Player Matchup

Loki
Loki
 
Loki
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
MassiveBrain9
Guan Yu
Level 128
God Stats
3W - 2L
1,433 SR
Queue Stats
8W - 16L
1,309 Elo+
Party 1
Team Averages
Level 124
1,478 SR
1,436 Elo+

VS

Team Averages
Level 26
1,550 SR
1,476 Elo+
Yemoja
Yemoja
IbrahDinho
Yemoja
Level 34
God Stats
1W - 2L
1,538 SR
Queue Stats
45W - 42L
1,462 Elo+
Party 2
Thanatos
Thanatos
IdrahBinho
Thanatos
Level 17
God Stats
1W - 1L
1,613 SR
Queue Stats
10W - 6L
1,561 Elo+
Party 2
Baron Samedi
Baron Samedi
xXspadeXx48
Baron Samedi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
5 / 0 / 3
9,238
770
8,113
6,539
3,175
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
 
Zhong Kui
13
3 / 3 / 4
8,730
728
9,710
10,697
8,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
15
1 / 2 / 6
9,624
802
7,352
15,912
14,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
IbrahDinho
Yemoja
13
1 / 1 / 4
8,282
690
6,754
14,855
13,793
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
IdrahBinho
Thanatos
11
2 / 5 / 2
7,735
645
7,325
11,838
5,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
xXspadeXx48
Baron Samedi
13
2 / 3 / 3
8,032
669
5,182
7,282
3,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
9
Kills
5
5
Deaths
9
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
5
0
3
6.5
W
Zhong Kui
 
Zhong Kui
3
3
4
1.67
L
Yemoja
IbrahDinho
Yemoja
1
1
4
3
L
Thanatos
IdrahBinho
Thanatos
2
5
2
0.6
W
Guan Yu
1
2
6
2
L
Baron Samedi
xXspadeXx48
Baron Samedi
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,175
Damage
19,261
33,148
Taken
33,975
25,625
Mitigated
22,981
10,671
Healing
10,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
8,113
1,794
0
1,205
6,539
3,175
1,299
1,525
4,901
0
31,309
W
Zhong Kui
 
Zhong Kui
9,710
569
0
3,345
10,697
8,097
1,155
4,402
5,969
32,167
0
L
Yemoja
IbrahDinho
Yemoja
6,754
1,046
1,229
1,212
14,855
13,793
37
6,046
8,809
27,035
0
L
Thanatos
IdrahBinho
Thanatos
7,325
1,359
0
5,607
11,838
5,658
0
2,140
9,698
0
16,191
W
Guan Yu
7,352
1,196
1,092
5,029
15,912
14,353
301
6,027
9,506
0
29,986
L
Baron Samedi
xXspadeXx48
Baron Samedi
5,182
881
1,348
1,199
7,282
3,530
44
1,542
5,740
27,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,592
Gold Earned
24,049
133
Minions Killed
98
0
Camps Cleared
0
671,759
Distance Traveled
591,458
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,238
770
33
3
0
242,371
2
W
Zhong Kui
8,730
728
59
5
0
205,053
0
L
Yemoja
8,282
690
25
2
0
195,878
3
L
Thanatos
7,735
645
26
2
0
220,807
3
W
Guan Yu
9,624
802
41
3
0
224,335
1
L
Baron Samedi
8,032
669
47
4
0
174,773
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role