healing
10,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
ByArAgo
Hachiman
8,476
4,264
0
1,986
5,612
2,304
0
1,707
3,869
0
26,621
L
Danzaburou
Headiemo
Danzaburou
5,186
1,530
0
895
7,648
3,214
1,403
2,941
4,707
0
22,105
W
4,364
585
2,504
2,228
11,950
5,015
2,114
2,530
7,315
13,687
0
L
Fenrir
6,752
1,125
0
1,971
11,693
6,876
0
4,076
7,617
0
21,514
W
6,579
1,474
0
450
7,110
2,214
295
1,286
4,490
0
19,521
L
4,916
1,496
199
178
12,283
10,553
0
5,144
7,139
0
12,781
L
7,803
2,776
0
2,168
14,733
6,606
0
4,802
9,931
25,409
0
L
1,933
437
0
1,174
9,434
8,983
362
2,599
6,835
7,498
0
W
Poseidon
judgment551
Poseidon
15,198
2,919
0
1,350
6,126
2,121
630
1,724
3,312
40,518
0
W
Neith
9,578
3,946
0
2,289
11,533
4,871
1,392
2,489
8,796
0
35,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,023
Gold Earned
41,064
141
Minions Killed
209
0
Camps Cleared
0
1,054,812
Distance Traveled
1,104,150
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,909
719
39
4
0
243,918
0
L
Danzaburou
7,715
701
43
4
0
199,742
0
W
Terra
7,536
685
20
2
0
211,212
1
L
Fenrir
7,439
676
25
2
0
241,917
2
W
Loki
8,254
750
30
3
0
243,034
0
L
Odin
6,904
628
18
2
0
219,622
0
L
Freya
7,521
684
43
4
0
158,124
1
L
Maui
7,444
677
12
1
0
235,407
0
W
Poseidon
9,265
842
74
7
0
223,102
4
W
Neith
8,100
736
46
4
0
182,884
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role