Player Matchup

Jormungandr
Jormungandr
Bunks
Jormungandr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 29L
1,432 Elo+
Party 1
Ne Zha
Ne Zha
GUTSXD
Ne Zha
Level 77
God Stats
6W - 4L
1,561 SR
Queue Stats
88W - 87L
1,432 Elo+
Solo
Cliodhna
Cliodhna
GrayGhost111
Cliodhna
Level 77
God Stats
2W - 3L
1,687 SR
Queue Stats
22W - 30L
1,444 Elo+
Party 1
Neith
Neith
V0Y4G3R
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Xoppou
Amaterasu
Level 22
God Stats
3W - 0L
1,687 SR
Queue Stats
9W - 9L
1,404 Elo+
Party 1
Team Averages
Level 42
1,587 SR
1,443 Elo+

VS

Team Averages
Level 83
1,488 SR
1,379 Elo+
Atlas
Atlas
Chulengod
Atlas
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,365 Elo+
Party 2
King Arthur
King Arthur
EkkoGun
King Arthur
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 197L
1,405 Elo+
Party 3
Da Ji
Da Ji
ScrubNuker
Da Ji
Level 45
God Stats
1W - 3L
1,500 SR
Queue Stats
19W - 33L
1,408 Elo+
Solo
Rama
Rama
Utimategun50
Rama
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,306 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
kimbacon
Morgan Le Fay
Level 145
God Stats
51W - 69L
1,438 SR
Queue Stats
395W - 421L
1,412 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bunks
Jormungandr
13
2 / 4 / 1
8,705
458
6,551
13,240
11,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
GUTSXD
Ne Zha
16
6 / 2 / 3
10,674
562
12,593
16,254
12,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cliodhna
GrayGhost111
Cliodhna
15
5 / 5 / 4
9,631
507
13,292
17,272
6,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
V0Y4G3R
Neith
11
0 / 7 / 0
6,764
356
4,764
9,872
3,351
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
Xoppou
Amaterasu
14
4 / 5 / 4
9,471
498
9,446
18,105
16,444
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Chulengod
Atlas
14
2 / 1 / 14
9,782
515
10,533
15,736
19,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

King Arthur
EkkoGun
King Arthur
12
0 / 4 / 0
7,787
410
4,212
11,487
6,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Da Ji
14
5 / 5 / 6
9,578
504
10,525
15,198
7,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
12 / 4 / 6
9,772
514
14,318
15,829
7,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
kimbacon
Morgan Le Fay
15
4 / 3 / 2
9,769
514
8,574
11,866
6,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
51
17
Kills
23
23
Deaths
17
12
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Bunks
Jormungandr
2
4
1
0.63
L
Atlas
Chulengod
Atlas
2
1
14
9
L
King Arthur
EkkoGun
King Arthur
0
4
0
0
W
Ne Zha
GUTSXD
Ne Zha
6
2
3
3.75
W
Cliodhna
GrayGhost111
Cliodhna
5
5
4
1.4
L
Da Ji
5
5
6
1.6
L
12
4
6
3.75
W
Neith
V0Y4G3R
Neith
0
7
0
0
W
Amaterasu
Xoppou
Amaterasu
4
5
4
1.2
L
Morgan Le Fay
kimbacon
Morgan Le Fay
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,646
Damage
48,162
74,743
Taken
70,116
50,856
Mitigated
46,059
19,680
Healing
15,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Bunks
Jormungandr
6,551
1,923
0
1,581
13,240
11,985
297
4,974
8,266
37,742
0
L
Atlas
Chulengod
Atlas
10,533
4,724
130
3,200
15,736
19,303
0
3,969
11,609
33,050
1,643
L
King Arthur
EkkoGun
King Arthur
4,212
552
0
1,336
11,487
6,295
0
0
10,835
0
36,488
W
Ne Zha
GUTSXD
Ne Zha
12,593
3,922
0
6,969
16,254
12,376
154
1,639
14,148
139
74,601
W
Cliodhna
GrayGhost111
Cliodhna
13,292
2,242
0
5,858
17,272
6,700
283
3,576
13,696
0
64,437
L
Da Ji
10,525
2,573
0
980
15,198
7,109
264
526
14,426
0
64,315
L
14,318
12,196
0
6,681
15,829
7,053
930
1,787
14,026
0
58,765
W
Neith
V0Y4G3R
Neith
4,764
2,052
0
523
9,872
3,351
717
1,721
8,086
0
34,923
W
Amaterasu
Xoppou
Amaterasu
9,446
3,835
1,257
3,492
18,105
16,444
0
7,079
11,026
0
37,100
L
Morgan Le Fay
kimbacon
Morgan Le Fay
8,574
1,358
0
3,610
11,866
6,299
185
408
11,264
71,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,245
Gold Earned
46,688
373
Minions Killed
411
0
Camps Cleared
0
1,739,228
Distance Traveled
1,559,565
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,705
458
58
3
0
305,648
0
L
Atlas
9,782
515
33
2
0
382,841
4
L
King Arthur
7,787
410
64
3
0
248,663
1
W
Ne Zha
10,674
562
113
6
0
398,460
4
W
Cliodhna
9,631
507
100
5
0
373,663
2
L
Da Ji
9,578
504
92
5
0
348,154
2
L
Rama
9,772
514
100
5
0
319,946
4
W
Neith
6,764
356
53
3
0
291,055
3
W
Amaterasu
9,471
498
49
3
0
370,402
0
L
Morgan Le Fay
9,769
514
122
6
0
259,961
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role