Player Matchup

Cthulhu
Cthulhu
BIG_TOKYO_
Cthulhu
Level 143
God Stats
4W - 6L
1,611 SR
Queue Stats
20W - 27L
1,418 Elo+
Party 2
Sol
Sol
TheUnknownAzazel
Sol
Level 79
God Stats
4W - 3L
1,563 SR
Queue Stats
9W - 11L
1,436 Elo+
Party 2
King Arthur
King Arthur
l-_-4N0R34S0N-_-
King Arthur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hel
Hel
placidbog131
Hel
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,175 Elo+
Solo
Rama
Rama
thegr8_donjulio
Rama
Level 120
God Stats
0W - 1L
1,188 SR
Queue Stats
6W - 11L
1,372 Elo+
Party 2
Team Averages
Level 70
1,472 SR
1,380 Elo+

VS

Team Averages
Level 94
1,495 SR
1,463 Elo+
Ravana
Ravana
Arodsavior
Ravana
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 36L
1,423 Elo+
Party 1
Hades
Hades
KingNick45
Hades
Level 47
God Stats
2W - 2L
1,402 SR
Queue Stats
123W - 136L
1,391 Elo+
Party 1
Xbalanque
Xbalanque
MrIBeefy
Xbalanque
Level 48
God Stats
17W - 4L
1,665 SR
Queue Stats
23W - 13L
1,595 Elo+
Party 1
Gilgamesh
Gilgamesh
Rxce
Gilgamesh
Level 137
God Stats
3W - 0L
1,500 SR
Queue Stats
50W - 43L
1,441 Elo+
Party 1
Tyr
Tyr
theGOAT BUHL
Tyr
Level 120
God Stats
2W - 2L
1,408 SR
Queue Stats
174W - 220L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BIG_TOKYO_
Cthulhu
16
3 / 1 / 4
9,262
712
9,121
11,679
13,227
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
2 / 2 / 3
9,257
712
9,050
10,305
4,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
l-_-4N0R34S0N-_-
King Arthur
15
0 / 4 / 6
8,503
654
6,479
13,676
16,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
1 / 6 / 1
9,132
702
8,173
13,637
5,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
3 / 1 / 3
9,495
730
9,485
12,206
6,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Arodsavior
Ravana
16
2 / 2 / 9
9,406
724
9,899
11,914
9,411
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hades
16
3 / 4 / 9
9,565
736
7,606
13,351
8,176
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
MrIBeefy
Xbalanque
16
2 / 1 / 10
9,418
724
12,215
10,445
5,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
Rxce
Gilgamesh
17
5 / 1 / 6
10,125
779
9,579
14,139
11,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
2 / 1 / 8
9,255
712
9,089
11,666
11,777
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
56
9
Kills
14
14
Deaths
9
17
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Ravana
Arodsavior
Ravana
2
2
9
3.25
L
Cthulhu
BIG_TOKYO_
Cthulhu
3
1
4
5
W
Hades
3
4
9
1.88
W
Xbalanque
MrIBeefy
Xbalanque
2
1
10
7
W
Gilgamesh
Rxce
Gilgamesh
5
1
6
8
L
2
2
3
1.75
L
King Arthur
l-_-4N0R34S0N-_-
King Arthur
0
4
6
0.75
L
1
6
1
0.25
W
2
1
8
6
L
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,308
Damage
48,388
61,503
Taken
61,515
46,970
Mitigated
46,266
21,971
Healing
13,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Arodsavior
Ravana
9,899
865
0
3,182
11,914
9,411
33
5,082
6,578
0
37,385
L
Cthulhu
BIG_TOKYO_
Cthulhu
9,121
147
0
2,267
11,679
13,227
0
1,573
10,106
27,932
0
W
Hades
7,606
551
623
5,049
13,351
8,176
881
4,863
8,408
29,707
0
W
Xbalanque
MrIBeefy
Xbalanque
12,215
5,939
0
1,386
10,445
5,047
559
5,971
4,395
0
41,862
W
Gilgamesh
Rxce
Gilgamesh
9,579
2,492
0
2,557
14,139
11,855
0
4,590
9,414
0
38,246
L
9,050
4,150
0
2,159
10,305
4,916
1,601
1,035
9,270
37,472
2,937
L
King Arthur
l-_-4N0R34S0N-_-
King Arthur
6,479
291
0
1,186
13,676
16,802
0
1,235
12,441
0
19,139
L
8,173
796
6,347
4,669
13,637
5,962
0
1,893
11,744
41,060
0
W
9,089
565
0
603
11,666
11,777
31
5,286
5,998
0
17,078
L
9,485
5,740
0
5,343
12,206
6,063
0
1,870
10,336
0
37,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,649
Gold Earned
47,769
267
Minions Killed
260
0
Camps Cleared
0
1,276,815
Distance Traveled
1,419,281
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,406
724
62
5
0
282,745
0
L
Cthulhu
9,262
712
50
4
0
275,609
2
W
Hades
9,565
736
58
4
0
258,312
1
W
Xbalanque
9,418
724
64
5
0
251,985
0
W
Gilgamesh
10,125
779
46
4
0
301,846
4
L
Sol
9,257
712
61
5
0
252,193
0
L
King Arthur
8,503
654
22
2
0
248,785
1
L
Hel
9,132
702
74
6
0
240,681
0
W
Tyr
9,255
712
30
2
0
324,393
2
L
Rama
9,495
730
60
5
0
259,547
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role