Player Matchup

Ares
Ares
DivineWhale
Ares
Level 88
God Stats
11W - 1L
1,938 SR
Queue Stats
73W - 29L
1,727 Elo+
Party 1
Artio
Artio
MafiaPledge
Artio
Level 155
God Stats
4W - 0L
1,734 SR
Queue Stats
250W - 67L
1,879 Elo+
Party 1
Sylvanus
Sylvanus
RangerDyer
Sylvanus
Level 156
God Stats
3W - 0L
2,008 SR
Queue Stats
184W - 66L
1,852 Elo+
Party 1
Ymir
Ymir
neptunejaded
Ymir
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 4L
1,857 Elo+
Party 1
Cabrakan
Cabrakan
toxicpledge
Cabrakan
Level 23
God Stats
1W - 0L
1,842 SR
Queue Stats
26W - 4L
1,943 Elo+
Party 1
Team Averages
Level 87
1,804 SR
1,851 Elo+

VS

Team Averages
Level 83
1,343 SR
1,427 Elo+
Shiva
Shiva
AzeMajora
Shiva
Level 63
God Stats
1W - 1L
1,469 SR
Queue Stats
8W - 5L
1,585 Elo+
Party 2
Khepri
Khepri
MushHusky
Khepri
Level 160
God Stats
117W - 99L
1,509 SR
Queue Stats
558W - 600L
1,538 Elo+
Party 3
The Morrigan
The Morrigan
RetroOwl
The Morrigan
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,418 Elo+
Party 2
Nu Wa
Nu Wa
SMzone
Nu Wa
Level 5
God Stats
0W - 2L
1,186 SR
Queue Stats
0W - 2L
1,184 Elo+
Party 3
Ishtar
Ishtar
Zerrken
Ishtar
Level 143
God Stats
0W - 1L
1,049 SR
Queue Stats
4W - 6L
1,411 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 18
11,751
1,175
9,234
11,562
16,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
5 / 0 / 16
10,960
1,096
15,893
19,001
17,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
RangerDyer
Sylvanus
16
2 / 0 / 20
11,197
1,120
13,496
13,169
12,930
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 0 / 13
10,972
1,097
12,882
12,596
9,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cabrakan
toxicpledge
Cabrakan
17
5 / 0 / 16
11,163
1,116
21,193
15,345
15,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

384

VS

Team 2 Tickets

115

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
AzeMajora
Shiva
13
0 / 4 / 0
8,737
874
14,530
20,210
11,786
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Khepri
MushHusky
Khepri
14
0 / 6 / 0
9,044
904
8,692
22,570
31,500
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Morrigan
RetroOwl
The Morrigan
13
0 / 3 / 0
8,620
862
7,318
9,452
3,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
SMzone
Nu Wa
13
0 / 5 / 0
8,580
858
7,907
9,827
3,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ishtar
Zerrken
Ishtar
14
0 / 4 / 0
9,000
900
17,496
13,757
4,979
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
0
22
Kills
0
0
Deaths
22
83
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Shiva
AzeMajora
Shiva
0
4
0
0
W
4
0
18
13
W
5
0
16
13
L
Khepri
MushHusky
Khepri
0
6
0
0
W
Sylvanus
RangerDyer
Sylvanus
2
0
20
12
L
The Morrigan
RetroOwl
The Morrigan
0
3
0
0
L
Nu Wa
SMzone
Nu Wa
0
5
0
0
L
Ishtar
Zerrken
Ishtar
0
4
0
0
W
6
0
13
12.5
W
Cabrakan
toxicpledge
Cabrakan
5
0
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,698
Damage
55,943
71,673
Taken
75,816
71,105
Mitigated
54,846
40,145
Healing
3,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
AzeMajora
Shiva
14,530
466
315
914
20,210
11,786
0
19,001
1,033
0
27,163
W
9,234
211
608
1,688
11,562
16,069
0
3,620
7,627
16,917
0
W
15,893
1,177
7,778
8,405
19,001
17,377
0
6,420
12,368
42,123
0
L
Khepri
MushHusky
Khepri
8,692
458
0
1,867
22,570
31,500
0
20,663
1,907
20,459
0
W
Sylvanus
RangerDyer
Sylvanus
13,496
3,179
11,625
5,583
13,169
12,930
0
3,583
9,247
25,233
0
L
The Morrigan
RetroOwl
The Morrigan
7,318
381
0
160
9,452
3,127
0
9,318
134
13,009
0
L
Nu Wa
SMzone
Nu Wa
7,907
2,517
0
214
9,827
3,454
0
9,790
37
11,281
0
L
Ishtar
Zerrken
Ishtar
17,496
7,975
0
326
13,757
4,979
0
13,750
7
0
31,934
W
12,882
1,498
0
1,337
12,596
9,200
0
4,933
7,372
26,011
0
W
Cabrakan
toxicpledge
Cabrakan
21,193
2,162
0
3,121
15,345
15,529
0
4,457
10,413
53,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,043
Gold Earned
43,981
200
Minions Killed
112
13
Camps Cleared
3
1,015,598
Distance Traveled
732,346
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,737
874
22
2
0
153,521
0
W
Ares
11,751
1,175
10
1
1
210,210
2
W
Artio
10,960
1,096
57
6
1
233,961
3
L
Khepri
9,044
904
19
2
2
188,434
2
W
Sylvanus
11,197
1,120
25
3
1
202,125
2
L
The Morrigan
8,620
862
19
2
0
148,278
1
L
Nu Wa
8,580
858
8
1
0
84,444
0
L
Ishtar
9,000
900
44
4
1
157,669
0
W
Ymir
10,972
1,097
29
3
2
176,574
0
W
Cabrakan
11,163
1,116
79
8
8
192,728
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role