Player Matchup

Lancelot
Lancelot
DarkEagleBR
Lancelot
Level 147
God Stats
2W - 1L
1,480 SR
Queue Stats
25W - 31L
1,483 Elo+
Party 2
Merlin
Merlin
GutoxD
Merlin
Level 23
God Stats
2W - 0L
1,850 SR
Queue Stats
3W - 1L
1,752 Elo+
Party 2
Maui
Maui
zedoblues
Maui
Level 46
God Stats
2W - 1L
1,850 SR
Queue Stats
3W - 2L
1,752 Elo+
Party 2
Team Averages
Level 72
1,727 SR
1,662 Elo+

VS

Team Averages
Level 69
1,505 SR
1,632 Elo+
Baron Samedi
Baron Samedi
Enne Hendric
Baron Samedi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,669 Elo+
Party 1
Tyr
Tyr
XxLaetusxX
Tyr
Level 157
God Stats
6W - 6L
1,515 SR
Queue Stats
245W - 230L
1,557 Elo+
Solo
Medusa
Medusa
ciclodekrebs
Medusa
Level 42
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 18L
1,669 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DarkEagleBR
Lancelot
20
9 / 0 / 5
14,315
795
29,036
19,014
13,219
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
GutoxD
Merlin
20
4 / 2 / 8
13,731
763
20,308
11,327
6,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Maui
16
1 / 3 / 9
12,635
702
3,390
14,841
19,307
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Enne Hendric
Baron Samedi
17
3 / 4 / 1
11,526
640
16,092
20,469
10,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
2 / 6 / 2
11,496
639
10,516
20,057
16,569
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
16
0 / 4 / 4
10,686
594
11,062
18,391
6,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
14
Kills
5
5
Deaths
14
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Lancelot
DarkEagleBR
Lancelot
9
0
5
11.5
L
Baron Samedi
Enne Hendric
Baron Samedi
3
4
1
0.88
W
Merlin
GutoxD
Merlin
4
2
8
4
L
2
6
2
0.5
L
Medusa
0
4
4
0.5
W
Maui
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,734
Damage
37,670
45,182
Taken
58,917
38,578
Mitigated
33,533
11,615
Healing
13,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
DarkEagleBR
Lancelot
29,036
6,583
0
5,804
19,014
13,219
1,182
6,846
12,168
0
79,766
L
Baron Samedi
Enne Hendric
Baron Samedi
16,092
623
2,983
4,648
20,469
10,100
297
6,989
13,480
58,218
0
W
Merlin
GutoxD
Merlin
20,308
1,674
0
2,296
11,327
6,052
1,962
3,555
7,772
92,804
0
L
10,516
1,233
0
3,575
20,057
16,569
0
8,726
11,331
0
57,940
L
Medusa
11,062
4,291
0
2,012
18,391
6,864
352
8,038
10,353
0
42,512
W
Maui
3,390
1,139
0
3,515
14,841
19,307
553
5,993
8,848
8,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,681
Gold Earned
33,708
241
Minions Killed
220
0
Camps Cleared
0
1,086,073
Distance Traveled
939,485
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
14,315
795
77
4
0
446,467
4
L
Baron Samedi
11,526
640
89
5
0
305,591
1
W
Merlin
13,731
763
151
8
0
325,046
0
L
Tyr
11,496
639
59
3
0
335,284
4
L
Medusa
10,686
594
72
4
0
298,610
0
W
Maui
12,635
702
13
1
0
314,560
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role