Player Matchup

Hel
Hel
Realistic_Vibe
Hel
Level 160
God Stats
5W - 1L
1,975 SR
Queue Stats
379W - 206L
1,762 Elo+
Party 1
Guan Yu
Guan Yu
Scary_ghost1969
Guan Yu
Level 149
God Stats
3W - 4L
1,884 SR
Queue Stats
279W - 153L
1,706 Elo+
Party 1
Ishtar
Ishtar
YAT_YAS74
Ishtar
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 18L
1,728 Elo+
Party 1
Team Averages
Level 146
1,786 SR
1,732 Elo+

VS

Team Averages
Level 89
1,592 SR
1,744 Elo+
Nike
Nike
GuroSage
Nike
Level 64
God Stats
5W - 2L
1,596 SR
Queue Stats
152W - 125L
1,569 Elo+
Solo
Skadi
Skadi
ThePr0be
Skadi
Level 132
God Stats
2W - 0L
1,660 SR
Queue Stats
140W - 52L
1,837 Elo+
Party 2
Janus
Janus
juicebxx26
Janus
Level 70
God Stats
1W - 1L
1,522 SR
Queue Stats
33W - 9L
1,827 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 8 / 2
12,995
722
12,347
21,481
10,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

18
5 / 6 / 6
13,063
726
20,264
29,692
30,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ishtar
YAT_YAS74
Ishtar
19
3 / 4 / 6
13,452
747
16,414
23,725
9,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
20
8 / 3 / 6
14,489
805
21,240
22,434
23,626
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Skadi
ThePr0be
Skadi
19
9 / 8 / 7
14,224
790
29,696
20,086
7,303
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
18
1 / 4 / 10
12,193
677
12,704
13,198
6,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
41
15
Kills
18
18
Deaths
15
14
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Nike
8
3
6
3.67
L
7
8
2
1
L
5
6
6
1.33
W
Skadi
ThePr0be
Skadi
9
8
7
1.56
L
Ishtar
YAT_YAS74
Ishtar
3
4
6
1.5
W
Janus
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,025
Damage
63,640
74,898
Taken
55,718
50,384
Mitigated
37,355
26,413
Healing
5,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
21,240
6,873
932
2,662
22,434
23,626
536
4,533
17,487
0
90,161
L
12,347
678
6,949
8,142
21,481
10,484
643
4,421
17,060
53,014
0
L
20,264
4,493
942
4,815
29,692
30,812
965
4,249
25,443
346
39,913
W
Skadi
ThePr0be
Skadi
29,696
14,029
0
1,261
20,086
7,303
1,390
4,393
15,040
0
63,140
L
Ishtar
YAT_YAS74
Ishtar
16,414
9,874
0
5,565
23,725
9,088
343
4,055
19,670
0
58,481
W
Janus
12,704
1,587
0
500
13,198
6,426
995
3,827
8,967
43,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,510
Gold Earned
40,906
215
Minions Killed
235
0
Camps Cleared
0
908,926
Distance Traveled
913,218
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
14,489
805
98
5
0
347,050
0
L
Hel
12,995
722
94
5
0
294,767
0
L
Guan Yu
13,063
726
40
2
0
326,191
4
W
Skadi
14,224
790
61
3
0
257,026
0
L
Ishtar
13,452
747
81
5
0
287,968
0
W
Janus
12,193
677
76
4
0
309,142
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role