Player Matchup

Atlas
Atlas
 
Atlas
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
GMindset
Thor
Level 17
God Stats
2W - 4L
1,485 SR
Queue Stats
11W - 8L
1,539 Elo+
Party 1
Amaterasu
Amaterasu
Maepull
Amaterasu
Level 43
God Stats
4W - 2L
1,714 SR
Queue Stats
12W - 18L
1,355 Elo+
Party 3
Hou Yi
Hou Yi
Selfbot
Hou Yi
Level 46
God Stats
0W - 3L
1,263 SR
Queue Stats
29W - 44L
1,461 Elo+
Solo
Discordia
Discordia
SonavMarz
Discordia
Level 65
God Stats
3W - 7L
1,324 SR
Queue Stats
175W - 183L
1,436 Elo+
Party 1
Team Averages
Level 43
1,457 SR
1,458 Elo+

VS

Team Averages
Level 84
1,586 SR
1,497 Elo+
Baron Samedi
Baron Samedi
Astafar
Baron Samedi
Level 96
God Stats
6W - 6L
1,494 SR
Queue Stats
91W - 101L
1,416 Elo+
Solo
Fenrir
Fenrir
GrandPapaBou
Fenrir
Level 66
God Stats
16W - 15L
1,622 SR
Queue Stats
209W - 186L
1,565 Elo+
Party 2
Gilgamesh
Gilgamesh
JoeColomav
Gilgamesh
Level 123
God Stats
7W - 2L
1,600 SR
Queue Stats
160W - 131L
1,568 Elo+
Party 2
He Bo
He Bo
ThePLT
He Bo
Level 110
God Stats
2W - 2L
1,399 SR
Queue Stats
212W - 179L
1,569 Elo+
Party 2
Anhur
Anhur
Zombig
Anhur
Level 25
God Stats
1W - 1L
1,815 SR
Queue Stats
7W - 11L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
0 / 3 / 2
7,520
442
5,951
12,277
10,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Thor
15
4 / 2 / 0
9,318
548
6,882
13,082
5,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
Maepull
Amaterasu
12
0 / 2 / 2
7,669
451
4,175
12,650
10,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
Selfbot
Hou Yi
12
0 / 5 / 1
7,614
448
4,663
10,002
3,290
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
SonavMarz
Discordia
13
1 / 1 / 2
8,328
490
4,751
6,615
2,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Astafar
Baron Samedi
14
0 / 2 / 4
8,520
501
4,579
10,398
5,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
14
1 / 0 / 8
8,773
516
3,265
11,991
11,102
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
JoeColomav
Gilgamesh
14
3 / 2 / 2
8,810
518
9,581
12,980
10,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

He Bo
ThePLT
He Bo
17
8 / 0 / 4
10,081
593
11,811
8,090
2,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
Zombig
Anhur
14
1 / 1 / 6
8,291
488
5,696
9,351
3,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
5
Kills
13
13
Deaths
5
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
3
2
0.33
W
Baron Samedi
Astafar
Baron Samedi
0
2
4
1
L
Thor
4
2
0
2
W
Fenrir
1
0
8
5
W
Gilgamesh
JoeColomav
Gilgamesh
3
2
2
2
L
Amaterasu
Maepull
Amaterasu
0
2
2
0.5
L
Hou Yi
Selfbot
Hou Yi
0
5
1
0.1
L
Discordia
SonavMarz
Discordia
1
1
2
2
W
He Bo
ThePLT
He Bo
8
0
4
10
W
Anhur
Zombig
Anhur
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,422
Damage
34,932
54,626
Taken
52,810
32,245
Mitigated
33,147
16,527
Healing
21,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
5,951
2,060
0
2,317
12,277
10,582
170
4,630
7,647
23,888
0
W
Baron Samedi
Astafar
Baron Samedi
4,579
442
326
3,509
10,398
5,090
1,788
3,892
6,506
71,808
0
L
Thor
6,882
1,585
0
6,689
13,082
5,405
0
2,674
10,408
0
81,453
W
Fenrir
3,265
1,064
383
4,219
11,991
11,102
251
2,372
9,619
0
28,243
W
Gilgamesh
JoeColomav
Gilgamesh
9,581
4,244
0
4,225
12,980
10,162
1,259
1,104
11,876
0
56,029
L
Amaterasu
Maepull
Amaterasu
4,175
2,165
0
5,270
12,650
10,069
1,020
3,131
9,519
0
39,429
L
Hou Yi
Selfbot
Hou Yi
4,663
2,297
0
1,501
10,002
3,290
850
3,382
6,620
0
54,965
L
Discordia
SonavMarz
Discordia
4,751
306
0
750
6,615
2,899
0
2,573
4,042
60,323
0
W
He Bo
ThePLT
He Bo
11,811
1,088
0
3,847
8,090
2,928
567
1,688
6,402
87,018
0
W
Anhur
Zombig
Anhur
5,696
2,954
0
5,290
9,351
3,865
472
1,646
7,705
0
60,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,449
Gold Earned
44,475
447
Minions Killed
506
0
Camps Cleared
0
1,607,212
Distance Traveled
1,625,631
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,520
442
19
1
0
328,564
5
W
Baron Samedi
8,520
501
126
7
0
292,339
3
L
Thor
9,318
548
138
8
0
330,782
8
W
Fenrir
8,773
516
29
2
0
329,164
1
W
Gilgamesh
8,810
518
98
6
0
320,906
4
L
Amaterasu
7,669
451
70
4
0
312,305
1
L
Hou Yi
7,614
448
101
6
0
289,061
5
L
Discordia
8,328
490
119
7
0
346,500
1
W
He Bo
10,081
593
142
8
0
388,046
0
W
Anhur
8,291
488
111
7
0
295,176
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role