Player Matchup

Sol
Sol
BigDudeBill
Sol
Level 159
God Stats
3W - 0L
1,711 SR
Queue Stats
122W - 71L
1,719 Elo+
Party 1
Gilgamesh
Gilgamesh
DEADGAME1111
Gilgamesh
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
HxduTTV
Charybdis
Level 160
God Stats
1W - 0L
1,545 SR
Queue Stats
22W - 9L
1,762 Elo+
Party 1
Ullr
Ullr
ImInMyBag
Ullr
Level 160
God Stats
7W - 2L
1,597 SR
Queue Stats
55W - 27L
1,746 Elo+
Party 1
Lancelot
Lancelot
dnomder
Lancelot
Level 156
God Stats
11W - 2L
1,795 SR
Queue Stats
696W - 229L
1,850 Elo+
Party 1
Team Averages
Level 129
1,629 SR
1,715 Elo+

VS

Team Averages
Level 79
1,593 SR
1,439 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
AllGrayy
Hercules
Level 125
God Stats
0W - 1L
1,857 SR
Queue Stats
58W - 40L
1,609 Elo+
Solo
Artemis
Artemis
BareBaller
Artemis
Level 39
God Stats
0W - 2L
1,439 SR
Queue Stats
3W - 13L
1,115 Elo+
Solo
Aphrodite
Aphrodite
LUMINAIRE__
Aphrodite
Level 69
God Stats
10W - 7L
1,670 SR
Queue Stats
15W - 16L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 1
7,685
640
13,669
8,820
2,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
DEADGAME1111
Gilgamesh
10
1 / 0 / 4
6,574
548
1,635
8,332
5,321
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
HxduTTV
Charybdis
10
0 / 2 / 1
6,370
531
4,452
7,942
2,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ullr
13
4 / 0 / 2
7,837
653
6,836
8,056
3,116
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Lancelot
dnomder
Lancelot
14
14 / 1 / 2
8,749
729
12,642
9,994
4,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
0 / 6 / 0
5,421
452
3,675
8,855
1,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
 
Bastet
7
0 / 8 / 1
5,264
439
2,144
12,211
2,208
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Hercules
AllGrayy
Hercules
12
2 / 3 / 0
6,662
555
4,325
8,799
7,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
BareBaller
Artemis
9
1 / 5 / 0
5,516
460
3,989
9,552
2,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
LUMINAIRE__
Aphrodite
10
1 / 3 / 0
6,222
519
2,268
11,275
4,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
25
Kills
4
4
Deaths
25
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
6
0
0
L
Bastet
 
Bastet
0
8
1
0.06
L
Hercules
AllGrayy
Hercules
2
3
0
0.67
L
Artemis
BareBaller
Artemis
1
5
0
0.2
W
6
1
1
6.5
W
Gilgamesh
DEADGAME1111
Gilgamesh
1
0
4
3
W
Charybdis
HxduTTV
Charybdis
0
2
1
0.25
W
Ullr
4
0
2
5
L
Aphrodite
LUMINAIRE__
Aphrodite
1
3
0
0.33
W
Lancelot
dnomder
Lancelot
14
1
2
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,234
Damage
16,401
43,144
Taken
50,692
18,789
Mitigated
18,214
15,733
Healing
12,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,675
274
0
431
8,855
1,369
0
0
8,855
31,548
0
L
Bastet
 
Bastet
2,144
307
0
2,572
12,211
2,208
0
0
12,211
0
19,192
L
Hercules
AllGrayy
Hercules
4,325
2,091
0
2,231
8,799
7,297
0
0
8,799
0
43,468
L
Artemis
BareBaller
Artemis
3,989
1,727
0
308
9,552
2,394
0
6,986
2,566
0
16,020
W
13,669
5,808
0
2,994
8,820
2,879
918
1,419
7,369
67,115
0
W
Gilgamesh
DEADGAME1111
Gilgamesh
1,635
216
1,449
1,623
8,332
5,321
26
1,454
6,808
0
19,036
W
Charybdis
HxduTTV
Charybdis
4,452
3,006
0
3,893
7,942
2,673
263
246
7,260
0
38,685
W
Ullr
6,836
2,867
0
1,121
8,056
3,116
354
1,204
6,676
0
62,636
L
Aphrodite
LUMINAIRE__
Aphrodite
2,268
467
2,233
5,172
11,275
4,946
0
6,683
4,592
24,537
0
W
Lancelot
dnomder
Lancelot
12,642
2,237
0
4,653
9,994
4,800
37
1,180
8,680
0
68,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,215
Gold Earned
29,085
418
Minions Killed
242
0
Camps Cleared
0
1,153,504
Distance Traveled
1,012,840
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,421
452
56
5
0
212,700
3
L
Bastet
5,264
439
36
3
0
196,090
1
L
Hercules
6,662
555
81
7
0
193,660
0
L
Artemis
5,516
460
22
2
0
203,282
0
W
Sol
7,685
640
98
8
0
237,397
0
W
Gilgamesh
6,574
548
41
3
0
221,242
0
W
Charybdis
6,370
531
66
6
0
150,038
0
W
Ullr
7,837
653
90
8
0
248,185
1
L
Aphrodite
6,222
519
47
4
0
207,108
4
W
Lancelot
8,749
729
123
10
0
296,642
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role